Player Matchup

Baron Samedi
Baron Samedi
Platinum II
 
Baron Samedi
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
KAM1KAZ1 26
Gilgamesh
Platinum III
Level 111
God Stats
3W - 2L
1,452 SR
Queue Stats
76W - 72L
1,664 MMR
Solo
Cupid
Cupid
Platinum V
Pauly_B23
Cupid
Platinum V
Level 155
God Stats
50W - 77L
1,539 SR
Queue Stats
588W - 586L
1,684 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,497 SR
1,616 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,614 SR
1,690 MMR
Thanatos
Thanatos
Bronze III
ChupapiFiushon
Thanatos
Bronze III
Level 49
God Stats
1W - 1L
1,614 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Hera
Hera
Platinum IV
DannLS
Hera
Platinum IV
Level 145
God Stats
13W - 14L
1,660 SR
Queue Stats
49W - 56L
1,687 MMR
Solo
Cthulhu
Cthulhu
Platinum V
No_rubber_randy
Cthulhu
Platinum V
Level 88
God Stats
24W - 21L
1,568 SR
Queue Stats
114W - 141L
1,784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 1 / 7
8,794
879
8,775
8,163
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
KAM1KAZ1 26
Gilgamesh
12
7 / 0 / 9
9,765
977
10,370
11,795
7,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Pauly_B23
Cupid
11
5 / 0 / 9
8,857
886
9,969
8,127
2,849
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesKuzenboHorusCharonAtlas

VS

Bans
DiscordiaHou YiAresMartichorasCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 6 / 0
6,954
695
6,445
10,880
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
DannLS
Hera
10
0 / 7 / 1
7,000
700
4,669
7,976
2,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 1
6,752
675
9,105
13,533
10,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
16
Kills
1
1
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
7
7.5
L
Thanatos
1
6
0
0.17
L
Hera
DannLS
Hera
0
7
1
0.07
W
Gilgamesh
KAM1KAZ1 26
Gilgamesh
7
0
9
11.5
L
0
3
1
0.17
W
Cupid
Pauly_B23
Cupid
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,114
Damage
20,219
28,085
Taken
32,389
13,529
Mitigated
17,208
12,774
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,775
293
1,258
3,807
8,163
3,500
805
4,047
3,707
32,020
0
L
Thanatos
6,445
1,823
0
5,480
10,880
4,160
0
2,677
7,969
0
16,647
L
Hera
DannLS
Hera
4,669
1,073
0
210
7,976
2,788
168
2,849
5,035
33,498
0
W
Gilgamesh
KAM1KAZ1 26
Gilgamesh
10,370
3,127
0
3,595
11,795
7,180
354
5,580
5,741
0
21,335
L
9,105
219
155
4,099
13,533
10,260
0
3,485
9,676
19,895
0
W
Cupid
Pauly_B23
Cupid
9,969
5,879
942
3,172
8,127
2,849
1,889
3,430
4,533
0
37,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,416
Gold Earned
20,706
112
Minions Killed
98
0
Camps Cleared
0
567,746
Distance Traveled
529,337
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,794
879
42
4
0
186,344
3
L
Thanatos
6,954
695
25
3
0
176,694
0
L
Hera
7,000
700
48
5
0
145,597
0
W
Gilgamesh
9,765
977
26
3
0
189,557
5
L
Cthulhu
6,752
675
25
3
0
207,046
0
W
Cupid
8,857
886
44
4
0
191,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role