Player Matchup

Yemoja
Yemoja
PCSTRIKER
Yemoja
Level 107
God Stats
51W - 62L
1,477 SR
Queue Stats
338W - 367L
1,495 Elo+
Solo
Amaterasu
Amaterasu
RigorMRTS
Amaterasu
Level 124
God Stats
0W - 5L
1,170 SR
Queue Stats
1,326W - 1,337L
1,494 Elo+
Solo
Medusa
Medusa
SleeperOfRyleh
Medusa
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
glqdiolus
Nu Wa
Level 116
God Stats
12W - 17L
1,439 SR
Queue Stats
287W - 278L
1,526 Elo+
Solo
Merlin
Merlin
iksus12
Merlin
Level 15
God Stats
7W - 5L
1,569 SR
Queue Stats
8W - 10L
1,496 Elo+
Party 1
Team Averages
Level 103
1,431 SR
1,510 Elo+

VS

Team Averages
Level 110
1,617 SR
1,578 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
RGC Jackyl
Surtr
Level 126
God Stats
4W - 4L
1,427 SR
Queue Stats
175W - 226L
1,414 Elo+
Solo
Athena
Athena
gurrmonster
Athena
Level 125
God Stats
6W - 3L
1,618 SR
Queue Stats
140W - 78L
1,627 Elo+
Party 2
Janus
Janus
lubsapotomus
Janus
Level 128
God Stats
3W - 5L
1,569 SR
Queue Stats
172W - 103L
1,625 Elo+
Party 2
Pele
Pele
xXSweetAutumnXx
Pele
Level 43
God Stats
6W - 0L
1,969 SR
Queue Stats
131W - 78L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
PCSTRIKER
Yemoja
9
0 / 2 / 0
5,349
1,070
1,535
3,524
1,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
RigorMRTS
Amaterasu
9
0 / 2 / 0
5,152
1,030
2,227
7,240
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
5,454
1,091
4,982
5,933
1,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
glqdiolus
Nu Wa
10
0 / 1 / 0
5,293
1,059
4,908
2,854
725
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
iksus12
Merlin
10
0 / 3 / 0
5,243
1,049
4,195
4,662
1,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

335

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 0 / 5
6,233
1,247
4,209
3,421
1,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
11
1 / 0 / 7
5,977
1,195
3,008
4,085
3,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
11
2 / 0 / 7
6,267
1,253
2,858
5,397
4,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 0 / 5
6,399
1,280
5,507
2,008
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 0 / 5
6,849
1,370
6,817
5,482
2,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
11
11
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
5
4.5
L
Yemoja
PCSTRIKER
Yemoja
0
2
0
0
W
Surtr
1
0
7
4.5
L
Amaterasu
RigorMRTS
Amaterasu
0
2
0
0
L
0
3
0
0
L
Nu Wa
glqdiolus
Nu Wa
0
1
0
0
W
Athena
2
0
7
5.5
L
Merlin
iksus12
Merlin
0
3
0
0
W
2
0
5
4.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,847
Damage
22,399
24,213
Taken
20,393
8,905
Mitigated
11,905
2,035
Healing
2,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,209
1,662
0
0
3,421
1,465
0
2,283
1,138
0
10,521
L
Yemoja
PCSTRIKER
Yemoja
1,535
566
314
653
3,524
1,713
0
1,153
2,129
3,489
0
W
Surtr
3,008
549
0
782
4,085
3,522
0
2,184
1,901
109
8,280
L
Amaterasu
RigorMRTS
Amaterasu
2,227
597
0
642
7,240
3,040
0
2,581
4,095
0
4,138
L
4,982
1,199
0
426
5,933
1,914
0
1,675
4,042
0
23,237
L
Nu Wa
glqdiolus
Nu Wa
4,908
962
0
0
2,854
725
0
829
1,997
12,272
0
W
Athena
2,858
665
0
81
5,397
4,110
0
2,463
2,934
7,773
0
L
Merlin
iksus12
Merlin
4,195
266
0
0
4,662
1,513
0
1,670
2,947
9,752
0
W
5,507
306
0
0
2,008
701
0
622
1,236
20,807
0
W
6,817
1,849
0
1,274
5,482
2,107
0
2,936
2,246
0
17,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,491
Gold Earned
31,725
92
Minions Killed
115
3
Camps Cleared
9
410,203
Distance Traveled
517,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,233
1,247
13
3
3
102,229
0
L
Yemoja
5,349
1,070
4
1
1
62,912
0
W
Surtr
5,977
1,195
16
3
1
105,010
0
L
Amaterasu
5,152
1,030
15
3
1
91,636
0
L
Medusa
5,454
1,091
35
7
1
86,919
0
L
Nu Wa
5,293
1,059
25
5
0
83,088
0
W
Athena
6,267
1,253
10
2
0
100,927
0
L
Merlin
5,243
1,049
13
3
0
85,648
0
W
Janus
6,399
1,280
52
10
2
93,186
0
W
Pele
6,849
1,370
24
5
3
116,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role