Player Matchup

He Bo
He Bo
Herbio_
He Bo
Level 126
God Stats
0W - 1L
1,317 SR
Queue Stats
56W - 110L
1,377 Elo+
Party 2
Kuzenbo
Kuzenbo
KungPowCriken
Kuzenbo
Level 158
God Stats
2W - 2L
1,575 SR
Queue Stats
78W - 145L
1,394 Elo+
Party 2
Achilles
Achilles
MissyMissile99
Achilles
Level 158
God Stats
1W - 1L
1,712 SR
Queue Stats
85W - 145L
1,409 Elo+
Party 2
Danzaburou
Danzaburou
Soushi-Sushii
Danzaburou
Level 65
God Stats
11W - 21L
1,431 SR
Queue Stats
52W - 117L
1,376 Elo+
Party 2
Awilix
Awilix
strawbrrychzcake
Awilix
Level 156
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 4L
1,564 Elo+
Party 2
Team Averages
Level 133
1,550 SR
1,424 Elo+

VS

Team Averages
Level 135
1,531 SR
1,515 Elo+
Susano
Susano
 
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
YunGxxGooN
Janus
Level 183
God Stats
15W - 16L
1,535 SR
Queue Stats
123W - 125L
1,521 Elo+
Party 1
Chaac
Chaac
lejeunedylan911
Chaac
Level 99
God Stats
6W - 2L
1,310 SR
Queue Stats
76W - 86L
1,533 Elo+
Party 1
Anubis
Anubis
tayythegod
Anubis
Level 114
God Stats
18W - 7L
1,809 SR
Queue Stats
219W - 215L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Herbio_
He Bo
11
0 / 3 / 0
5,830
486
4,869
8,714
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
8
0 / 2 / 0
5,127
427
2,542
10,151
8,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
11
1 / 1 / 0
6,563
547
5,918
10,352
6,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Danzaburou
Soushi-Sushii
Danzaburou
10
0 / 1 / 0
5,564
464
3,068
7,346
2,262
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 1
5,606
467
1,067
7,566
4,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
4 / 0 / 4
7,636
636
7,656
8,490
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
 
Aphrodite
13
0 / 1 / 1
7,499
625
1,927
8,438
5,402
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
12
3 / 0 / 2
7,244
604
5,629
3,533
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 3
6,754
563
4,177
4,926
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
tayythegod
Anubis
13
2 / 0 / 3
7,406
617
7,296
7,055
3,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
9
9
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
0
4
6
W
Aphrodite
 
Aphrodite
0
1
1
0.5
L
He Bo
Herbio_
He Bo
0
3
0
0
L
Kuzenbo
0
2
0
0
L
Achilles
1
1
0
1
L
Danzaburou
Soushi-Sushii
Danzaburou
0
1
0
0
W
Janus
3
0
2
4
W
0
0
3
1.5
L
0
2
1
0.25
W
Anubis
tayythegod
Anubis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,464
Damage
26,685
44,129
Taken
32,442
24,271
Mitigated
18,013
7,674
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
7,656
2,303
0
1,209
8,490
3,558
28
1,564
6,926
0
57,395
W
Aphrodite
 
Aphrodite
1,927
267
139
6,594
8,438
5,402
585
0
8,438
54,025
0
L
He Bo
Herbio_
He Bo
4,869
181
0
500
8,714
2,070
0
4,596
4,068
40,112
0
L
Kuzenbo
2,542
810
0
1,548
10,151
8,685
10
2,668
7,392
28,207
0
L
Achilles
5,918
1,567
0
2,402
10,352
6,318
0
2,504
7,816
0
48,559
L
Danzaburou
Soushi-Sushii
Danzaburou
3,068
430
0
2,678
7,346
2,262
0
2,545
4,479
0
36,315
W
Janus
5,629
281
0
870
3,533
1,253
616
1,072
2,461
50,913
0
W
4,177
271
0
2,520
4,926
4,215
46
1,198
3,728
0
26,857
L
1,067
202
0
546
7,566
4,936
0
1,938
5,522
0
20,652
W
Anubis
tayythegod
Anubis
7,296
329
0
4,858
7,055
3,585
232
3,577
3,478
66,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,690
Gold Earned
36,539
301
Minions Killed
437
0
Camps Cleared
0
1,324,114
Distance Traveled
1,320,693
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,636
636
87
7
0
302,375
2
W
Aphrodite
7,499
625
99
8
0
212,743
3
L
He Bo
5,830
486
76
6
0
263,083
0
L
Kuzenbo
5,127
427
45
4
0
255,450
0
L
Achilles
6,563
547
77
6
0
266,656
0
L
Danzaburou
5,564
464
74
6
0
255,177
0
W
Janus
7,244
604
91
8
0
265,908
4
W
Chaac
6,754
563
50
4
0
275,979
2
L
Awilix
5,606
467
29
2
0
283,748
0
W
Anubis
7,406
617
110
9
0
263,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role