Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
HennyCsippin
Odin
Level 94
God Stats
3W - 0L
1,621 SR
Queue Stats
117W - 98L
1,559 Elo+
Solo
Bacchus
Bacchus
Lockenuz
Bacchus
Level 85
God Stats
6W - 1L
1,730 SR
Queue Stats
161W - 136L
1,582 Elo+
Party 3
Izanami
Izanami
irisiri
Izanami
Level 106
God Stats
5W - 2L
1,789 SR
Queue Stats
215W - 191L
1,575 Elo+
Party 3
Team Averages
Level 91
1,628 SR
1,543 Elo+

VS

Team Averages
Level 72
1,557 SR
1,482 Elo+
Geb
Geb
DemonsArc
Geb
Level 26
God Stats
1W - 1L
1,752 SR
Queue Stats
12W - 34L
1,418 Elo+
Party 2
Cernunnos
Cernunnos
TDBlizzy
Cernunnos
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,580 Elo+
Party 2
Vulcan
Vulcan
eljsergio
Vulcan
Level 90
God Stats
25W - 20L
1,653 SR
Queue Stats
234W - 198L
1,563 Elo+
Solo
Ares
Ares
gunsound
Ares
Level 86
God Stats
0W - 1L
1,791 SR
Queue Stats
8W - 18L
1,387 Elo+
Party 2
Ne Zha
Ne Zha
that-boys-a-liar
Ne Zha
Level 18
God Stats
0W - 4L
1,091 SR
Queue Stats
10W - 15L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 1 / 0
5,503
611
1,504
6,277
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
 
Ah Puch
9
0 / 0 / 3
5,195
577
3,551
3,834
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
5,203
578
3,716
6,757
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Lockenuz
Bacchus
8
2 / 0 / 0
5,228
581
3,143
4,748
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
irisiri
Izanami
9
0 / 0 / 1
5,159
573
4,778
3,233
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,796
644
3,161
7,268
3,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
TDBlizzy
Cernunnos
8
0 / 0 / 0
4,448
494
1,950
5,546
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
eljsergio
Vulcan
6
0 / 1 / 0
3,933
437
1,740
2,555
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
7
0 / 1 / 0
4,532
504
2,673
7,460
4,756
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 1
5,136
571
1,937
6,536
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
3
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
1
0
2
W
Ah Puch
 
Ah Puch
0
0
3
1.5
L
2
1
0
2
W
0
2
0
0
W
Bacchus
Lockenuz
Bacchus
2
0
0
2
L
Cernunnos
TDBlizzy
Cernunnos
0
0
0
0
L
Vulcan
eljsergio
Vulcan
0
1
0
0
L
Ares
0
1
0
0
W
Izanami
irisiri
Izanami
0
0
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,692
Damage
11,461
24,849
Taken
29,365
11,942
Mitigated
13,585
7,433
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
1,504
284
0
500
6,277
2,287
0
998
5,279
0
34,368
W
Ah Puch
 
Ah Puch
3,551
264
0
1,321
3,834
1,255
0
1,062
2,772
37,067
0
L
3,161
799
0
2,127
7,268
3,879
0
409
6,859
26,344
0
W
3,716
1,254
0
1,242
6,757
3,116
0
3,161
3,596
0
31,585
W
Bacchus
Lockenuz
Bacchus
3,143
420
0
2,468
4,748
3,921
0
1,449
3,299
11,129
0
L
Cernunnos
TDBlizzy
Cernunnos
1,950
662
0
1,944
5,546
1,822
0
1,168
4,378
0
27,783
L
Vulcan
eljsergio
Vulcan
1,740
951
0
952
2,555
826
0
1,412
1,143
17,124
0
L
Ares
2,673
445
0
1,359
7,460
4,756
0
1,915
5,545
15,575
0
W
Izanami
irisiri
Izanami
4,778
3,865
0
1,902
3,233
1,363
125
904
2,329
0
48,395
L
1,937
255
0
1,616
6,536
2,302
0
1,790
4,746
0
34,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,288
Gold Earned
23,845
271
Minions Killed
226
0
Camps Cleared
0
967,772
Distance Traveled
836,627
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,503
611
57
6
0
222,808
0
W
Ah Puch
5,195
577
68
8
0
204,080
0
L
Geb
5,796
644
39
4
0
167,834
0
W
Odin
5,203
578
53
6
0
179,355
1
W
Bacchus
5,228
581
7
1
0
200,281
4
L
Cernunnos
4,448
494
64
7
0
171,167
0
L
Vulcan
3,933
437
49
5
0
113,078
0
L
Ares
4,532
504
14
2
0
188,469
0
W
Izanami
5,159
573
86
10
0
161,248
0
L
Ne Zha
5,136
571
60
7
0
196,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role