Player Matchup

Freya
Freya
ExecutivePotato
Freya
Level 130
God Stats
1W - 1L
1,293 SR
Queue Stats
78W - 83L
1,457 Elo+
Solo
Sylvanus
Sylvanus
FrankLaDouché
Sylvanus
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 10L
1,550 Elo+
Solo
Chiron
Chiron
Happydevil89
Chiron
Level 128
God Stats
3W - 1L
1,557 SR
Queue Stats
135W - 122L
1,478 Elo+
Party 1
Athena
Athena
Sinisterserpant
Athena
Level 129
God Stats
8W - 9L
1,438 SR
Queue Stats
297W - 260L
1,532 Elo+
Party 1
Thor
Thor
TheTiltedGuy
Thor
Level 146
God Stats
3W - 0L
1,656 SR
Queue Stats
164W - 128L
1,575 Elo+
Solo
Team Averages
Level 138
1,489 SR
1,518 Elo+

VS

Team Averages
Level 140
1,563 SR
1,524 Elo+
Arachne
Arachne
BagoTaters
Arachne
Level 96
God Stats
4W - 11L
1,615 SR
Queue Stats
14W - 31L
1,435 Elo+
Solo
Chaac
Chaac
Carnegie96
Chaac
Level 210
God Stats
53W - 53L
1,561 SR
Queue Stats
312W - 320L
1,600 Elo+
Party 2
Vulcan
Vulcan
LuciARexUwu
Vulcan
Level 89
God Stats
13W - 9L
1,561 SR
Queue Stats
322W - 278L
1,548 Elo+
Solo
Bacchus
Bacchus
ShadowDragon_420
Bacchus
Level 147
God Stats
0W - 1L
1,318 SR
Queue Stats
115W - 112L
1,512 Elo+
Party 2
Neith
Neith
irkiddfoxx
Neith
Level 159
God Stats
5W - 2L
1,762 SR
Queue Stats
121W - 138L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,527
553
3,025
7,072
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
9
0 / 0 / 1
4,984
498
4,193
5,856
3,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
9
2 / 0 / 4
5,377
538
3,312
5,174
1,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
4 / 0 / 3
5,992
599
3,621
6,564
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 0 / 2
5,811
581
4,150
7,569
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BagoTaters
Arachne
10
1 / 2 / 0
5,291
529
2,653
7,757
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chaac
10
0 / 2 / 0
5,906
591
5,411
8,473
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vulcan
9
0 / 4 / 0
5,200
520
4,394
5,238
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 0 / 1
5,725
573
2,829
7,013
5,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
10
1 / 1 / 2
6,091
609
4,390
5,175
1,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
4
4
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
BagoTaters
Arachne
1
2
0
0.5
L
Chaac
0
2
0
0
W
1
4
0
0.25
W
Sylvanus
0
0
1
0.5
W
Chiron
2
0
4
4
L
Vulcan
0
4
0
0
L
2
0
1
2.5
W
4
0
3
5.5
W
2
0
2
3
L
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,301
Damage
19,677
32,235
Taken
33,656
15,754
Mitigated
15,752
14,359
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BagoTaters
Arachne
2,653
1,718
0
2,517
7,757
2,810
0
633
7,124
0
37,827
L
Chaac
5,411
923
0
3,517
8,473
3,952
0
4,559
3,914
0
43,478
W
3,025
899
0
2,148
7,072
2,690
0
1,233
5,839
40,663
0
W
Sylvanus
4,193
1,883
84
2,176
5,856
3,987
0
0
5,856
27,034
0
W
Chiron
3,312
726
129
2,534
5,174
1,685
0
2,490
2,684
0
34,878
L
Vulcan
4,394
1,782
0
491
5,238
2,030
250
1,274
3,964
37,713
0
L
2,829
537
0
2,034
7,013
5,051
0
2,107
4,906
19,497
0
W
3,621
1,312
0
2,558
6,564
4,426
0
1,843
4,721
14,044
0
W
4,150
627
0
4,730
7,569
2,966
0
1,657
5,912
0
49,665
L
Neith
4,390
1,859
0
1,508
5,175
1,909
958
2,266
2,909
0
46,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,691
Gold Earned
28,213
285
Minions Killed
306
0
Camps Cleared
0
942,227
Distance Traveled
965,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,291
529
53
5
0
221,627
0
L
Chaac
5,906
591
80
8
0
190,567
0
W
Freya
5,527
553
85
9
0
161,670
0
W
Sylvanus
4,984
498
40
4
0
159,060
0
W
Chiron
5,377
538
71
7
0
200,457
0
L
Vulcan
5,200
520
61
6
0
198,040
0
L
Bacchus
5,725
573
28
3
0
185,126
0
W
Athena
5,992
599
12
1
0
192,920
0
W
Thor
5,811
581
77
8
0
228,120
0
L
Neith
6,091
609
84
8
0
170,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role