Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
i2cce
Danzaburou
Level 17
God Stats
1W - 0L
1,395 SR
Queue Stats
10W - 11L
1,404 Elo+
Party 1
Xing Tian
Xing Tian
i9ccv
Xing Tian
Level 59
God Stats
3W - 2L
1,468 SR
Queue Stats
209W - 223L
1,472 Elo+
Party 1
Bellona
Bellona
ik3nn
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,448 Elo+
Party 1
Achilles
Achilles
samolle-AL7B
Achilles
Level 124
God Stats
5W - 7L
1,481 SR
Queue Stats
411W - 428L
1,462 Elo+
Party 1
Team Averages
Level 81
1,469 SR
1,457 Elo+

VS

Team Averages
Level 102
1,429 SR
1,385 Elo+
Heimdallr
Heimdallr
CritikalBylbo
Heimdallr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,440 Elo+
Party 2
Chernobog
Chernobog
Exitara
Chernobog
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,178 Elo+
Solo
Jormungandr
Jormungandr
KroNNos20
Jormungandr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,448 Elo+
Party 2
Serqet
Serqet
MattG2909
Serqet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,354 Elo+
Solo
Ah Puch
Ah Puch
akacary
Ah Puch
Level 124
God Stats
0W - 3L
1,143 SR
Queue Stats
15W - 16L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 1 / 13
8,713
792
15,813
7,054
4,711
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
i2cce
Danzaburou
13
0 / 3 / 9
7,290
663
3,124
8,054
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
i9ccv
Xing Tian
14
2 / 2 / 14
7,690
699
4,336
12,486
10,687
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
ik3nn
Bellona
12
5 / 4 / 7
8,094
736
7,211
10,009
8,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
samolle-AL7B
Achilles
16
9 / 3 / 6
8,961
815
9,193
12,175
16,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CritikalBylbo
Heimdallr
12
1 / 6 / 7
7,460
678
6,612
9,324
3,989
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Exitara
Chernobog
13
2 / 5 / 4
8,072
734
5,463
8,275
3,475
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
KroNNos20
Jormungandr
14
3 / 4 / 4
8,538
776
8,705
11,472
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
MattG2909
Serqet
12
1 / 2 / 7
7,570
688
5,114
7,658
6,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
akacary
Ah Puch
18
6 / 2 / 5
10,465
951
15,133
7,590
3,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
40
18
Kills
13
13
Deaths
19
49
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
13
8.5
L
Heimdallr
CritikalBylbo
Heimdallr
1
6
7
0.75
L
Chernobog
Exitara
Chernobog
2
5
4
0.8
L
Jormungandr
KroNNos20
Jormungandr
3
4
4
1.25
L
Serqet
MattG2909
Serqet
1
2
7
2.25
L
Ah Puch
akacary
Ah Puch
6
2
5
4.25
W
Danzaburou
i2cce
Danzaburou
0
3
9
1.5
W
Xing Tian
i9ccv
Xing Tian
2
2
14
4.5
W
Bellona
ik3nn
Bellona
5
4
7
2.13
W
Achilles
samolle-AL7B
Achilles
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,677
Damage
41,027
49,778
Taken
44,319
44,273
Mitigated
24,259
14,828
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,813
106
510
1,707
7,054
4,711
96
3,076
3,627
33,755
0
L
Heimdallr
CritikalBylbo
Heimdallr
6,612
2,043
229
277
9,324
3,989
507
4,521
4,620
0
11,112
L
Chernobog
Exitara
Chernobog
5,463
3,065
133
210
8,275
3,475
0
4,528
3,580
0
12,261
L
Jormungandr
KroNNos20
Jormungandr
8,705
827
708
2,229
11,472
6,724
375
4,446
6,631
16,908
0
L
Serqet
MattG2909
Serqet
5,114
1,151
432
873
7,658
6,671
0
2,281
5,190
0
6,850
L
Ah Puch
akacary
Ah Puch
15,133
550
539
2,658
7,590
3,400
0
4,373
3,080
38,046
0
W
Danzaburou
i2cce
Danzaburou
3,124
636
1,792
1,355
8,054
3,745
118
3,953
4,101
0
12,220
W
Xing Tian
i9ccv
Xing Tian
4,336
262
1,460
4,212
12,486
10,687
0
6,313
6,089
7,921
0
W
Bellona
ik3nn
Bellona
7,211
2,351
383
339
10,009
8,857
0
5,157
4,373
0
10,042
W
Achilles
samolle-AL7B
Achilles
9,193
1,424
993
2,077
12,175
16,273
0
5,339
6,584
0
14,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,748
Gold Earned
42,105
95
Minions Killed
130
0
Camps Cleared
0
961,260
Distance Traveled
901,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,713
792
50
5
0
190,239
0
L
Heimdallr
7,460
678
5
0
0
163,110
0
L
Chernobog
8,072
734
23
2
0
174,641
0
L
Jormungandr
8,538
776
19
2
0
182,829
0
L
Serqet
7,570
688
11
1
0
181,963
0
L
Ah Puch
10,465
951
72
7
0
198,713
0
W
Danzaburou
7,290
663
17
2
0
156,739
0
W
Xing Tian
7,690
699
7
1
0
265,841
0
W
Bellona
8,094
736
7
1
0
146,223
0
W
Achilles
8,961
815
14
1
0
202,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role