Player Matchup

Zhong Kui
Zhong Kui
AKA reiN
Zhong Kui
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,238 Elo+
Party 2
Martichoras
Martichoras
DIY Ki Yay
Martichoras
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,005 Elo+
Party 2
Charon
Charon
Fattet
Charon
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,196 Elo+
Party 2
Team Averages
Level 42
1,500 SR
1,146 Elo+

VS

Team Averages
Level 36
1,555 SR
1,324 Elo+
Bacchus
Bacchus
KingIceCreamMan
Bacchus
Level 43
God Stats
13W - 11L
1,451 SR
Queue Stats
72W - 89L
1,267 Elo+
Solo
Thanatos
Thanatos
Weed_Master101
Thanatos
Level 24
God Stats
11W - 13L
1,410 SR
Queue Stats
38W - 40L
1,342 Elo+
Party 1
Anubis
Anubis
chuckybou06
Anubis
Level 42
God Stats
16W - 7L
1,806 SR
Queue Stats
79W - 82L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AKA reiN
Zhong Kui
13
3 / 6 / 8
10,122
723
10,049
14,068
7,349
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Martichoras
DIY Ki Yay
Martichoras
12
2 / 8 / 6
9,845
703
7,125
14,530
3,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Fattet
Charon
13
5 / 2 / 5
10,364
740
5,574
11,180
9,113
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 16
10,571
755
4,851
11,170
10,041
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
13
3 / 7 / 11
10,688
763
4,394
12,015
4,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
16
13 / 2 / 2
13,183
942
25,182
10,367
6,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
10
Kills
16
16
Deaths
11
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AKA reiN
Zhong Kui
3
6
8
1.17
L
Martichoras
DIY Ki Yay
Martichoras
2
8
6
0.63
L
Charon
Fattet
Charon
5
2
5
3.75
W
0
2
16
4
W
Thanatos
3
7
11
1.21
W
Anubis
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,748
Damage
34,427
39,778
Taken
33,552
19,927
Mitigated
21,059
4,540
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AKA reiN
Zhong Kui
10,049
1,635
15
2,073
14,068
7,349
165
10,536
3,532
32,533
0
L
Martichoras
DIY Ki Yay
Martichoras
7,125
2,880
0
2,452
14,530
3,465
0
10,652
3,878
0
32,244
L
Charon
Fattet
Charon
5,574
800
0
0
11,180
9,113
0
8,872
2,308
19,906
831
W
4,851
552
0
3,181
11,170
10,041
331
5,559
5,611
16,425
0
W
Thanatos
4,394
476
54
3,768
12,015
4,884
803
4,460
7,555
0
21,270
W
Anubis
25,182
1,190
365
4,533
10,367
6,134
1,755
5,220
5,147
94,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
34,442
102
Minions Killed
147
0
Camps Cleared
0
641,616
Distance Traveled
785,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,122
723
46
3
0
210,492
0
L
Martichoras
9,845
703
37
3
0
210,586
0
L
Charon
10,364
740
19
1
0
220,538
0
W
Bacchus
10,571
755
15
1
0
283,458
0
W
Thanatos
10,688
763
28
2
0
262,332
0
W
Anubis
13,183
942
104
7
0
239,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role