Player Matchup

Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Stitch0077257
Kukulkan
Level 102
God Stats
6W - 4L
1,498 SR
Queue Stats
299W - 277L
1,471 Elo+
Party 2
Medusa
Medusa
x PR3C1S10N x41
Medusa
Level 88
God Stats
68W - 74L
1,456 SR
Queue Stats
356W - 346L
1,371 Elo+
Solo
Team Averages
Level 106
1,485 SR
1,447 Elo+

VS

Team Averages
Level 81
1,554 SR
1,367 Elo+
Ix Chel
Ix Chel
JoLtBeatz
Ix Chel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,334 Elo+
Party 1
Cerberus
Cerberus
mfthechef3
Cerberus
Level 67
God Stats
2W - 2L
1,661 SR
Queue Stats
9W - 12L
1,380 Elo+
Party 1
Awilix
Awilix
shone54321
Awilix
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 1 / 7
9,597
872
5,212
9,809
8,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Kukulkan
Stitch0077257
Kukulkan
13
3 / 0 / 7
9,660
878
8,991
3,106
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 3 / 5
9,385
853
9,516
8,052
2,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JoLtBeatz
Ix Chel
10
0 / 6 / 4
7,698
700
3,068
9,996
3,746
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cerberus
mfthechef3
Cerberus
11
2 / 3 / 2
8,304
755
3,695
10,223
7,901
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
shone54321
Awilix
11
2 / 2 / 2
8,180
744
8,175
8,498
3,303
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
11
Kills
4
4
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
7
7.5
L
Ix Chel
JoLtBeatz
Ix Chel
0
6
4
0.33
W
Kukulkan
Stitch0077257
Kukulkan
3
0
7
6.5
L
Cerberus
mfthechef3
Cerberus
2
3
2
1
L
Awilix
shone54321
Awilix
2
2
2
1.5
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,719
Damage
14,938
20,967
Taken
28,717
12,069
Mitigated
14,950
4,494
Healing
4,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,212
658
0
3,765
9,809
8,278
0
2,417
7,392
0
15,871
L
Ix Chel
JoLtBeatz
Ix Chel
3,068
155
1,077
2,189
9,996
3,746
0
1,491
8,221
25,321
0
W
Kukulkan
Stitch0077257
Kukulkan
8,991
736
0
102
3,106
1,121
320
1,554
1,552
51,057
0
L
Cerberus
mfthechef3
Cerberus
3,695
70
0
1,043
10,223
7,901
0
5,308
4,836
18,070
0
L
Awilix
shone54321
Awilix
8,175
3,184
0
496
8,498
3,303
0
3,171
5,162
0
29,575
W
9,516
3,674
0
627
8,052
2,670
491
3,712
4,340
0
42,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,642
Gold Earned
24,182
149
Minions Killed
104
0
Camps Cleared
0
677,279
Distance Traveled
614,632
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,597
872
20
2
0
229,261
0
L
Ix Chel
7,698
700
38
3
0
176,543
0
W
Kukulkan
9,660
878
90
8
0
237,079
5
L
Cerberus
8,304
755
38
3
0
190,784
0
L
Awilix
8,180
744
28
3
0
247,305
0
W
Medusa
9,385
853
39
4
0
210,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role