Player Matchup

Apollo
Apollo
Gold III
HackedGamma
Apollo
Gold III
Level 120
God Stats
10W - 3L
1,735 SR
Queue Stats
42W - 42L
1,547 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
HeavenForHell
Sun Wukong
Silver I
Level 157
God Stats
1W - 2L
1,582 SR
Queue Stats
17W - 12L
1,684 MMR
Solo
Scylla
Scylla
Gold III
Ianite4Lyfe
Scylla
Gold III
Level 125
God Stats
5W - 3L
1,803 SR
Queue Stats
56W - 56L
1,595 MMR
Solo
Ravana
Ravana
Gold II
STQPS
Ravana
Gold II
Level 116
God Stats
14W - 15L
1,571 SR
Queue Stats
54W - 51L
1,654 MMR
Party 2
Hades
Hades
Platinum IV
rohski
Hades
Platinum IV
Level 161
God Stats
15W - 8L
1,693 SR
Queue Stats
537W - 539L
1,630 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,677 SR
1,622 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,568 SR
1,624 MMR
Loki
Loki
Gold V
IWantMySoulBack
Loki
Gold V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,578 MMR
Solo
Cabrakan
Cabrakan
Bronze III
PuIah
Cabrakan
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,588 MMR
Solo
Artemis
Artemis
Platinum IV
Shanesteezyy
Artemis
Platinum IV
Level 167
God Stats
15W - 17L
1,632 SR
Queue Stats
282W - 277L
1,653 MMR
Party 1
Tyr
Tyr
Gold I
Tsturm123
Tyr
Gold I
Level 126
God Stats
50W - 35L
1,647 SR
Queue Stats
139W - 131L
1,644 MMR
Party 1
Agni
Agni
Gold II
xldavid98
Agni
Gold II
Level 119
God Stats
20W - 25L
1,562 SR
Queue Stats
112W - 127L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 0 / 2
6,846
571
2,827
3,199
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
HeavenForHell
Sun Wukong
12
1 / 0 / 0
7,135
595
8,467
11,199
6,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
12
2 / 0 / 7
7,071
589
8,409
6,200
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
STQPS
Ravana
12
6 / 0 / 1
7,258
605
4,125
3,683
1,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
rohski
Hades
11
4 / 0 / 7
7,317
610
4,688
8,738
7,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Ao KuangArachneRamaRaijin

VS

Bans
ThorKaliSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,239
437
2,367
10,625
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
PuIah
Cabrakan
8
0 / 5 / 0
5,107
426
2,655
10,080
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Shanesteezyy
Artemis
12
0 / 0 / 0
6,868
572
1,385
4,203
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 0 / 0
7,029
586
8,370
11,908
8,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
10
0 / 4 / 0
5,482
457
3,502
7,247
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
14
Kills
0
0
Deaths
14
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
0
2
2
W
Sun Wukong
HeavenForHell
Sun Wukong
1
0
0
1
L
0
5
0
0
W
Scylla
2
0
7
5.5
L
Cabrakan
PuIah
Cabrakan
0
5
0
0
W
Ravana
STQPS
Ravana
6
0
1
6.5
L
Artemis
Shanesteezyy
Artemis
0
0
0
0
L
0
0
0
0
W
Hades
rohski
Hades
4
0
7
7.5
L
Agni
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,516
Damage
18,279
33,019
Taken
44,063
19,684
Mitigated
20,757
13,522
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
2,827
1,555
0
1,224
3,199
1,173
0
0
3,199
0
45,036
W
Sun Wukong
HeavenForHell
Sun Wukong
8,467
1,769
0
3,970
11,199
6,923
0
241
10,958
0
58,856
L
2,367
409
0
2,345
10,625
3,399
0
3,409
7,045
0
28,320
W
Scylla
8,409
866
0
1,554
6,200
2,258
248
3,061
3,139
57,015
0
L
Cabrakan
PuIah
Cabrakan
2,655
807
0
1,012
10,080
5,342
0
3,580
6,341
29,891
0
W
Ravana
STQPS
Ravana
4,125
1,458
0
1,581
3,683
1,759
162
1,033
2,650
0
49,722
L
Artemis
Shanesteezyy
Artemis
1,385
562
0
2,652
4,203
1,606
190
0
4,203
0
55,216
L
8,370
609
0
4,625
11,908
8,022
0
1,189
10,719
204
61,603
W
Hades
rohski
Hades
4,688
1,018
341
4,852
8,738
7,571
0
2,026
6,712
31,770
0
L
Agni
3,502
291
0
499
7,247
2,388
0
4,346
2,658
39,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,627
Gold Earned
29,725
429
Minions Killed
387
0
Camps Cleared
0
1,243,500
Distance Traveled
1,182,593
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,846
571
98
8
0
231,668
1
W
Sun Wukong
7,135
595
110
9
0
244,228
1
L
Loki
5,239
437
47
4
0
262,482
0
W
Scylla
7,071
589
100
8
0
251,271
0
L
Cabrakan
5,107
426
44
4
0
225,054
0
W
Ravana
7,258
605
81
7
0
280,905
1
L
Artemis
6,868
572
117
10
0
216,317
2
L
Tyr
7,029
586
111
9
0
257,162
0
W
Hades
7,317
610
40
3
0
235,428
1
L
Agni
5,482
457
68
6
0
221,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role