Player Matchup

Bastet
Bastet
IAmSpookychu
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,304 Elo+
Party 1
Surtr
Surtr
MidriffBoot65
Surtr
Level 26
God Stats
1W - 1L
1,902 SR
Queue Stats
7W - 9L
1,349 Elo+
Party 1
Atlas
Atlas
OxynFree
Atlas
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,162 Elo+
Party 1
Charybdis
Charybdis
PsychWardDweller
Charybdis
Level 108
God Stats
1W - 1L
1,550 SR
Queue Stats
26W - 21L
1,393 Elo+
Party 1
Ra
Ra
Staag
Ra
Level 143
God Stats
0W - 1L
1,927 SR
Queue Stats
29W - 27L
1,438 Elo+
Party 1
Team Averages
Level 62
1,676 SR
1,329 Elo+

VS

Team Averages
Level 21
1,364 SR
1,401 Elo+
Chaac
Chaac
BlueHakiArlong
Chaac
Level 27
God Stats
6W - 3L
1,520 SR
Queue Stats
57W - 36L
1,628 Elo+
Solo
Ao Kuang
Ao Kuang
Tajiito
Ao Kuang
Level 5
God Stats
1W - 1L
1,309 SR
Queue Stats
3W - 4L
1,138 Elo+
Party 2
Anubis
Anubis
iDuquee
Anubis
Level 11
God Stats
2W - 2L
1,274 SR
Queue Stats
6W - 8L
1,308 Elo+
Party 2
Chiron
Chiron
l0w3ndgr00ve5
Chiron
Level 17
God Stats
4W - 6L
1,219 SR
Queue Stats
62W - 82L
1,353 Elo+
Solo
Bastet
Bastet
way110
Bastet
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
0 / 7 / 1
6,490
649
7,252
12,872
4,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 8 / 1
6,499
650
4,972
14,188
6,966
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
OxynFree
Atlas
12
1 / 8 / 1
6,887
689
7,382
14,746
14,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
13
1 / 5 / 0
7,485
749
6,501
12,205
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
13
1 / 6 / 1
7,234
723
10,473
12,041
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 18
8,748
875
14,237
17,100
21,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
Tajiito
Ao Kuang
16
12 / 1 / 12
9,720
972
8,263
8,331
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
iDuquee
Anubis
15
3 / 1 / 9
8,057
806
7,408
4,486
2,315
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 0 / 9
8,834
883
6,899
7,733
3,760
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
way110
Bastet
16
10 / 0 / 18
9,330
933
21,143
13,354
6,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
100
3
Kills
34
34
Deaths
3
4
Assists
66
Player
Kills
Deaths
Assists
KDA
W
6
1
18
15
L
Bastet
0
7
1
0.07
L
0
8
1
0.06
L
Atlas
OxynFree
Atlas
1
8
1
0.19
L
Charybdis
1
5
0
0.2
L
Ra
1
6
1
0.25
W
Ao Kuang
Tajiito
Ao Kuang
12
1
12
18
W
Anubis
iDuquee
Anubis
3
1
9
7.5
W
3
0
9
7.5
W
Bastet
way110
Bastet
10
0
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,580
Damage
57,950
66,052
Taken
51,004
35,390
Mitigated
37,811
6,981
Healing
21,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,237
2,709
0
5,114
17,100
21,614
53
5,568
11,173
0
26,434
L
Bastet
7,252
1,838
0
393
12,872
4,602
14
2,045
10,827
0
11,674
L
4,972
2,003
0
790
14,188
6,966
0
5,218
8,970
142
11,613
L
Atlas
OxynFree
Atlas
7,382
2,927
0
384
14,746
14,186
0
2,398
12,348
14,002
187
L
Charybdis
6,501
2,857
0
2,165
12,205
4,628
26
3,533
8,672
0
32,180
L
Ra
10,473
1,273
1,346
1,903
12,041
5,008
0
2,477
9,564
33,707
0
W
Ao Kuang
Tajiito
Ao Kuang
8,263
1,507
0
3,644
8,331
4,083
570
1,983
6,179
23,753
0
W
Anubis
iDuquee
Anubis
7,408
576
0
1,429
4,486
2,315
407
2,039
2,380
25,507
0
W
6,899
1,505
429
4,253
7,733
3,760
1,448
2,701
4,827
0
39,116
W
Bastet
way110
Bastet
21,143
6,435
0
6,485
13,354
6,039
0
4,496
8,635
0
43,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,595
Gold Earned
44,689
158
Minions Killed
251
0
Camps Cleared
0
953,465
Distance Traveled
1,173,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,748
875
32
3
0
230,514
0
L
Bastet
6,490
649
19
2
0
208,963
0
L
Surtr
6,499
650
15
2
0
176,545
0
L
Atlas
6,887
689
11
1
0
185,965
0
L
Charybdis
7,485
749
54
5
0
180,216
0
L
Ra
7,234
723
59
6
0
201,776
0
W
Ao Kuang
9,720
972
32
3
0
244,712
0
W
Anubis
8,057
806
62
6
0
203,943
0
W
Chiron
8,834
883
86
9
0
230,113
0
W
Bastet
9,330
933
39
4
0
263,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role