Player Matchup

Mercury
Mercury
Elijah__XL
Mercury
Level 124
God Stats
3W - 3L
1,432 SR
Queue Stats
137W - 258L
1,477 Elo+
Party 2
Discordia
Discordia
TheEliProphesy
Discordia
Level 109
God Stats
10W - 8L
1,531 SR
Queue Stats
92W - 186L
1,456 Elo+
Party 2
Sylvanus
Sylvanus
TheMiniMartian
Sylvanus
Level 123
God Stats
1W - 1L
1,326 SR
Queue Stats
48W - 51L
1,475 Elo+
Solo
Danzaburou
Danzaburou
eekycai
Danzaburou
Level 139
God Stats
7W - 8L
1,701 SR
Queue Stats
54W - 98L
1,402 Elo+
Party 2
Charon
Charon
rambinator56
Charon
Level 117
God Stats
3W - 5L
1,480 SR
Queue Stats
91W - 157L
1,417 Elo+
Party 2
Team Averages
Level 122
1,494 SR
1,445 Elo+

VS

Team Averages
Level 134
1,508 SR
1,493 Elo+
Hercules
Hercules
D3monicSp33d3r
Hercules
Level 137
God Stats
8W - 7L
1,683 SR
Queue Stats
71W - 76L
1,481 Elo+
Party 3
Anhur
Anhur
Oatmizzle
Anhur
Level 145
God Stats
1W - 3L
1,272 SR
Queue Stats
438W - 426L
1,504 Elo+
Party 1
Ix Chel
Ix Chel
Sannote
Ix Chel
Level 151
God Stats
3W - 3L
1,663 SR
Queue Stats
437W - 430L
1,506 Elo+
Party 1
Loki
Loki
THE TREE BADG3R
Loki
Level 138
God Stats
2W - 4L
1,420 SR
Queue Stats
88W - 90L
1,487 Elo+
Party 3
Raijin
Raijin
xaaronpx
Raijin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Elijah__XL
Mercury
9
1 / 0 / 1
4,744
593
1,109
5,249
1,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Discordia
TheEliProphesy
Discordia
9
2 / 3 / 0
4,923
615
2,581
4,401
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
8
0 / 1 / 3
4,404
551
3,011
4,369
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
eekycai
Danzaburou
8
4 / 0 / 0
4,941
618
3,683
3,602
1,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
9
0 / 0 / 0
4,655
582
2,516
4,367
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 0 / 0
5,295
662
2,552
4,810
2,500
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Anhur
Oatmizzle
Anhur
7
0 / 2 / 1
4,040
505
2,954
5,423
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Sannote
Ix Chel
8
2 / 1 / 0
4,866
608
1,451
6,202
1,674
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 2 / 2
4,808
601
1,189
6,344
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
xaaronpx
Raijin
7
2 / 2 / 0
4,808
601
3,754
4,622
1,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
7
Kills
4
4
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
0
0
0
W
Mercury
Elijah__XL
Mercury
1
0
1
1.5
L
Anhur
Oatmizzle
Anhur
0
2
1
0.25
L
Ix Chel
Sannote
Ix Chel
2
1
0
2
L
0
2
2
0.5
W
Discordia
TheEliProphesy
Discordia
2
3
0
0.67
W
Sylvanus
0
1
3
1.5
W
Danzaburou
eekycai
Danzaburou
4
0
0
4
W
Charon
0
0
0
0
L
Raijin
xaaronpx
Raijin
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,900
Damage
11,900
21,988
Taken
27,401
9,085
Mitigated
8,920
4,540
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,552
1,056
0
2,824
4,810
2,500
0
2,183
2,294
0
34,867
W
Mercury
Elijah__XL
Mercury
1,109
267
0
745
5,249
1,693
0
471
4,778
0
34,911
L
Anhur
Oatmizzle
Anhur
2,954
1,629
0
1,321
5,423
1,579
0
820
4,603
0
24,106
L
Ix Chel
Sannote
Ix Chel
1,451
66
1,167
2,124
6,202
1,674
9
1,335
4,847
12,461
0
L
1,189
295
0
3,451
6,344
1,832
0
927
5,389
0
30,586
W
Discordia
TheEliProphesy
Discordia
2,581
263
0
655
4,401
1,548
0
3,505
896
24,567
0
W
Sylvanus
3,011
1,084
83
809
4,369
2,615
155
602
3,767
14,343
4,472
W
Danzaburou
eekycai
Danzaburou
3,683
1,413
0
1,083
3,602
1,311
0
627
2,975
0
29,801
W
Charon
2,516
595
0
1,165
4,367
1,918
0
0
4,367
28,197
0
L
Raijin
xaaronpx
Raijin
3,754
509
0
1,376
4,622
1,335
0
1,937
2,407
22,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,667
Gold Earned
23,817
249
Minions Killed
232
0
Camps Cleared
0
831,370
Distance Traveled
803,055
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,295
662
75
9
0
167,448
0
W
Mercury
4,744
593
56
7
0
207,518
0
L
Anhur
4,040
505
40
5
0
146,354
2
L
Ix Chel
4,866
608
28
4
0
151,112
0
L
Loki
4,808
601
57
7
0
210,955
0
W
Discordia
4,923
615
58
7
0
159,675
5
W
Sylvanus
4,404
551
37
5
0
154,454
0
W
Danzaburou
4,941
618
49
6
0
153,116
0
W
Charon
4,655
582
49
6
0
156,607
0
L
Raijin
4,808
601
32
4
0
127,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role