Player Matchup

Discordia
Discordia
JRosie37
Discordia
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
368W - 341L
1,585 Elo+
Party 2
Atlas
Atlas
JodiHighRoll3r
Atlas
Level 153
God Stats
1W - 2L
1,470 SR
Queue Stats
62W - 51L
1,550 Elo+
Party 1
Cliodhna
Cliodhna
LameBoyAdvanced
Cliodhna
Level 154
God Stats
0W - 2L
1,550 SR
Queue Stats
107W - 82L
1,570 Elo+
Party 1
Tyr
Tyr
LilDewd
Tyr
Level 158
God Stats
1W - 2L
1,527 SR
Queue Stats
175W - 148L
1,586 Elo+
Party 1
Medusa
Medusa
SENSF4N
Medusa
Level 126
God Stats
16W - 8L
1,816 SR
Queue Stats
127W - 120L
1,636 Elo+
Party 2
Team Averages
Level 147
1,573 SR
1,585 Elo+

VS

Team Averages
Level 143
1,508 SR
1,598 Elo+
Loki
Loki
AzraelCC
Loki
Level 152
God Stats
2W - 0L
1,779 SR
Queue Stats
139W - 102L
1,591 Elo+
Solo
Charon
Charon
BIuxrrr
Charon
Level 148
God Stats
4W - 3L
1,259 SR
Queue Stats
599W - 607L
1,493 Elo+
Solo
Horus
Horus
Bryanerton
Horus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 36L
1,618 Elo+
Party 3
He Bo
He Bo
Campabello
He Bo
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 12L
1,647 Elo+
Party 3
Olorun
Olorun
xIcons
Olorun
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 25L
1,639 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JRosie37
Discordia
10
1 / 2 / 1
5,900
590
3,375
5,011
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

7
1 / 3 / 1
5,052
505
3,226
8,921
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Cliodhna
11
2 / 3 / 2
6,170
617
6,078
9,995
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tyr
11
0 / 0 / 0
6,164
616
3,872
8,996
7,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
SENSF4N
Medusa
10
0 / 1 / 1
5,529
553
2,772
7,318
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
2 / 1 / 1
5,988
599
3,321
9,483
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
BIuxrrr
Charon
11
1 / 0 / 0
6,403
640
4,419
6,884
4,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Horus
10
0 / 0 / 5
5,998
600
4,026
6,116
3,600
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
11
3 / 2 / 1
6,649
665
4,548
5,007
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Olorun
xIcons
Olorun
12
3 / 1 / 1
6,898
690
9,978
6,407
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
9
9
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
2
1
1
2.5
W
Charon
BIuxrrr
Charon
1
0
0
1
W
Horus
0
0
5
2.5
W
He Bo
3
2
1
1.75
L
Discordia
JRosie37
Discordia
1
2
1
0.75
L
1
3
1
0.5
L
Cliodhna
2
3
2
1
L
Tyr
0
0
0
0
L
Medusa
SENSF4N
Medusa
0
1
1
0.5
W
Olorun
xIcons
Olorun
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,323
Damage
26,292
40,241
Taken
33,897
21,199
Mitigated
15,674
15,124
Healing
14,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,321
1,474
0
3,782
9,483
3,276
0
1,031
8,452
0
44,027
W
Charon
BIuxrrr
Charon
4,419
1,195
0
3,977
6,884
4,316
0
0
6,884
39,088
0
W
Horus
4,026
1,953
1,226
2,201
6,116
3,600
63
1,992
4,124
0
14,865
W
He Bo
4,548
314
0
610
5,007
1,435
989
2,034
2,973
42,992
0
L
Discordia
JRosie37
Discordia
3,375
97
0
984
5,011
1,801
4
2,445
2,534
44,276
0
L
3,226
1,326
0
2,362
8,921
6,116
0
5,130
3,713
11,548
0
L
Cliodhna
6,078
1,006
0
4,365
9,995
3,532
0
2,122
7,777
0
44,831
L
Tyr
3,872
801
0
4,360
8,996
7,077
0
4,076
4,920
0
43,034
L
Medusa
SENSF4N
Medusa
2,772
1,094
0
3,053
7,318
2,673
0
4,138
3,180
0
40,827
W
Olorun
xIcons
Olorun
9,978
5,442
60
2,208
6,407
3,047
853
1,544
4,863
52,890
11,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,815
Gold Earned
31,936
327
Minions Killed
350
0
Camps Cleared
0
1,079,533
Distance Traveled
1,093,162
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,988
599
64
6
0
243,416
1
W
Charon
6,403
640
74
7
0
198,369
2
W
Horus
5,998
600
18
2
0
235,777
0
W
He Bo
6,649
665
96
10
0
215,475
0
L
Discordia
5,900
590
83
8
0
193,078
2
L
Atlas
5,052
505
8
1
0
221,812
1
L
Cliodhna
6,170
617
73
7
0
252,255
1
L
Tyr
6,164
616
85
9
0
208,683
2
L
Medusa
5,529
553
78
8
0
203,705
6
W
Olorun
6,898
690
98
10
0
200,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role