Player Matchup

Yemoja
Yemoja
CMDRMitch27
Yemoja
Level 82
God Stats
2W - 1L
1,502 SR
Queue Stats
15W - 45L
1,158 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DirtyCorgi
Morgan Le Fay
Level 103
God Stats
2W - 0L
1,618 SR
Queue Stats
35W - 71L
1,217 Elo+
Party 1
Atlas
Atlas
FuhckYew
Atlas
Level 100
God Stats
1W - 0L
1,424 SR
Queue Stats
39W - 67L
1,298 Elo+
Party 1
Kukulkan
Kukulkan
Lutzsack
Kukulkan
Level 24
God Stats
2W - 4L
1,460 SR
Queue Stats
20W - 41L
1,220 Elo+
Party 1
Chaac
Chaac
jackofsnipers
Chaac
Level 105
God Stats
1W - 0L
1,700 SR
Queue Stats
25W - 68L
1,272 Elo+
Party 1
Team Averages
Level 83
1,541 SR
1,233 Elo+

VS

Team Averages
Level 104
1,656 SR
1,491 Elo+
Mercury
Mercury
BubbleGuppie14
Mercury
Level 134
God Stats
1W - 1L
1,768 SR
Queue Stats
48W - 48L
1,480 Elo+
Solo
Ishtar
Ishtar
DayWalkerXx75
Ishtar
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 190L
1,492 Elo+
Solo
Nox
Nox
RageOfSapphire
Nox
Level 114
God Stats
3W - 4L
1,475 SR
Queue Stats
204W - 198L
1,457 Elo+
Solo
Nemesis
Nemesis
Slag242
Nemesis
Level 99
God Stats
4W - 6L
1,699 SR
Queue Stats
221W - 227L
1,558 Elo+
Solo
Yemoja
Yemoja
desertfl0wer
Yemoja
Level 66
God Stats
5W - 1L
1,839 SR
Queue Stats
186W - 184L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 1 / 4
5,766
1,153
2,778
4,642
3,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
DirtyCorgi
Morgan Le Fay
10
2 / 0 / 4
5,738
1,148
3,752
2,244
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
FuhckYew
Atlas
10
2 / 0 / 3
5,702
1,140
2,109
5,628
5,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Lutzsack
Kukulkan
10
1 / 0 / 4
5,858
1,172
2,425
2,848
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 3
5,403
1,081
3,008
7,438
6,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,212
842
0
94
36
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 4 / 2
4,551
910
2,646
5,126
2,119
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 0 / 2
5,085
1,017
3,957
2,604
1,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Slag242
Nemesis
11
1 / 3 / 2
5,391
1,078
3,435
6,332
3,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
8
1 / 0 / 1
4,961
992
446
1,312
673
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
7
Kills
3
3
Deaths
7
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Yemoja
1
1
4
3
L
0
4
2
0.25
W
Morgan Le Fay
DirtyCorgi
Morgan Le Fay
2
0
4
4
W
Atlas
FuhckYew
Atlas
2
0
3
3.5
W
Kukulkan
Lutzsack
Kukulkan
1
0
4
3
L
1
0
2
2
L
Nemesis
Slag242
Nemesis
1
3
2
0.67
L
Yemoja
1
0
1
1.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,072
Damage
10,484
22,800
Taken
15,468
16,643
Mitigated
7,317
11,759
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
94
36
0
94
0
0
0
W
Yemoja
2,778
173
2,353
1,143
4,642
3,232
448
961
3,681
6,208
0
L
2,646
749
41
173
5,126
2,119
0
4,216
787
0
4,445
W
Morgan Le Fay
DirtyCorgi
Morgan Le Fay
3,752
255
709
422
2,244
793
218
195
2,049
6,413
0
W
Atlas
FuhckYew
Atlas
2,109
757
2,347
2,194
5,628
5,379
243
552
5,076
8,233
0
W
Kukulkan
Lutzsack
Kukulkan
2,425
197
145
270
2,848
1,069
348
270
2,578
7,986
0
L
3,957
328
94
692
2,604
1,074
0
1,785
697
11,152
0
L
Nemesis
Slag242
Nemesis
3,435
1,164
0
1,553
6,332
3,415
0
4,075
2,214
0
7,939
L
Yemoja
446
200
1,079
436
1,312
673
0
894
379
1,118
0
W
3,008
448
0
2,176
7,438
6,170
396
2,425
5,013
0
6,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,467
Gold Earned
24,200
46
Minions Killed
28
0
Camps Cleared
0
504,377
Distance Traveled
298,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,212
842
0
0
0
15,829
0
W
Yemoja
5,766
1,153
1
0
0
86,748
0
L
Ishtar
4,551
910
8
2
0
71,820
0
W
Morgan Le Fay
5,738
1,148
6
1
0
112,940
0
W
Atlas
5,702
1,140
15
3
0
108,670
0
W
Kukulkan
5,858
1,172
20
4
0
105,696
0
L
Nox
5,085
1,017
11
2
0
85,728
0
L
Nemesis
5,391
1,078
9
2
0
89,521
0
L
Yemoja
4,961
992
0
0
0
35,188
0
W
Chaac
5,403
1,081
4
1
0
90,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role