Player Matchup

Loki
Loki
Gilliesb
Loki
Level 98
God Stats
1W - 1L
1,431 SR
Queue Stats
35W - 58L
1,328 Elo+
Solo
Lancelot
Lancelot
I Lovee CHICAGO
Lancelot
Level 105
God Stats
5W - 6L
1,388 SR
Queue Stats
563W - 551L
1,460 Elo+
Solo
Ymir
Ymir
Jormun38
Ymir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,408 Elo+
Solo
Kuzenbo
Kuzenbo
Paanda_ChaN
Kuzenbo
Level 147
God Stats
3W - 7L
1,217 SR
Queue Stats
447W - 508L
1,426 Elo+
Solo
Skadi
Skadi
bobross 445
Skadi
Level 53
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 101L
1,374 Elo+
Solo
Team Averages
Level 90
1,407 SR
1,399 Elo+

VS

Team Averages
Level 105
1,565 SR
1,389 Elo+
Maui
Maui
Bruc321
Maui
Level 84
God Stats
1W - 1L
1,425 SR
Queue Stats
77W - 85L
1,397 Elo+
Solo
Hun Batz
Hun Batz
Father_of_1000s
Hun Batz
Level 118
God Stats
2W - 1L
1,799 SR
Queue Stats
290W - 320L
1,460 Elo+
Party 1
Hachiman
Hachiman
IIOGII 336
Hachiman
Level 61
God Stats
4W - 2L
1,775 SR
Queue Stats
204W - 244L
1,345 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
N8RT8R256
Ah Muzen Cab
Level 132
God Stats
1W - 2L
1,325 SR
Queue Stats
131W - 252L
1,323 Elo+
Solo
Yu Huang
Yu Huang
WHODEY-K
Yu Huang
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
294W - 299L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
6 / 5 / 9
8,988
899
9,016
9,144
4,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
15
6 / 3 / 6
9,024
902
9,522
8,773
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
15
3 / 3 / 13
9,243
924
6,589
15,773
21,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kuzenbo
Paanda_ChaN
Kuzenbo
14
0 / 2 / 10
8,379
838
3,490
8,065
10,105
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 2 / 11
9,890
989
11,657
9,453
4,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Bruc321
Maui
12
2 / 4 / 8
7,591
759
2,258
9,027
9,136
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
13
3 / 4 / 5
8,048
805
4,306
9,346
4,958
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
IIOGII 336
Hachiman
13
3 / 7 / 7
8,057
806
10,836
11,430
4,158
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
N8RT8R256
Ah Muzen Cab
17
5 / 3 / 6
8,911
891
10,831
10,655
5,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
WHODEY-K
Yu Huang
15
0 / 3 / 10
8,132
813
8,986
6,060
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
49
21
Kills
13
15
Deaths
21
49
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Maui
Bruc321
Maui
2
4
8
1.5
L
Hun Batz
3
4
5
1.38
W
Loki
6
5
9
2.1
W
Lancelot
6
3
6
3
L
Hachiman
IIOGII 336
Hachiman
3
7
7
0.93
W
Ymir
3
3
13
3.17
L
Ah Muzen Cab
N8RT8R256
Ah Muzen Cab
5
3
6
2.67
W
Kuzenbo
Paanda_ChaN
Kuzenbo
0
2
10
2.5
L
Yu Huang
WHODEY-K
Yu Huang
0
3
10
1.67
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,274
Damage
37,217
51,208
Taken
46,518
45,197
Mitigated
26,070
10,293
Healing
5,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Bruc321
Maui
2,258
818
372
503
9,027
9,136
0
1,726
7,301
4,514
0
L
Hun Batz
4,306
517
1,091
1,716
9,346
4,958
467
1,471
7,875
0
9,072
W
Loki
9,016
4,046
897
809
9,144
4,444
233
1,553
7,591
0
16,812
W
Lancelot
9,522
1,203
204
731
8,773
4,989
1,932
904
7,869
0
16,246
L
Hachiman
IIOGII 336
Hachiman
10,836
5,720
101
297
11,430
4,158
0
2,390
9,040
0
18,688
W
Ymir
6,589
899
531
2,610
15,773
21,114
203
4,955
10,818
11,350
533
L
Ah Muzen Cab
N8RT8R256
Ah Muzen Cab
10,831
4,599
392
662
10,655
5,262
825
3,135
7,520
0
27,333
W
Kuzenbo
Paanda_ChaN
Kuzenbo
3,490
1,239
1,128
1,274
8,065
10,105
723
2,085
5,980
9,709
0
L
Yu Huang
WHODEY-K
Yu Huang
8,986
923
198
49
6,060
2,556
396
824
5,236
20,335
0
W
11,657
3,947
536
1,573
9,453
4,545
1,392
1,747
7,706
0
24,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,524
Gold Earned
40,739
109
Minions Killed
93
0
Camps Cleared
0
844,731
Distance Traveled
788,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,591
759
2
0
0
138,929
0
L
Hun Batz
8,048
805
14
1
0
175,445
0
W
Loki
8,988
899
19
2
0
152,951
0
W
Lancelot
9,024
902
23
2
0
188,419
0
L
Hachiman
8,057
806
16
2
0
142,906
0
W
Ymir
9,243
924
12
1
0
168,294
0
L
Ah Muzen Cab
8,911
891
32
3
0
165,701
0
W
Kuzenbo
8,379
838
14
1
0
152,487
0
L
Yu Huang
8,132
813
29
3
0
165,855
0
W
Skadi
9,890
989
41
4
0
182,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role