Player Matchup

Charon
Charon
AwolElephant
Charon
Level 145
God Stats
7W - 12L
1,663 SR
Queue Stats
43W - 47L
1,535 Elo+
Party 3
Danzaburou
Danzaburou
Darksouls3Sucks
Danzaburou
Level 90
God Stats
3W - 1L
1,476 SR
Queue Stats
9W - 6L
1,642 Elo+
Party 3
Nemesis
Nemesis
ScrubNinja2
Nemesis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,581 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Xeftur
Cu Chulainn
Level 108
God Stats
1W - 1L
1,765 SR
Queue Stats
29W - 27L
1,592 Elo+
Party 3
Chang'e
Chang'e
xAzureSoulx
Chang'e
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 7L
1,798 Elo+
Solo
Team Averages
Level 97
1,581 SR
1,629 Elo+

VS

Team Averages
Level 123
1,555 SR
1,545 Elo+
Ares
Ares
ACJared
Ares
Level 181
God Stats
12W - 10L
1,581 SR
Queue Stats
364W - 320L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
JPMorgan314
Nu Wa
Level 68
God Stats
5W - 2L
1,850 SR
Queue Stats
110W - 97L
1,566 Elo+
Party 2
Nemesis
Nemesis
Jaynast
Nemesis
Level 76
God Stats
6W - 5L
1,429 SR
Queue Stats
152W - 151L
1,563 Elo+
Party 2
Chernobog
Chernobog
Jessica41195
Chernobog
Level 157
God Stats
10W - 8L
1,448 SR
Queue Stats
225W - 201L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
Sëthjn
Zhong Kui
Level 131
God Stats
16W - 9L
1,466 SR
Queue Stats
303W - 271L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
0 / 3 / 2
6,167
441
4,289
10,546
8,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Darksouls3Sucks
Danzaburou
11
0 / 3 / 0
6,114
437
3,663
8,902
3,151
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
ScrubNinja2
Nemesis
11
0 / 6 / 1
6,551
468
4,978
12,763
4,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Xeftur
Cu Chulainn
13
1 / 3 / 0
7,589
542
5,775
13,362
11,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
xAzureSoulx
Chang'e
13
3 / 2 / 0
7,784
556
8,054
9,298
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ACJared
Ares
13
4 / 0 / 7
8,765
626
8,229
13,877
15,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 2 / 4
7,875
563
7,153
7,022
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Jaynast
Nemesis
14
5 / 1 / 6
8,121
580
5,696
8,655
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Jessica41195
Chernobog
15
3 / 0 / 7
9,202
657
9,777
7,783
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Sëthjn
Zhong Kui
15
2 / 1 / 2
9,142
653
7,602
10,615
8,772
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
17
17
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
ACJared
Ares
4
0
7
7.5
L
Charon
0
3
2
0.33
L
Danzaburou
Darksouls3Sucks
Danzaburou
0
3
0
0
W
3
2
4
2.5
W
Nemesis
Jaynast
Nemesis
5
1
6
8
W
Chernobog
Jessica41195
Chernobog
3
0
7
6.5
L
Nemesis
ScrubNinja2
Nemesis
0
6
1
0.08
W
Zhong Kui
Sëthjn
Zhong Kui
2
1
2
3
L
Cu Chulainn
Xeftur
Cu Chulainn
1
3
0
0.33
L
Chang'e
xAzureSoulx
Chang'e
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,759
Damage
38,457
54,871
Taken
47,952
30,881
Mitigated
34,403
9,439
Healing
17,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
ACJared
Ares
8,229
1,124
0
2,515
13,877
15,361
0
3,932
9,945
25,366
0
L
Charon
4,289
916
0
1,511
10,546
8,000
0
4,659
5,747
19,305
0
L
Danzaburou
Darksouls3Sucks
Danzaburou
3,663
1,080
0
2,456
8,902
3,151
0
1,904
6,948
0
41,562
W
7,153
2,009
0
420
7,022
2,352
0
4,590
2,432
58,784
0
W
Nemesis
Jaynast
Nemesis
5,696
2,160
0
1,378
8,655
3,669
0
2,076
6,579
0
50,829
W
Chernobog
Jessica41195
Chernobog
9,777
5,362
0
5,204
7,783
4,249
3,268
1,419
6,364
0
91,300
L
Nemesis
ScrubNinja2
Nemesis
4,978
1,708
0
774
12,763
4,788
0
3,037
9,542
0
57,666
W
Zhong Kui
Sëthjn
Zhong Kui
7,602
1,724
0
7,849
10,615
8,772
602
326
10,289
73,742
0
L
Cu Chulainn
Xeftur
Cu Chulainn
5,775
401
0
1,146
13,362
11,243
212
8,107
5,217
0
60,936
L
Chang'e
xAzureSoulx
Chang'e
8,054
794
840
2,712
9,298
3,699
0
4,681
4,433
60,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,205
Gold Earned
43,105
404
Minions Killed
502
0
Camps Cleared
0
1,441,517
Distance Traveled
1,415,608
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,765
626
16
1
0
299,138
0
L
Charon
6,167
441
13
1
0
289,568
0
L
Danzaburou
6,114
437
86
6
0
271,804
2
W
Nu Wa
7,875
563
123
9
0
253,710
3
W
Nemesis
8,121
580
75
5
0
335,760
3
W
Chernobog
9,202
657
157
11
0
268,801
0
L
Nemesis
6,551
468
91
7
0
322,185
4
W
Zhong Kui
9,142
653
131
9
0
258,199
0
L
Cu Chulainn
7,589
542
110
8
0
279,344
1
L
Chang'e
7,784
556
104
7
0
278,616
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role