Player Matchup

Arachne
Arachne
FTGBez3rk
Arachne
Level 145
God Stats
10W - 5L
1,674 SR
Queue Stats
138W - 122L
1,535 Elo+
Party 3
Izanami
Izanami
ME PEYTORR
Izanami
Level 102
God Stats
28W - 17L
1,684 SR
Queue Stats
123W - 106L
1,523 Elo+
Party 1
Poseidon
Poseidon
McClan-3
Poseidon
Level 127
God Stats
1W - 1L
1,347 SR
Queue Stats
168W - 162L
1,479 Elo+
Party 3
Charon
Charon
Zeronary
Charon
Level 126
God Stats
3W - 1L
1,742 SR
Queue Stats
119W - 108L
1,503 Elo+
Party 1
Osiris
Osiris
killerCanadian46
Osiris
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,440 Elo+
Party 3
Team Averages
Level 112
1,589 SR
1,496 Elo+

VS

Team Averages
Level 98
1,500 SR
1,301 Elo+
Pele
Pele
Billynatorr
Pele
Level 107
God Stats
22W - 23L
1,500 SR
Queue Stats
154W - 174L
1,508 Elo+
Solo
Skadi
Skadi
JackoWaffles
Skadi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,166 Elo+
Party 2
Thor
Thor
JasonTaeTum
Thor
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,166 Elo+
Party 2
Charon
Charon
RagingMuffin7
Charon
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,166 Elo+
Party 2
Ix Chel
Ix Chel
daiclys
Ix Chel
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FTGBez3rk
Arachne
16
12 / 0 / 1
9,393
671
9,123
9,924
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ME PEYTORR
Izanami
12
1 / 1 / 2
7,198
514
5,083
7,255
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
McClan-3
Poseidon
13
2 / 1 / 0
8,181
584
8,713
6,372
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Zeronary
Charon
12
0 / 0 / 6
7,796
557
4,670
6,901
5,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 4
6,704
479
8,409
11,773
13,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
8,172
584
7,475
15,658
9,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
6,439
460
5,772
8,445
2,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 4 / 0
5,243
375
2,283
11,628
7,154
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 1
6,269
448
3,027
5,175
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
daiclys
Ix Chel
12
1 / 3 / 0
6,613
472
4,312
10,236
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
3
3
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Arachne
FTGBez3rk
Arachne
12
0
1
12.5
L
1
3
0
0.33
L
0
4
0
0
W
Izanami
ME PEYTORR
Izanami
1
1
2
2
W
Poseidon
McClan-3
Poseidon
2
1
0
2
L
0
1
1
0.5
W
Charon
Zeronary
Charon
0
0
6
3
L
Ix Chel
daiclys
Ix Chel
1
3
0
0.33
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,998
Damage
22,869
42,225
Taken
51,142
28,975
Mitigated
26,627
11,380
Healing
9,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,475
1,950
0
4,290
15,658
9,295
851
0
15,658
0
70,289
W
Arachne
FTGBez3rk
Arachne
9,123
6,902
0
6,569
9,924
4,384
0
262
9,662
0
98,132
L
5,772
1,608
191
906
8,445
2,529
340
2,018
6,427
0
45,477
L
2,283
454
0
595
11,628
7,154
0
2,276
9,238
0
22,321
W
Izanami
ME PEYTORR
Izanami
5,083
3,550
0
1,876
7,255
3,128
0
1,172
6,083
0
68,995
W
Poseidon
McClan-3
Poseidon
8,713
1,697
0
875
6,372
2,390
0
4,122
2,250
70,255
0
L
3,027
562
159
1,655
5,175
3,729
0
1,595
3,580
22,725
0
W
Charon
Zeronary
Charon
4,670
865
0
2,060
6,901
5,503
0
1,783
5,118
26,011
0
L
Ix Chel
daiclys
Ix Chel
4,312
610
193
1,680
10,236
3,920
0
6,944
2,856
46,873
0
W
8,409
2,637
0
0
11,773
13,570
0
0
11,773
0
42,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,272
Gold Earned
32,736
490
Minions Killed
346
0
Camps Cleared
0
1,403,401
Distance Traveled
1,313,446
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,172
584
117
8
0
258,053
0
W
Arachne
9,393
671
136
10
0
340,554
0
L
Skadi
6,439
460
89
6
0
273,048
0
L
Thor
5,243
375
35
3
0
253,114
0
W
Izanami
7,198
514
131
9
0
240,240
0
W
Poseidon
8,181
584
135
10
0
263,431
0
L
Charon
6,269
448
35
3
0
284,776
4
W
Charon
7,796
557
32
2
0
286,710
2
L
Ix Chel
6,613
472
70
5
0
244,455
0
W
Osiris
6,704
479
56
4
0
272,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role