Player Matchup

Xbalanque
Xbalanque
Fryd_garbage
Xbalanque
Level 62
God Stats
3W - 1L
1,600 SR
Queue Stats
18W - 16L
1,432 Elo+
Party 1
Thanatos
Thanatos
UpliftDreamz
Thanatos
Level 20
God Stats
2W - 1L
1,543 SR
Queue Stats
2W - 2L
1,261 Elo+
Party 1
Nu Wa
Nu Wa
babylove0812
Nu Wa
Level 35
God Stats
2W - 4L
1,398 SR
Queue Stats
3W - 8L
1,181 Elo+
Party 1
Team Averages
Level 39
1,514 SR
1,291 Elo+

VS

Team Averages
Level 45
1,358 SR
1,308 Elo+
Arachne
Arachne
ElPopoPoison
Arachne
Level 33
God Stats
5W - 3L
1,666 SR
Queue Stats
31W - 35L
1,396 Elo+
Solo
Ix Chel
Ix Chel
NicoSkylineGTR
Ix Chel
Level 61
God Stats
6W - 7L
1,258 SR
Queue Stats
267W - 289L
1,273 Elo+
Party 2
Atlas
Atlas
thealekoff
Atlas
Level 41
God Stats
16W - 13L
1,149 SR
Queue Stats
197W - 217L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fryd_garbage
Xbalanque
16
1 / 4 / 7
12,823
754
19,547
17,174
6,921
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
UpliftDreamz
Thanatos
17
10 / 4 / 1
14,527
855
8,816
17,387
17,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

15
1 / 4 / 8
12,601
741
11,286
11,393
4,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElPopoPoison
Arachne
6
0 / 2 / 3
9,476
557
453
5,143
2,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

17
12 / 3 / 0
14,442
850
21,557
17,741
6,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
15
0 / 7 / 10
11,692
688
9,609
21,920
21,705
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
12
Kills
12
12
Deaths
12
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
ElPopoPoison
Arachne
0
2
3
0.75
W
Xbalanque
Fryd_garbage
Xbalanque
1
4
7
1.13
L
12
3
0
4
W
Thanatos
UpliftDreamz
Thanatos
10
4
1
2.63
W
1
4
8
1.25
L
Atlas
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,649
Damage
31,619
45,954
Taken
44,804
28,337
Mitigated
30,205
11,414
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ElPopoPoison
Arachne
453
453
0
189
5,143
2,086
0
2,306
2,837
0
6,824
W
Xbalanque
Fryd_garbage
Xbalanque
19,547
13,633
0
7,318
17,174
6,921
2,253
12,932
4,242
0
90,655
L
21,557
3,599
2,677
3,774
17,741
6,414
350
4,900
12,841
90,968
0
W
Thanatos
UpliftDreamz
Thanatos
8,816
526
0
4,096
17,387
17,399
57
10,048
7,339
2,374
14,000
W
11,286
4,043
0
0
11,393
4,017
487
8,759
2,634
52,974
0
L
Atlas
9,609
2,991
0
1,650
21,920
21,705
0
4,722
17,198
27,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,951
Gold Earned
35,610
184
Minions Killed
164
0
Camps Cleared
0
902,169
Distance Traveled
641,510
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,476
557
13
1
0
85,924
0
W
Xbalanque
12,823
754
117
7
0
273,862
6
L
Ix Chel
14,442
850
120
7
0
277,780
0
W
Thanatos
14,527
855
6
0
0
358,541
0
W
Nu Wa
12,601
741
61
4
0
269,766
0
L
Atlas
11,692
688
31
2
0
277,806
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role