Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FainWishes
Ah Muzen Cab
Level 121
God Stats
1W - 0L
1,322 SR
Queue Stats
16W - 24L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
Galaxylol
Gilgamesh
Level 16
God Stats
4W - 4L
1,530 SR
Queue Stats
12W - 15L
1,391 Elo+
Party 1
Nemesis
Nemesis
Roxas420
Nemesis
Level 27
God Stats
3W - 6L
1,499 SR
Queue Stats
4W - 8L
1,458 Elo+
Party 1
Kuzenbo
Kuzenbo
StealthyPanda397
Kuzenbo
Level 79
God Stats
8W - 6L
1,519 SR
Queue Stats
16W - 17L
1,452 Elo+
Party 1
Thoth
Thoth
helloandy
Thoth
Level 17
God Stats
5W - 7L
1,573 SR
Queue Stats
15W - 22L
1,423 Elo+
Party 1
Team Averages
Level 52
1,489 SR
1,427 Elo+

VS

Team Averages
Level 93
1,431 SR
1,496 Elo+
Surtr
Surtr
Aroxan
Surtr
Level 103
God Stats
218W - 220L
1,444 SR
Queue Stats
682W - 665L
1,467 Elo+
Solo
Thanatos
Thanatos
Dacingwhale
Thanatos
Level 91
God Stats
4W - 7L
1,539 SR
Queue Stats
62W - 43L
1,503 Elo+
Party 2
Anubis
Anubis
GuinnessRat
Anubis
Level 103
God Stats
5W - 7L
1,250 SR
Queue Stats
92W - 85L
1,519 Elo+
Party 2
Ah Puch
Ah Puch
culturedkidd
Ah Puch
Level 30
God Stats
1W - 6L
1,500 SR
Queue Stats
21W - 32L
1,500 Elo+
Solo
Raijin
Raijin
maliciousegg
Raijin
Level 139
God Stats
12W - 13L
1,425 SR
Queue Stats
341W - 303L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FainWishes
Ah Muzen Cab
13
2 / 2 / 7
8,213
483
8,375
12,405
5,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Galaxylol
Gilgamesh
16
5 / 3 / 4
9,077
534
7,542
16,409
13,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
Roxas420
Nemesis
17
6 / 3 / 7
10,261
604
10,241
18,496
8,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 2 / 7
8,521
501
6,978
15,275
22,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
helloandy
Thoth
16
3 / 0 / 4
9,647
567
6,067
7,168
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Aroxan
Surtr
15
2 / 2 / 3
9,344
550
10,874
14,977
12,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Dacingwhale
Thanatos
14
4 / 4 / 5
9,059
533
10,006
14,936
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
11
1 / 4 / 2
7,260
427
3,797
6,666
3,082
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
culturedkidd
Ah Puch
15
1 / 5 / 3
9,677
569
11,546
12,544
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
16
2 / 4 / 2
10,419
613
11,258
12,205
7,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
18
Kills
10
10
Deaths
19
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Surtr
Aroxan
Surtr
2
2
3
1.75
L
Thanatos
Dacingwhale
Thanatos
4
4
5
1.63
W
Ah Muzen Cab
FainWishes
Ah Muzen Cab
2
2
7
2.75
W
Gilgamesh
Galaxylol
Gilgamesh
5
3
4
2.33
L
Anubis
1
4
2
0.5
W
Nemesis
Roxas420
Nemesis
6
3
7
3.17
W
2
2
7
2.75
L
Ah Puch
culturedkidd
Ah Puch
1
5
3
0.5
W
Thoth
helloandy
Thoth
3
0
4
5
L
Raijin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,203
Damage
47,481
69,753
Taken
61,328
51,839
Mitigated
34,252
17,194
Healing
21,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Aroxan
Surtr
10,874
4,597
0
6,684
14,977
12,695
231
4,090
10,887
1,719
71,462
L
Thanatos
Dacingwhale
Thanatos
10,006
3,373
0
7,882
14,936
6,511
0
1,276
13,660
0
69,092
W
Ah Muzen Cab
FainWishes
Ah Muzen Cab
8,375
3,615
0
1,280
12,405
5,371
521
2,854
9,551
0
63,721
W
Gilgamesh
Galaxylol
Gilgamesh
7,542
1,641
0
2,131
16,409
13,317
68
9,079
7,330
966
46,217
L
Anubis
3,797
0
0
1,673
6,666
3,082
182
2,150
4,516
22,230
0
W
Nemesis
Roxas420
Nemesis
10,241
4,816
0
8,535
18,496
8,057
0
6,328
12,168
0
84,897
W
6,978
3,234
0
3,738
15,275
22,291
0
3,366
11,909
27,318
0
L
Ah Puch
culturedkidd
Ah Puch
11,546
503
0
1,777
12,544
4,160
648
4,221
8,323
85,599
0
W
Thoth
helloandy
Thoth
6,067
275
0
1,510
7,168
2,803
473
5,666
1,502
65,576
0
L
Raijin
11,258
994
0
3,753
12,205
7,804
0
1,744
10,461
94,637
446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,719
Gold Earned
45,759
460
Minions Killed
533
0
Camps Cleared
0
1,735,308
Distance Traveled
1,415,446
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,344
550
134
8
0
326,851
7
L
Thanatos
9,059
533
87
5
0
342,210
0
W
Ah Muzen Cab
8,213
483
109
6
0
333,814
1
W
Gilgamesh
9,077
534
68
4
0
340,694
3
L
Anubis
7,260
427
30
2
0
175,296
0
W
Nemesis
10,261
604
129
8
0
366,025
0
W
Kuzenbo
8,521
501
35
2
0
342,275
3
L
Ah Puch
9,677
569
123
7
0
305,635
2
W
Thoth
9,647
567
119
7
0
352,500
1
L
Raijin
10,419
613
159
9
0
265,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role