Player Matchup

Awilix
Awilix
Jaximar
Awilix
Level 17
God Stats
9W - 4L
1,679 SR
Queue Stats
92W - 81L
1,675 Elo+
Party 1
Bacchus
Bacchus
hairfrombelow69
Bacchus
Level 65
God Stats
2W - 1L
1,679 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 1
Scylla
Scylla
jalapeñabooty
Scylla
Level 51
God Stats
7W - 3L
1,777 SR
Queue Stats
294W - 292L
1,445 Elo+
Party 1
Team Averages
Level 44
1,712 SR
1,524 Elo+

VS

Team Averages
Level 51
1,600 SR
1,441 Elo+
Hun Batz
Hun Batz
CmasterHero
Hun Batz
Level 40
God Stats
1W - 2L
1,739 SR
Queue Stats
99W - 114L
1,382 Elo+
Solo
Ymir
Ymir
FrxstFlake
Ymir
Level 34
God Stats
2W - 2L
1,714 SR
Queue Stats
55W - 50L
1,512 Elo+
Solo
Zeus
Zeus
zipal
Zeus
Level 79
God Stats
8W - 17L
1,346 SR
Queue Stats
183W - 180L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Jaximar
Awilix
11
3 / 0 / 3
7,794
779
9,309
7,386
3,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 0 / 3
7,830
783
3,564
8,858
10,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 5
7,290
729
8,127
4,782
1,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CmasterHero
Hun Batz
8
0 / 3 / 1
6,629
663
3,425
8,570
4,012
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 3 / 0
7,240
724
3,650
11,815
8,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
zipal
Zeus
11
0 / 1 / 1
7,300
730
9,011
4,074
1,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CmasterHero
Hun Batz
0
3
1
0.17
L
1
3
0
0.33
W
Awilix
Jaximar
Awilix
3
0
3
4.5
W
3
0
3
4.5
W
1
1
5
3.5
L
Zeus
zipal
Zeus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,000
Damage
16,086
21,026
Taken
24,459
15,156
Mitigated
14,247
3,461
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CmasterHero
Hun Batz
3,425
1,060
0
238
8,570
4,012
0
3,247
5,323
0
12,937
L
3,650
386
0
2,214
11,815
8,726
0
5,697
6,118
11,197
0
W
Awilix
Jaximar
Awilix
9,309
3,256
0
500
7,386
3,032
0
4,207
2,837
0
31,305
W
3,564
705
0
2,581
8,858
10,417
0
5,946
2,532
8,931
493
W
8,127
877
0
380
4,782
1,707
0
2,323
2,297
30,706
0
L
Zeus
zipal
Zeus
9,011
656
228
250
4,074
1,509
0
2,732
1,342
44,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,914
Gold Earned
21,169
79
Minions Killed
99
0
Camps Cleared
0
590,842
Distance Traveled
493,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,629
663
19
2
0
165,380
0
L
Ymir
7,240
724
10
1
0
173,081
0
W
Awilix
7,794
779
32
3
0
216,044
0
W
Bacchus
7,830
783
16
2
0
180,580
0
W
Scylla
7,290
729
31
3
0
194,218
0
L
Zeus
7,300
730
70
7
0
154,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role