Player Matchup

Vamana
Vamana
Evssko
Vamana
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,656 Elo+
Party 1
Cernunnos
Cernunnos
Kl2is
Cernunnos
Level 124
God Stats
0W - 2L
1,230 SR
Queue Stats
24W - 20L
1,608 Elo+
Party 1
Hera
Hera
NoPancakeMix25
Hera
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,776 Elo+
Party 1
Kuzenbo
Kuzenbo
Objections x
Kuzenbo
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,546 Elo+
Party 1
Cliodhna
Cliodhna
junglejake99
Cliodhna
Level 88
God Stats
0W - 1L
1,292 SR
Queue Stats
39W - 46L
1,646 Elo+
Party 1
Team Averages
Level 87
1,404 SR
1,647 Elo+

VS

Team Averages
Level 148
1,599 SR
1,538 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DivineLegion
Neith
Level 158
God Stats
7W - 2L
1,489 SR
Queue Stats
371W - 222L
1,639 Elo+
Solo
Xing Tian
Xing Tian
DrCarter90
Xing Tian
Level 149
God Stats
10W - 9L
1,566 SR
Queue Stats
268W - 260L
1,551 Elo+
Solo
Cthulhu
Cthulhu
Mgjctv0304
Cthulhu
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 84L
1,526 Elo+
Solo
Nemesis
Nemesis
taringa
Nemesis
Level 145
God Stats
5W - 1L
1,940 SR
Queue Stats
340W - 352L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Evssko
Vamana
19
2 / 4 / 1
10,074
630
16,924
16,694
21,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Kl2is
Cernunnos
17
3 / 6 / 3
10,015
626
20,003
14,209
7,183
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 9 / 3
9,281
580
12,254
12,775
5,585
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Objections x
Kuzenbo
14
0 / 6 / 4
8,459
529
3,404
13,766
18,701
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
junglejake99
Cliodhna
17
0 / 7 / 4
9,601
600
13,374
16,571
9,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
6 / 1 / 22
11,929
746
16,364
29,065
28,126
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 0 / 16
12,981
811
22,478
14,987
9,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
DrCarter90
Xing Tian
16
1 / 2 / 15
11,150
697
4,917
15,641
20,193
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
Mgjctv0304
Cthulhu
19
10 / 2 / 15
12,155
760
16,875
19,371
29,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
taringa
Nemesis
18
6 / 2 / 16
11,614
726
9,127
15,446
17,661
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
116
7
Kills
32
32
Deaths
7
15
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
1
22
17
W
9
0
16
17
W
Xing Tian
DrCarter90
Xing Tian
1
2
15
4.25
L
Vamana
Evssko
Vamana
2
4
1
0.63
L
Cernunnos
Kl2is
Cernunnos
3
6
3
0.75
W
Cthulhu
Mgjctv0304
Cthulhu
10
2
15
8.75
L
2
9
3
0.39
L
Kuzenbo
Objections x
Kuzenbo
0
6
4
0.33
L
Cliodhna
junglejake99
Cliodhna
0
7
4
0.29
W
Nemesis
taringa
Nemesis
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,959
Damage
69,761
74,015
Taken
94,510
62,247
Mitigated
105,403
9,485
Healing
40,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
16,364
1,839
2,595
10,729
29,065
28,126
1,455
4,836
23,746
0
39,995
W
22,478
4,968
2,541
7,171
14,987
9,887
4,328
3,003
11,624
0
59,256
W
Xing Tian
DrCarter90
Xing Tian
4,917
117
2,878
2,808
15,641
20,193
377
2,357
12,989
8,375
0
L
Vamana
Evssko
Vamana
16,924
5,716
0
1,442
16,694
21,488
0
5,075
11,421
404
30,602
L
Cernunnos
Kl2is
Cernunnos
20,003
10,068
1,104
2,386
14,209
7,183
0
5,136
8,624
0
38,563
W
Cthulhu
Mgjctv0304
Cthulhu
16,875
640
5,605
2,397
19,371
29,536
157
4,079
15,016
42,965
0
L
12,254
2,354
0
471
12,775
5,585
0
2,710
9,933
23,389
0
L
Kuzenbo
Objections x
Kuzenbo
3,404
842
0
0
13,766
18,701
18
4,162
9,476
6,866
0
L
Cliodhna
junglejake99
Cliodhna
13,374
864
1,207
2,875
16,571
9,290
0
4,709
11,662
0
35,182
W
Nemesis
taringa
Nemesis
9,127
3,872
695
2,680
15,446
17,661
535
1,732
13,466
0
18,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,430
Gold Earned
59,829
137
Minions Killed
202
0
Camps Cleared
0
1,240,920
Distance Traveled
1,473,928
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,929
746
32
2
0
281,812
0
W
Neith
12,981
811
89
6
0
290,356
0
W
Xing Tian
11,150
697
7
0
0
312,243
1
L
Vamana
10,074
630
27
2
0
271,929
0
L
Cernunnos
10,015
626
41
3
0
222,974
0
W
Cthulhu
12,155
760
46
3
0
302,600
0
L
Hera
9,281
580
16
1
0
236,435
0
L
Kuzenbo
8,459
529
2
0
0
239,528
0
L
Cliodhna
9,601
600
51
3
0
270,054
0
W
Nemesis
11,614
726
28
2
0
286,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role