Player Matchup

Bacchus
Bacchus
DarkArchaos
Bacchus
Level 106
God Stats
2W - 9L
1,208 SR
Queue Stats
115W - 124L
1,440 Elo+
Party 2
Arachne
Arachne
G0ld3nn-_-
Arachne
Level 128
God Stats
37W - 35L
1,606 SR
Queue Stats
316W - 359L
1,452 Elo+
Solo
Merlin
Merlin
PopariSAN
Merlin
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 34L
1,663 Elo+
Solo
Danzaburou
Danzaburou
xCrimsonWidowx
Danzaburou
Level 110
God Stats
5W - 6L
1,374 SR
Queue Stats
113W - 121L
1,434 Elo+
Party 2
Hades
Hades
尾戒king
Hades
Level 242
God Stats
2W - 4L
1,559 SR
Queue Stats
235W - 230L
1,475 Elo+
Solo
Team Averages
Level 129
1,449 SR
1,493 Elo+

VS

Team Averages
Level 71
1,548 SR
1,454 Elo+
Bakasura
Bakasura
AdeptWinter
Bakasura
Level 22
God Stats
12W - 6L
1,606 SR
Queue Stats
29W - 34L
1,410 Elo+
Party 1
Sol
Sol
Defectee-
Sol
Level 105
God Stats
7W - 9L
1,771 SR
Queue Stats
122W - 134L
1,498 Elo+
Solo
Horus
Horus
FoRceRchoS
Horus
Level 46
God Stats
1W - 0L
1,789 SR
Queue Stats
94W - 89L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
ImTheSimba
Kukulkan
Level 122
God Stats
2W - 1L
1,501 SR
Queue Stats
38W - 33L
1,458 Elo+
Solo
Surtr
Surtr
RosenGAcov
Surtr
Level 62
God Stats
3W - 3L
1,074 SR
Queue Stats
119W - 114L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarkArchaos
Bacchus
12
0 / 6 / 4
8,012
445
6,699
19,643
24,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
G0ld3nn-_-
Arachne
16
6 / 6 / 2
9,618
534
10,912
20,339
8,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
PopariSAN
Merlin
15
2 / 3 / 6
9,461
526
12,941
10,057
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
xCrimsonWidowx
Danzaburou
12
0 / 3 / 2
7,950
442
5,642
10,424
4,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
17
4 / 1 / 2
10,761
598
14,108
16,375
9,732
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AdeptWinter
Bakasura
16
3 / 6 / 5
9,250
514
7,638
19,789
9,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 0 / 5
11,129
618
19,498
12,540
4,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
14
2 / 0 / 11
9,079
504
4,605
15,484
16,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
ImTheSimba
Kukulkan
16
5 / 4 / 4
9,695
539
14,378
10,330
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
14
0 / 2 / 1
8,126
451
6,647
14,219
9,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
12
Kills
19
19
Deaths
12
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AdeptWinter
Bakasura
3
6
5
0.92
L
Bacchus
DarkArchaos
Bacchus
0
6
4
0.33
W
9
0
5
11.5
W
Horus
2
0
11
7.5
L
Arachne
G0ld3nn-_-
Arachne
6
6
2
1.17
W
Kukulkan
ImTheSimba
Kukulkan
5
4
4
1.75
L
Merlin
PopariSAN
Merlin
2
3
6
1.67
W
Surtr
0
2
1
0.25
L
Danzaburou
xCrimsonWidowx
Danzaburou
0
3
2
0.33
L
Hades
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,302
Damage
52,766
76,838
Taken
72,362
51,986
Mitigated
44,525
22,754
Healing
30,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AdeptWinter
Bakasura
7,638
5,003
0
5,502
19,789
9,628
0
8,210
11,579
0
64,565
L
Bacchus
DarkArchaos
Bacchus
6,699
1,137
0
3,494
19,643
24,858
0
11,577
7,870
20,641
0
W
19,498
8,573
0
8,292
12,540
4,802
1,258
5,204
7,336
91,421
12,542
W
Horus
4,605
2,512
3,628
7,385
15,484
16,364
140
6,291
9,193
0
19,536
L
Arachne
G0ld3nn-_-
Arachne
10,912
6,990
0
3,285
20,339
8,672
0
8,518
11,466
0
82,771
W
Kukulkan
ImTheSimba
Kukulkan
14,378
1,848
0
1,252
10,330
4,605
470
6,914
3,416
83,635
0
L
Merlin
PopariSAN
Merlin
12,941
793
0
1,660
10,057
4,427
212
5,240
4,435
76,771
0
W
Surtr
6,647
2,778
0
4,071
14,219
9,126
105
7,643
6,576
603
58,599
L
Danzaburou
xCrimsonWidowx
Danzaburou
5,642
2,345
0
3,420
10,424
4,297
335
6,756
3,668
0
55,523
L
Hades
14,108
531
320
10,575
16,375
9,732
1,910
1,659
14,294
96,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,802
Gold Earned
47,279
510
Minions Killed
521
0
Camps Cleared
0
1,757,015
Distance Traveled
1,823,415
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,250
514
128
7
0
434,541
2
L
Bacchus
8,012
445
12
1
0
375,050
3
W
Sol
11,129
618
147
8
0
330,341
0
W
Horus
9,079
504
24
1
0
372,446
9
L
Arachne
9,618
534
92
5
0
364,895
0
W
Kukulkan
9,695
539
141
8
0
322,438
4
L
Merlin
9,461
526
142
8
0
354,436
0
W
Surtr
8,126
451
81
5
0
363,649
0
L
Danzaburou
7,950
442
101
6
0
334,783
4
L
Hades
10,761
598
163
9
0
327,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role