Player Matchup

Arachne
Arachne
Cloud855
Arachne
Level 137
God Stats
3W - 1L
1,823 SR
Queue Stats
32W - 27L
1,597 Elo+
Party 1
Ao Kuang
Ao Kuang
IanMonster
Ao Kuang
Level 49
God Stats
2W - 1L
1,922 SR
Queue Stats
49W - 23L
1,674 Elo+
Party 1
Bastet
Bastet
Noodle25
Bastet
Level 28
God Stats
7W - 6L
1,536 SR
Queue Stats
40W - 15L
1,722 Elo+
Party 1
Team Averages
Level 71
1,761 SR
1,664 Elo+

VS

Team Averages
Level 43
1,493 SR
1,485 Elo+
Neith
Neith
CroMagMan88
Neith
Level 64
God Stats
0W - 2L
1,384 SR
Queue Stats
0W - 3L
1,350 Elo+
Solo
Ravana
Ravana
Lonely_Busty_Mom
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,556 Elo+
Party 2
Scylla
Scylla
The_GWORLS
Scylla
Level 37
God Stats
7W - 8L
1,596 SR
Queue Stats
121W - 121L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cloud855
Arachne
11
4 / 1 / 6
8,418
842
5,520
8,068
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
IanMonster
Ao Kuang
12
5 / 3 / 7
8,909
891
5,943
11,375
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Noodle25
Bastet
13
5 / 0 / 7
9,077
908
9,646
7,008
2,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
7,170
717
3,432
6,856
2,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 2
7,683
768
7,313
6,803
5,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
The_GWORLS
Scylla
9
1 / 7 / 2
7,036
704
6,688
9,876
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
4
4
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cloud855
Arachne
4
1
6
7
L
1
5
3
0.5
W
Ao Kuang
IanMonster
Ao Kuang
5
3
7
2.83
L
2
2
2
1.5
W
Bastet
Noodle25
Bastet
5
0
7
8.5
L
Scylla
The_GWORLS
Scylla
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,109
Damage
17,433
26,451
Taken
23,535
9,723
Mitigated
10,741
8,277
Healing
2,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cloud855
Arachne
5,520
2,870
0
3,179
8,068
3,392
27
2,607
5,072
0
21,149
L
3,432
424
0
545
6,856
2,210
0
1,649
5,207
0
18,638
W
Ao Kuang
IanMonster
Ao Kuang
5,943
1,130
0
2,257
11,375
3,978
336
3,165
7,690
38,188
0
L
7,313
755
0
1,946
6,803
5,320
0
1,681
5,122
0
25,164
W
Bastet
Noodle25
Bastet
9,646
1,702
0
2,841
7,008
2,353
66
940
5,769
0
29,834
L
Scylla
The_GWORLS
Scylla
6,688
923
0
219
9,876
3,211
0
2,725
7,151
16,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,404
Gold Earned
21,889
113
Minions Killed
115
0
Camps Cleared
0
623,479
Distance Traveled
535,113
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,418
842
35
4
0
214,005
0
L
Neith
7,170
717
26
3
0
175,461
2
W
Ao Kuang
8,909
891
45
5
0
196,712
2
L
Ravana
7,683
768
60
6
0
197,873
0
W
Bastet
9,077
908
33
3
0
212,762
0
L
Scylla
7,036
704
29
3
0
161,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role