Player Matchup

Hercules
Hercules
BIGtimey
Hercules
Level 127
God Stats
4W - 8L
1,540 SR
Queue Stats
367W - 344L
1,515 Elo+
Solo
Izanami
Izanami
Bigshotbroom440
Izanami
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 97L
1,529 Elo+
Solo
Ne Zha
Ne Zha
Blargpow
Ne Zha
Level 86
God Stats
14W - 8L
1,407 SR
Queue Stats
99W - 78L
1,551 Elo+
Party 2
Awilix
Awilix
DangerousDon
Awilix
Level 109
God Stats
3W - 1L
1,532 SR
Queue Stats
119W - 97L
1,583 Elo+
Party 2
Vulcan
Vulcan
crabapple720
Vulcan
Level 152
God Stats
1W - 1L
1,319 SR
Queue Stats
59W - 34L
1,568 Elo+
Party 2
Team Averages
Level 120
1,460 SR
1,549 Elo+

VS

Team Averages
Level 131
1,654 SR
1,527 Elo+
Amaterasu
Amaterasu
FruitzSalad
Amaterasu
Level 137
God Stats
4W - 0L
1,733 SR
Queue Stats
268W - 229L
1,540 Elo+
Solo
Apollo
Apollo
Queenchei
Apollo
Level 156
God Stats
9W - 7L
1,538 SR
Queue Stats
197W - 213L
1,513 Elo+
Party 1
Ares
Ares
Reel her in
Ares
Level 160
God Stats
12W - 7L
1,764 SR
Queue Stats
521W - 628L
1,452 Elo+
Party 1
Scylla
Scylla
Tekato90135
Scylla
Level 124
God Stats
9W - 20L
1,477 SR
Queue Stats
631W - 572L
1,554 Elo+
Solo
Kali
Kali
Yawnforme
Kali
Level 78
God Stats
6W - 1L
1,760 SR
Queue Stats
142W - 101L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BIGtimey
Hercules
9
2 / 3 / 1
6,891
492
5,046
12,611
11,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 3 / 2
7,840
560
7,001
9,398
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Blargpow
Ne Zha
11
0 / 4 / 1
6,136
438
5,249
15,782
8,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
13
3 / 4 / 0
7,056
504
6,576
15,200
6,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
12
0 / 3 / 1
7,122
509
8,326
7,227
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FruitzSalad
Amaterasu
14
1 / 1 / 5
8,967
641
8,673
13,371
6,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Queenchei
Apollo
13
1 / 2 / 2
7,853
561
4,306
9,054
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 4 / 13
8,393
600
6,897
14,035
12,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Scylla
14
6 / 0 / 2
8,883
635
9,510
4,931
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
16
6 / 0 / 7
9,287
663
10,294
16,258
8,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
17
17
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
BIGtimey
Hercules
2
3
1
0.83
L
1
3
2
0.67
L
Ne Zha
Blargpow
Ne Zha
0
4
1
0.13
L
Awilix
3
4
0
0.75
W
Amaterasu
FruitzSalad
Amaterasu
1
1
5
3.5
W
Apollo
Queenchei
Apollo
1
2
2
1
W
3
4
13
2.38
W
Scylla
6
0
2
7
W
Kali
6
0
7
9.5
L
Vulcan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,198
Damage
39,680
60,218
Taken
57,649
33,067
Mitigated
33,242
9,128
Healing
21,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BIGtimey
Hercules
5,046
1,922
0
3,569
12,611
11,327
0
4,465
8,086
0
17,828
L
7,001
3,947
0
2,273
9,398
3,821
172
2,500
6,886
0
73,946
L
Ne Zha
Blargpow
Ne Zha
5,249
1,000
0
1,183
15,782
8,840
0
2,555
13,115
0
33,751
L
Awilix
6,576
2,853
0
1,228
15,200
6,075
0
2,987
12,073
0
54,929
W
Amaterasu
FruitzSalad
Amaterasu
8,673
3,041
0
8,203
13,371
6,972
2,520
1,303
12,068
0
66,356
W
Apollo
Queenchei
Apollo
4,306
3,006
0
3,078
9,054
3,249
1,121
0
9,054
0
48,749
W
6,897
803
0
1,754
14,035
12,874
0
3,364
10,671
18,069
0
W
Scylla
9,510
1,175
0
606
4,931
1,726
455
1,979
2,952
72,311
0
W
Kali
10,294
6,233
0
7,977
16,258
8,421
0
1,680
14,578
0
75,810
L
Vulcan
8,326
2,782
0
875
7,227
3,004
0
3,452
3,651
65,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,045
Gold Earned
43,383
381
Minions Killed
447
0
Camps Cleared
0
1,381,636
Distance Traveled
1,498,090
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,891
492
14
1
0
258,173
3
L
Izanami
7,840
560
135
10
0
256,187
0
L
Ne Zha
6,136
438
44
3
0
271,101
2
L
Awilix
7,056
504
80
6
0
298,994
1
W
Amaterasu
8,967
641
106
8
0
305,940
0
W
Apollo
7,853
561
84
6
0
270,920
0
W
Ares
8,393
600
17
1
0
310,609
2
W
Scylla
8,883
635
142
10
0
270,399
3
W
Kali
9,287
663
98
7
0
340,222
0
L
Vulcan
7,122
509
108
8
0
297,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role