Player Matchup

Pele
Pele
IINKYGOOSE
Pele
Level 124
God Stats
40W - 35L
1,582 SR
Queue Stats
493W - 475L
1,499 Elo+
Party 3
Kukulkan
Kukulkan
KairiYuko
Kukulkan
Level 100
God Stats
2W - 0L
1,386 SR
Queue Stats
3W - 2L
1,553 Elo+
Party 3
Awilix
Awilix
Kira2709
Awilix
Level 140
God Stats
4W - 3L
1,327 SR
Queue Stats
335W - 305L
1,543 Elo+
Party 3
Cernunnos
Cernunnos
LifeisSuffering
Cernunnos
Level 109
God Stats
1W - 0L
1,441 SR
Queue Stats
31W - 30L
1,524 Elo+
Party 1
Bacchus
Bacchus
PolishHammerXOXO
Bacchus
Level 88
God Stats
5W - 4L
1,444 SR
Queue Stats
83W - 70L
1,559 Elo+
Party 1
Team Averages
Level 112
1,436 SR
1,536 Elo+

VS

Team Averages
Level 114
1,582 SR
1,499 Elo+
Jormungandr
Jormungandr
Improbable97
Jormungandr
Level 135
God Stats
24W - 20L
1,546 SR
Queue Stats
463W - 418L
1,522 Elo+
Party 2
Zeus
Zeus
KeptThunder178
Zeus
Level 126
God Stats
2W - 2L
1,881 SR
Queue Stats
295W - 260L
1,520 Elo+
Party 2
Horus
Horus
MaxSpooks
Horus
Level 145
God Stats
2W - 2L
1,647 SR
Queue Stats
102W - 102L
1,537 Elo+
Solo
Ne Zha
Ne Zha
Satanist4837
Ne Zha
Level 34
God Stats
3W - 12L
1,306 SR
Queue Stats
65W - 93L
1,416 Elo+
Party 2
Sol
Sol
WIx SCHLITZ x68
Sol
Level 129
God Stats
6W - 5L
1,528 SR
Queue Stats
379W - 367L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
8,468
565
10,304
15,881
6,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
KairiYuko
Kukulkan
13
0 / 0 / 3
7,720
515
5,217
6,659
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Awilix
Kira2709
Awilix
14
5 / 2 / 0
8,975
598
9,677
11,909
7,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
LifeisSuffering
Cernunnos
15
3 / 0 / 1
8,562
571
8,616
8,535
3,610
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 6
8,094
540
5,890
9,657
10,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Improbable97
Jormungandr
13
2 / 4 / 1
8,410
561
8,017
16,617
17,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 4 / 0
8,057
537
8,474
7,868
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
MaxSpooks
Horus
12
1 / 2 / 1
7,513
501
2,674
11,480
8,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
11
0 / 5 / 1
6,717
448
5,961
13,377
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 0
7,508
501
4,986
7,754
2,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
16
Kills
4
4
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
Jormungandr
Improbable97
Jormungandr
2
4
1
0.63
W
Kukulkan
KairiYuko
Kukulkan
0
0
3
1.5
L
1
4
0
0.25
W
Awilix
Kira2709
Awilix
5
2
0
2.5
W
Cernunnos
LifeisSuffering
Cernunnos
3
0
1
3.5
L
Horus
MaxSpooks
Horus
1
2
1
0.75
W
3
0
6
6
L
Ne Zha
0
5
1
0.1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,704
Damage
30,112
52,641
Taken
57,096
30,835
Mitigated
36,588
13,998
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,304
2,350
0
2,341
15,881
6,565
0
5,365
10,516
0
80,295
L
Jormungandr
Improbable97
Jormungandr
8,017
2,386
0
2,466
16,617
17,055
0
1,659
14,947
55,786
653
W
Kukulkan
KairiYuko
Kukulkan
5,217
704
102
1,742
6,659
2,721
479
3,683
2,976
62,185
0
L
8,474
187
0
1,033
7,868
2,697
0
1,036
6,832
72,133
0
W
Awilix
Kira2709
Awilix
9,677
4,127
0
1,489
11,909
7,209
0
5,856
6,053
0
66,440
W
Cernunnos
LifeisSuffering
Cernunnos
8,616
5,636
0
5,290
8,535
3,610
0
2,465
6,070
0
79,997
L
Horus
MaxSpooks
Horus
2,674
1,197
1,341
2,539
11,480
8,756
0
4,844
6,606
0
18,877
W
5,890
665
0
3,034
9,657
10,730
0
3,266
6,391
18,690
239
L
Ne Zha
5,961
1,063
0
1,820
13,377
5,225
0
2,302
11,075
0
48,793
L
4,986
1,358
0
4,009
7,754
2,855
831
986
6,768
54,537
11,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,819
Gold Earned
38,205
502
Minions Killed
452
0
Camps Cleared
0
1,552,897
Distance Traveled
1,385,307
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,468
565
101
7
0
338,069
4
L
Jormungandr
8,410
561
106
7
0
262,868
0
W
Kukulkan
7,720
515
114
8
0
301,189
0
L
Zeus
8,057
537
131
9
0
279,865
0
W
Awilix
8,975
598
122
8
0
277,131
4
W
Cernunnos
8,562
571
144
10
0
303,791
2
L
Horus
7,513
501
26
2
0
286,286
2
W
Bacchus
8,094
540
21
1
0
332,717
5
L
Ne Zha
6,717
448
70
5
0
289,035
0
L
Sol
7,508
501
119
8
0
267,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role