Player Matchup

Sol
Sol
 
Sol
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
FRESHXWILLIAMS
Scylla
Level 101
God Stats
3W - 1L
1,802 SR
Queue Stats
44W - 42L
1,432 Elo+
Party 1
Set
Set
KLUB_Degolfttv
Set
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,503 Elo+
Solo
Team Averages
Level 70
1,601 SR
1,478 Elo+

VS

Team Averages
Level 75
1,560 SR
1,595 Elo+
Izanami
Izanami
DancingTortugah
Izanami
Level 22
God Stats
5W - 2L
1,779 SR
Queue Stats
16W - 14L
1,626 Elo+
Party 2
Nox
Nox
PunicPearl
Nox
Level 99
God Stats
13W - 9L
1,401 SR
Queue Stats
119W - 107L
1,476 Elo+
Solo
Pele
Pele
sh6wtythiqc
Pele
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 15L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 5 / 0
6,879
688
5,070
8,044
1,857
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 0
6,977
698
5,880
7,067
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 3 / 0
7,318
732
4,180
9,456
7,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 10
9,105
911
6,326
4,463
1,580
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 9
8,174
817
5,623
5,758
2,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
8 / 0 / 5
9,365
937
10,466
9,298
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
14
14
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
0
0
W
4
0
10
9
L
0
6
0
0
L
1
3
0
0.33
W
2
1
9
6.5
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,130
Damage
22,415
24,567
Taken
19,519
11,093
Mitigated
6,859
2,091
Healing
4,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,070
1,092
0
1,325
8,044
1,857
82
2,077
5,967
19,589
0
W
6,326
3,905
0
250
4,463
1,580
407
2,609
1,767
0
20,141
L
5,880
109
0
0
7,067
1,719
0
1,705
5,362
27,795
0
L
4,180
1,426
0
766
9,456
7,517
0
2,394
7,062
0
29,163
W
5,623
609
0
1,183
5,758
2,183
665
2,539
3,065
33,171
0
W
10,466
2,784
0
3,548
9,298
3,096
505
5,993
3,108
0
35,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,174
Gold Earned
26,644
112
Minions Killed
122
0
Camps Cleared
0
538,455
Distance Traveled
579,891
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,879
688
31
3
0
170,457
0
W
Izanami
9,105
911
28
3
0
186,571
0
L
Scylla
6,977
698
41
4
0
181,743
0
L
Set
7,318
732
40
4
0
186,255
2
W
Nox
8,174
817
45
5
0
189,759
0
W
Pele
9,365
937
49
5
0
203,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role