Player Matchup

Nike
Nike
Gold IV
LilRambo1998
Nike
Gold IV
Level 120
God Stats
5W - 6L
1,534 SR
Queue Stats
40W - 46L
1,280 MMR
Party 1
Susano
Susano
Gold II
UhGremlin
Susano
Gold II
Level 146
God Stats
2W - 1L
1,440 SR
Queue Stats
11W - 8L
1,756 MMR
Party 1
Aphrodite
Aphrodite
Silver II
otakuGamingx
Aphrodite
Silver II
Level 108
God Stats
2W - 3L
1,455 SR
Queue Stats
88W - 103L
866 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,476 SR
1,301 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,509 SR
1,261 MMR
Jing Wei
Jing Wei
Silver I
RTGflexin
Jing Wei
Silver I
Level 87
God Stats
7W - 8L
1,540 SR
Queue Stats
167W - 194L
1,181 MMR
Party 2
Discordia
Discordia
Silver I
Tee Blaine
Discordia
Silver I
Level 142
God Stats
14W - 21L
1,446 SR
Queue Stats
168W - 202L
1,238 MMR
Solo
Charon
Charon
Gold V
iStaySick
Charon
Gold V
Level 119
God Stats
1W - 3L
1,542 SR
Queue Stats
65W - 81L
1,362 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 12
11,567
771
7,557
21,764
19,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
UhGremlin
Susano
16
10 / 1 / 4
12,931
862
18,043
12,529
5,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
otakuGamingx
Aphrodite
15
3 / 3 / 11
11,901
793
9,659
15,507
8,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
ZeusJanusArtemisAchillesAres

VS

Bans
RaijinMedusaBaron SamediBastetMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
RTGflexin
Jing Wei
13
2 / 5 / 4
10,612
707
11,909
15,017
4,773
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Tee Blaine
Discordia
13
1 / 5 / 4
10,561
704
8,579
10,306
3,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charon
iStaySick
Charon
12
2 / 5 / 1
9,942
663
12,468
16,969
11,063
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
15
Kills
5
6
Deaths
15
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
L
Jing Wei
RTGflexin
Jing Wei
2
5
4
0.8
L
Discordia
Tee Blaine
Discordia
1
5
4
0.6
W
Susano
UhGremlin
Susano
10
1
4
12
L
Charon
iStaySick
Charon
2
5
1
0.5
W
Aphrodite
otakuGamingx
Aphrodite
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,259
Damage
32,956
49,800
Taken
42,292
33,963
Mitigated
18,895
24,087
Healing
4,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,557
401
0
3,782
21,764
19,998
460
7,485
13,958
0
44,334
L
Jing Wei
RTGflexin
Jing Wei
11,909
10,584
0
740
15,017
4,773
234
2,100
12,917
0
36,646
L
Discordia
Tee Blaine
Discordia
8,579
248
0
1,110
10,306
3,059
0
991
9,315
57,114
0
W
Susano
UhGremlin
Susano
18,043
4,666
0
1,814
12,529
5,481
1,732
4,489
7,823
0
51,674
L
Charon
iStaySick
Charon
12,468
2,288
0
2,760
16,969
11,063
204
7,383
9,586
33,012
760
W
Aphrodite
otakuGamingx
Aphrodite
9,659
1,203
9,217
9,274
15,507
8,484
998
8,078
7,257
52,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,399
Gold Earned
31,115
182
Minions Killed
162
0
Camps Cleared
0
843,065
Distance Traveled
817,501
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,567
771
48
3
0
291,725
1
L
Jing Wei
10,612
707
42
3
0
297,588
0
L
Discordia
10,561
704
89
6
0
254,040
3
W
Susano
12,931
862
56
4
0
313,098
3
L
Charon
9,942
663
31
2
0
265,873
4
W
Aphrodite
11,901
793
78
5
0
238,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role