Player Matchup

Baron Samedi
Baron Samedi
GimmeGoths
Baron Samedi
Level 53
God Stats
46W - 37L
1,595 SR
Queue Stats
190W - 213L
1,484 Elo+
Party 1
Geb
Geb
MaskedScorpion20
Geb
Level 85
God Stats
30W - 33L
1,519 SR
Queue Stats
118W - 136L
1,474 Elo+
Solo
Anhur
Anhur
anakinb0ngwater
Anhur
Level 105
God Stats
9W - 11L
1,484 SR
Queue Stats
162W - 193L
1,495 Elo+
Party 1
Team Averages
Level 81
1,533 SR
1,484 Elo+

VS

Team Averages
Level 77
1,570 SR
1,405 Elo+
Neith
Neith
NDarwin132
Neith
Level 88
God Stats
9W - 2L
1,617 SR
Queue Stats
257W - 245L
1,509 Elo+
Party 2
Hercules
Hercules
OdinDerTitan
Hercules
Level 98
God Stats
3W - 3L
1,464 SR
Queue Stats
4W - 7L
1,204 Elo+
Solo
Scylla
Scylla
zRyuki
Scylla
Level 45
God Stats
74W - 46L
1,631 SR
Queue Stats
262W - 243L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GimmeGoths
Baron Samedi
13
0 / 4 / 2
9,655
644
13,354
11,395
7,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 4 / 2
9,215
614
6,713
16,755
17,342
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 3 / 0
10,184
679
10,598
13,752
6,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
5 / 0 / 5
11,498
767
17,402
9,716
3,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hercules
OdinDerTitan
Hercules
15
4 / 0 / 7
11,132
742
7,236
20,619
15,217
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Scylla
zRyuki
Scylla
14
2 / 2 / 7
10,821
721
12,258
8,287
2,982
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
11
11
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
GimmeGoths
Baron Samedi
0
4
2
0.25
L
0
4
2
0.25
W
Neith
5
0
5
7.5
W
Hercules
OdinDerTitan
Hercules
4
0
7
7.5
L
2
3
0
0.67
W
Scylla
zRyuki
Scylla
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,665
Damage
36,896
41,902
Taken
38,622
30,857
Mitigated
22,068
8,076
Healing
15,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
GimmeGoths
Baron Samedi
13,354
440
2,032
3,158
11,395
7,149
0
3,769
7,626
47,929
0
L
6,713
768
0
2,009
16,755
17,342
0
5,085
11,670
15,218
0
W
Neith
17,402
4,871
0
3,955
9,716
3,869
1,478
5,530
4,186
0
57,114
W
Hercules
OdinDerTitan
Hercules
7,236
1,337
0
10,627
20,619
15,217
160
10,159
10,460
0
16,253
L
10,598
5,313
0
877
13,752
6,366
0
3,737
10,015
0
47,371
W
Scylla
zRyuki
Scylla
12,258
861
0
750
8,287
2,982
67
4,781
3,506
67,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,054
Gold Earned
33,451
146
Minions Killed
183
0
Camps Cleared
0
756,834
Distance Traveled
836,764
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,655
644
62
4
0
234,724
0
L
Geb
9,215
614
4
0
0
279,314
0
W
Neith
11,498
767
69
5
0
266,636
0
W
Hercules
11,132
742
15
1
0
298,387
0
L
Anhur
10,184
679
80
5
0
242,796
0
W
Scylla
10,821
721
99
7
0
271,741
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role