Player Matchup

Artemis
Artemis
AFrootLoops
Artemis
Level 124
God Stats
3W - 1L
1,447 SR
Queue Stats
35W - 55L
1,264 Elo+
Party 1
Pele
Pele
AchocoKripis
Pele
Level 125
God Stats
1W - 3L
1,120 SR
Queue Stats
38W - 57L
1,244 Elo+
Party 1
Hades
Hades
NastYxNatuRe
Hades
Level 89
God Stats
24W - 16L
1,512 SR
Queue Stats
674W - 739L
1,401 Elo+
Solo
Team Averages
Level 113
1,360 SR
1,303 Elo+

VS

Team Averages
Level 88
1,500 SR
1,300 Elo+
Hun Batz
Hun Batz
Sloth4thSin
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 60L
1,306 Elo+
Party 2
Thoth
Thoth
WRATH5thSin
Thoth
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 162L
1,295 Elo+
Party 2
Sun Wukong
Sun Wukong
Y0shimitsx
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AFrootLoops
Artemis
14
5 / 2 / 11
11,225
863
12,912
9,342
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 7
10,490
807
8,024
10,733
3,856
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 0 / 9
11,798
908
8,838
11,062
5,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Sloth4thSin
Hun Batz
10
1 / 5 / 2
8,575
660
5,583
10,179
4,566
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
2 / 7 / 1
9,287
714
8,841
9,404
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Y0shimitsx
Sun Wukong
10
0 / 6 / 2
8,105
623
5,964
14,089
10,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
18
Kills
3
3
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
AFrootLoops
Artemis
5
2
11
5.25
W
4
1
7
7.5
W
9
0
9
13.5
L
Hun Batz
Sloth4thSin
Hun Batz
1
5
2
0.4
L
2
7
1
0.36
L
Sun Wukong
Y0shimitsx
Sun Wukong
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,774
Damage
20,388
31,137
Taken
33,672
13,315
Mitigated
18,381
9,024
Healing
1,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AFrootLoops
Artemis
12,912
4,604
620
1,783
9,342
3,559
1,635
3,362
5,980
0
53,598
W
8,024
2,377
288
2,693
10,733
3,856
96
2,766
7,967
0
43,905
W
8,838
1,149
65
3,575
11,062
5,900
719
3,892
7,170
34,187
1,079
L
Hun Batz
Sloth4thSin
Hun Batz
5,583
1,004
0
244
10,179
4,566
0
2,324
7,855
0
16,816
L
8,841
425
0
0
9,404
3,495
0
2,905
6,499
34,417
0
L
Sun Wukong
Y0shimitsx
Sun Wukong
5,964
1,276
0
1,276
14,089
10,320
0
3,477
10,612
0
16,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,513
Gold Earned
25,967
162
Minions Killed
87
0
Camps Cleared
0
750,431
Distance Traveled
661,644
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,225
863
65
5
0
218,377
2
W
Pele
10,490
807
46
4
0
281,964
2
W
Hades
11,798
908
51
4
0
250,090
4
L
Hun Batz
8,575
660
23
2
0
239,241
4
L
Thoth
9,287
714
49
4
0
219,335
0
L
Sun Wukong
8,105
623
15
1
0
203,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role