Player Matchup

Izanami
Izanami
GhstPants
Izanami
Level 68
God Stats
12W - 9L
1,749 SR
Queue Stats
150W - 153L
1,512 Elo+
Party 2
Anubis
Anubis
Jandy122
Anubis
Level 89
God Stats
2W - 5L
1,216 SR
Queue Stats
237W - 207L
1,507 Elo+
Party 3
He Bo
He Bo
Mmm Fatcakes
He Bo
Level 102
God Stats
21W - 10L
1,761 SR
Queue Stats
310W - 276L
1,477 Elo+
Party 3
Yemoja
Yemoja
PygmyShark
Yemoja
Level 67
God Stats
19W - 14L
1,830 SR
Queue Stats
130W - 129L
1,543 Elo+
Party 2
King Arthur
King Arthur
pikarkrik
King Arthur
Level 78
God Stats
0W - 3L
1,330 SR
Queue Stats
69W - 90L
1,496 Elo+
Party 2
Team Averages
Level 81
1,577 SR
1,507 Elo+

VS

Team Averages
Level 112
1,380 SR
1,375 Elo+
Arachne
Arachne
Navin321
Arachne
Level 122
God Stats
9W - 13L
1,278 SR
Queue Stats
198W - 351L
1,364 Elo+
Party 1
Yemoja
Yemoja
Niskala85
Yemoja
Level 66
God Stats
104W - 91L
1,520 SR
Queue Stats
128W - 131L
1,418 Elo+
Solo
Poseidon
Poseidon
Rjaffer512
Poseidon
Level 129
God Stats
10W - 15L
1,238 SR
Queue Stats
424W - 684L
1,369 Elo+
Party 1
Neith
Neith
Sm00thKriminal2
Neith
Level 114
God Stats
16W - 17L
1,461 SR
Queue Stats
236W - 404L
1,406 Elo+
Party 1
Ao Kuang
Ao Kuang
raahin16
Ao Kuang
Level 128
God Stats
8W - 15L
1,404 SR
Queue Stats
408W - 619L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GhstPants
Izanami
12
3 / 1 / 1
7,583
506
6,698
10,815
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Jandy122
Anubis
15
2 / 6 / 2
8,215
548
5,680
12,585
7,355
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 5
7,777
518
8,972
11,437
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
PygmyShark
Yemoja
11
0 / 2 / 5
7,158
477
4,075
14,527
10,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
pikarkrik
King Arthur
12
0 / 5 / 0
6,955
464
6,304
12,578
10,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Navin321
Arachne
15
8 / 0 / 4
9,678
645
10,958
12,133
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Niskala85
Yemoja
11
1 / 2 / 5
7,095
473
3,135
10,621
7,027
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
Rjaffer512
Poseidon
15
3 / 4 / 4
9,433
629
11,233
8,628
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 1 / 4
8,241
549
9,752
10,215
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
raahin16
Ao Kuang
16
4 / 0 / 2
10,230
682
9,561
14,144
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
7
Kills
18
18
Deaths
7
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
GhstPants
Izanami
3
1
1
3.5
L
Anubis
Jandy122
Anubis
2
6
2
0.5
L
2
4
5
1.13
W
Arachne
Navin321
Arachne
8
0
4
10
W
Yemoja
Niskala85
Yemoja
1
2
5
1.75
L
Yemoja
PygmyShark
Yemoja
0
2
5
1.25
W
Poseidon
Rjaffer512
Poseidon
3
4
4
1.25
W
2
1
4
4
L
King Arthur
pikarkrik
King Arthur
0
5
0
0
W
Ao Kuang
raahin16
Ao Kuang
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,729
Damage
44,639
61,942
Taken
55,741
37,976
Mitigated
25,272
19,616
Healing
22,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
GhstPants
Izanami
6,698
3,936
0
3,120
10,815
4,885
407
3,339
7,476
0
71,858
L
Anubis
Jandy122
Anubis
5,680
251
0
4,348
12,585
7,355
0
6,316
6,269
58,414
0
L
8,972
781
0
4,374
11,437
4,227
0
2,379
9,058
69,204
0
W
Arachne
Navin321
Arachne
10,958
7,160
0
4,258
12,133
5,112
30
3,323
8,810
0
76,505
W
Yemoja
Niskala85
Yemoja
3,135
653
2,218
1,486
10,621
7,027
88
4,626
5,995
12,984
0
L
Yemoja
PygmyShark
Yemoja
4,075
1,235
3,304
3,470
14,527
10,963
516
4,287
10,240
17,571
0
W
Poseidon
Rjaffer512
Poseidon
11,233
1,858
0
1,310
8,628
2,885
71
5,292
3,336
84,166
737
W
9,752
2,337
0
2,276
10,215
3,852
832
3,142
7,073
0
73,698
L
King Arthur
pikarkrik
King Arthur
6,304
1,397
0
1,000
12,578
10,546
0
7,596
4,982
0
48,916
W
Ao Kuang
raahin16
Ao Kuang
9,561
2,133
0
11,109
14,144
6,396
540
2,344
11,800
80,140
12

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,688
Gold Earned
44,677
471
Minions Killed
493
0
Camps Cleared
0
1,401,963
Distance Traveled
1,522,701
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,583
506
133
9
0
277,665
0
L
Anubis
8,215
548
124
8
0
271,830
0
L
He Bo
7,777
518
100
7
0
294,508
0
W
Arachne
9,678
645
101
7
0
368,669
0
W
Yemoja
7,095
473
13
1
0
296,583
8
L
Yemoja
7,158
477
28
2
0
272,449
6
W
Poseidon
9,433
629
146
10
0
313,310
5
W
Neith
8,241
549
116
8
0
269,095
2
L
King Arthur
6,955
464
86
6
0
285,511
0
W
Ao Kuang
10,230
682
117
8
0
275,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role