Player Matchup

Janus
Janus
GarySalamander
Janus
Level 67
God Stats
46W - 48L
1,500 SR
Queue Stats
361W - 352L
1,505 Elo+
Solo
Anhur
Anhur
JungleOrTroIl
Anhur
Level 106
God Stats
5W - 10L
1,385 SR
Queue Stats
707W - 684L
1,570 Elo+
Solo
Achilles
Achilles
LucacoJ3ain
Achilles
Level 109
God Stats
25W - 19L
1,690 SR
Queue Stats
470W - 388L
1,521 Elo+
Solo
Ymir
Ymir
TheMadchine
Ymir
Level 146
God Stats
64W - 54L
1,551 SR
Queue Stats
152W - 141L
1,544 Elo+
Solo
Vulcan
Vulcan
alejandrito_845
Vulcan
Level 124
God Stats
4W - 6L
1,571 SR
Queue Stats
182W - 185L
1,462 Elo+
Solo
Team Averages
Level 110
1,539 SR
1,520 Elo+

VS

Team Averages
Level 103
1,556 SR
1,518 Elo+
Thoth
Thoth
CapitanCrk
Thoth
Level 102
God Stats
3W - 2L
1,502 SR
Queue Stats
133W - 113L
1,589 Elo+
Solo
Anubis
Anubis
Invisible5
Anubis
Level 154
God Stats
26W - 27L
1,516 SR
Queue Stats
821W - 793L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
Pablovsbz
Sun Wukong
Level 84
God Stats
20W - 12L
1,693 SR
Queue Stats
154W - 138L
1,584 Elo+
Solo
Bacchus
Bacchus
nomekianer
Bacchus
Level 89
God Stats
8W - 6L
1,578 SR
Queue Stats
337W - 333L
1,475 Elo+
Solo
Artemis
Artemis
theExoT_iKs
Artemis
Level 88
God Stats
4W - 3L
1,492 SR
Queue Stats
60W - 59L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,855
553
6,125
10,623
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 1
9,437
590
7,433
16,001
5,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
LucacoJ3ain
Achilles
14
3 / 2 / 1
8,851
553
10,598
19,225
13,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 4
7,885
493
5,395
13,388
10,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 4 / 0
7,577
474
4,757
9,487
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
2 / 0 / 4
9,084
568
13,852
5,437
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Invisible5
Anubis
15
7 / 2 / 2
9,066
567
12,435
9,228
5,085
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Pablovsbz
Sun Wukong
16
4 / 2 / 1
10,305
644
13,918
16,199
12,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
nomekianer
Bacchus
13
2 / 1 / 6
8,419
526
4,947
10,652
10,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
theExoT_iKs
Artemis
14
1 / 4 / 5
8,170
511
6,070
10,515
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
16
16
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thoth
2
0
4
4
L
2
5
2
0.6
W
Anubis
Invisible5
Anubis
7
2
2
4
L
3
3
1
1.17
L
Achilles
LucacoJ3ain
Achilles
3
2
1
1.75
W
Sun Wukong
Pablovsbz
Sun Wukong
4
2
1
2.25
L
1
2
4
1.5
L
0
4
0
0
W
Bacchus
nomekianer
Bacchus
2
1
6
5
W
Artemis
theExoT_iKs
Artemis
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,308
Damage
51,222
68,724
Taken
52,031
35,230
Mitigated
34,497
17,545
Healing
19,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
13,852
279
0
1,000
5,437
2,036
301
1,757
3,502
92,955
0
L
6,125
415
0
1,443
10,623
3,172
567
5,822
4,801
65,372
0
W
Anubis
Invisible5
Anubis
12,435
744
0
5,158
9,228
5,085
0
3,061
5,993
77,505
0
L
7,433
3,914
0
5,990
16,001
5,388
827
5,008
10,993
0
90,064
L
Achilles
LucacoJ3ain
Achilles
10,598
2,474
0
7,627
19,225
13,112
0
5,653
13,572
0
68,305
W
Sun Wukong
Pablovsbz
Sun Wukong
13,918
2,996
0
7,619
16,199
12,753
234
1,919
14,240
329
81,915
L
5,395
1,024
0
1,985
13,388
10,638
0
7,986
5,402
24,262
0
L
4,757
1,839
0
500
9,487
2,920
0
7,173
2,314
56,450
0
W
Bacchus
nomekianer
Bacchus
4,947
666
94
3,819
10,652
10,485
136
4,995
5,342
17,049
0
W
Artemis
theExoT_iKs
Artemis
6,070
2,000
0
2,197
10,515
4,138
941
3,610
6,677
0
52,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,605
Gold Earned
45,044
474
Minions Killed
508
0
Camps Cleared
0
1,596,530
Distance Traveled
1,652,681
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,084
568
182
11
0
356,668
6
L
Janus
8,855
553
120
8
0
332,936
0
W
Anubis
9,066
567
91
6
0
330,618
0
L
Anhur
9,437
590
127
8
0
304,469
1
L
Achilles
8,851
553
90
6
0
322,102
1
W
Sun Wukong
10,305
644
123
8
0
335,289
1
L
Ymir
7,885
493
23
1
0
325,125
2
L
Vulcan
7,577
474
114
7
0
311,898
4
W
Bacchus
8,419
526
17
1
0
338,509
0
W
Artemis
8,170
511
95
6
0
291,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role