Player Matchup

Gilgamesh
Gilgamesh
Baka_Jon
Gilgamesh
Level 124
God Stats
15W - 7L
1,684 SR
Queue Stats
936W - 946L
1,492 Elo+
Solo
Medusa
Medusa
Packrat19
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
Squiddo999
Thanatos
Level 103
God Stats
1W - 1L
1,465 SR
Queue Stats
109W - 87L
1,516 Elo+
Solo
Jormungandr
Jormungandr
TheWeiner
Jormungandr
Level 107
God Stats
0W - 3L
1,193 SR
Queue Stats
569W - 428L
1,575 Elo+
Solo
Charon
Charon
stormtrooper077
Charon
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,311 Elo+
Solo
Team Averages
Level 84
1,468 SR
1,479 Elo+

VS

Team Averages
Level 92
1,431 SR
1,479 Elo+
Zhong Kui
Zhong Kui
Hersheys Candy
Zhong Kui
Level 97
God Stats
6W - 8L
1,393 SR
Queue Stats
671W - 636L
1,500 Elo+
Solo
Hercules
Hercules
ITzDxvilsDagger
Hercules
Level 101
God Stats
3W - 3L
1,488 SR
Queue Stats
159W - 138L
1,533 Elo+
Solo
Pele
Pele
JasonInfinityZ
Pele
Level 78
God Stats
2W - 2L
1,549 SR
Queue Stats
270W - 284L
1,463 Elo+
Solo
Agni
Agni
Ryuujin233
Agni
Level 68
God Stats
1W - 4L
1,249 SR
Queue Stats
201W - 236L
1,461 Elo+
Solo
Yu Huang
Yu Huang
V4R3L4
Yu Huang
Level 118
God Stats
3W - 4L
1,476 SR
Queue Stats
121W - 148L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baka_Jon
Gilgamesh
17
7 / 5 / 7
9,931
903
13,285
19,575
23,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Medusa
Packrat19
Medusa
12
3 / 9 / 5
7,538
685
9,841
13,452
5,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Squiddo999
Thanatos
14
4 / 9 / 9
8,926
811
10,474
14,201
5,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
TheWeiner
Jormungandr
15
1 / 3 / 8
8,449
768
8,209
10,608
11,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 4 / 11
9,374
852
10,498
12,191
13,625
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hersheys Candy
Zhong Kui
17
6 / 2 / 17
9,829
894
15,456
12,936
14,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
17
5 / 3 / 17
9,794
890
9,097
14,903
19,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
8 / 6 / 12
9,802
891
13,293
14,443
6,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 6 / 15
8,559
778
9,226
9,050
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
V4R3L4
Yu Huang
17
6 / 2 / 18
10,095
918
13,891
11,382
6,085
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
109
19
Kills
30
30
Deaths
19
40
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Baka_Jon
Gilgamesh
7
5
7
2.1
W
Zhong Kui
Hersheys Candy
Zhong Kui
6
2
17
7.25
W
Hercules
5
3
17
4.5
W
8
6
12
2.33
L
Medusa
Packrat19
Medusa
3
9
5
0.61
W
5
6
15
2.08
L
Thanatos
Squiddo999
Thanatos
4
9
9
0.94
L
Jormungandr
TheWeiner
Jormungandr
1
3
8
1.67
W
Yu Huang
V4R3L4
Yu Huang
6
2
18
7.5
L
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,307
Damage
60,963
70,027
Taken
62,714
59,243
Mitigated
51,316
15,948
Healing
21,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Baka_Jon
Gilgamesh
13,285
3,336
742
5,257
19,575
23,483
0
9,271
10,304
0
23,982
W
Zhong Kui
Hersheys Candy
Zhong Kui
15,456
2,010
1,846
5,856
12,936
14,904
1,337
3,733
9,203
24,232
0
W
Hercules
9,097
2,419
1,203
5,261
14,903
19,939
141
4,706
10,197
0
14,082
W
13,293
3,339
399
2,759
14,443
6,587
1,011
4,309
10,134
0
19,641
L
Medusa
Packrat19
Medusa
9,841
3,940
0
0
13,452
5,017
80
8,153
5,299
0
13,406
W
9,226
727
542
959
9,050
3,801
196
2,721
6,329
15,679
0
L
Thanatos
Squiddo999
Thanatos
10,474
822
156
3,737
14,201
5,157
0
7,859
6,342
0
13,762
L
Jormungandr
TheWeiner
Jormungandr
8,209
944
1,100
2,481
10,608
11,961
80
6,654
3,954
19,851
0
W
Yu Huang
V4R3L4
Yu Huang
13,891
1,912
830
1,876
11,382
6,085
510
3,238
8,144
32,403
0
L
10,498
1,457
641
1,834
12,191
13,625
69
6,636
5,555
21,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,218
Gold Earned
48,079
85
Minions Killed
110
0
Camps Cleared
0
961,563
Distance Traveled
969,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,931
903
25
2
0
199,910
0
W
Zhong Kui
9,829
894
18
2
0
168,215
0
W
Hercules
9,794
890
14
1
0
207,421
0
W
Pele
9,802
891
11
1
0
211,197
0
L
Medusa
7,538
685
8
1
0
186,694
0
W
Agni
8,559
778
13
1
0
184,585
0
L
Thanatos
8,926
811
4
0
0
188,626
0
L
Jormungandr
8,449
768
27
2
0
177,210
0
W
Yu Huang
10,095
918
54
5
0
197,628
0
L
Charon
9,374
852
21
2
0
209,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role