Player Matchup

The Morrigan
The Morrigan
BabyShmokemm
The Morrigan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,226 Elo+
Solo
Ganesha
Ganesha
DCapalot
Ganesha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,444 Elo+
Party 1
Bellona
Bellona
NellyLV
Bellona
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,423 Elo+
Solo
Horus
Horus
WindiestSumo
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xRyznnJr
Morgan Le Fay
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 34L
1,492 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,415 Elo+

VS

Team Averages
Level 27
1,500 SR
1,404 Elo+
Cerberus
Cerberus
ACIDDS
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,391 Elo+
Solo
Skadi
Skadi
JuanP4bloSegundp
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,347 Elo+
Party 2
Apollo
Apollo
Meechie502
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charon
Charon
YoungFreedOG
Charon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 64L
1,415 Elo+
Solo
Horus
Horus
ZeroKev
Horus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BabyShmokemm
The Morrigan
16
5 / 3 / 11
9,641
803
14,549
10,077
5,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
DCapalot
Ganesha
15
0 / 1 / 16
8,512
709
14,833
11,900
7,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
NellyLV
Bellona
15
5 / 3 / 12
9,220
768
17,534
15,191
18,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 4 / 10
8,611
718
6,290
17,458
13,938
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
xRyznnJr
Morgan Le Fay
18
5 / 1 / 9
9,945
829
18,253
10,088
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ACIDDS
Cerberus
16
2 / 2 / 6
9,464
789
11,667
21,613
28,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 4 / 7
8,591
716
9,244
10,911
5,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Meechie502
Apollo
15
3 / 4 / 4
8,892
741
8,186
9,883
6,087
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
17
4 / 3 / 7
9,892
824
13,356
15,448
18,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
ZeroKev
Horus
15
2 / 5 / 7
9,019
752
9,447
17,352
18,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
43
18
Kills
12
12
Deaths
18
58
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ACIDDS
Cerberus
2
2
6
2.5
W
The Morrigan
BabyShmokemm
The Morrigan
5
3
11
3.5
W
Ganesha
DCapalot
Ganesha
0
1
16
8
L
1
4
7
1.13
L
Apollo
Meechie502
Apollo
3
4
4
1.25
W
Bellona
NellyLV
Bellona
5
3
12
3.67
W
3
4
10
2
L
Charon
4
3
7
2.5
L
Horus
ZeroKev
Horus
2
5
7
1.1
W
Morgan Le Fay
xRyznnJr
Morgan Le Fay
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,459
Damage
51,900
64,714
Taken
75,207
50,229
Mitigated
77,587
31,541
Healing
27,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ACIDDS
Cerberus
11,667
499
2,339
9,678
21,613
28,976
0
14,611
6,678
25,067
0
W
The Morrigan
BabyShmokemm
The Morrigan
14,549
5,069
496
1,807
10,077
5,049
620
5,855
4,222
28,827
974
W
Ganesha
DCapalot
Ganesha
14,833
953
863
2,754
11,900
7,267
299
6,218
5,682
21,568
0
L
9,244
3,011
832
715
10,911
5,317
909
5,881
4,892
0
27,830
L
Apollo
Meechie502
Apollo
8,186
5,473
0
0
9,883
6,087
710
5,549
4,231
0
16,955
W
Bellona
NellyLV
Bellona
17,534
4,312
1,884
2,225
15,191
18,443
496
4,689
10,502
0
25,479
W
6,290
2,876
11,087
7,606
17,458
13,938
223
8,247
9,211
0
10,504
L
Charon
13,356
1,681
1,328
2,905
15,448
18,797
162
9,465
5,622
30,280
0
L
Horus
ZeroKev
Horus
9,447
2,177
4,911
4,429
17,352
18,410
176
11,558
5,507
10,515
6,811
W
Morgan Le Fay
xRyznnJr
Morgan Le Fay
18,253
4,315
943
1,876
10,088
5,532
228
5,170
4,918
39,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,929
Gold Earned
45,858
127
Minions Killed
131
0
Camps Cleared
0
1,180,171
Distance Traveled
1,091,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,464
789
52
4
0
230,897
0
W
The Morrigan
9,641
803
26
2
0
215,059
0
W
Ganesha
8,512
709
2
0
0
246,065
0
L
Skadi
8,591
716
25
2
0
190,532
0
L
Apollo
8,892
741
21
2
0
204,704
0
W
Bellona
9,220
768
30
3
0
239,529
0
W
Horus
8,611
718
12
1
0
255,220
0
L
Charon
9,892
824
23
2
0
239,347
0
L
Horus
9,019
752
10
1
0
226,373
0
W
Morgan Le Fay
9,945
829
57
5
0
224,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role