Player Matchup

Merlin
Merlin
Gibbeyyyy
Merlin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 243L
1,470 Elo+
Solo
Aphrodite
Aphrodite
GreenBaySteve84
Aphrodite
Level 170
God Stats
12W - 9L
1,718 SR
Queue Stats
605W - 604L
1,469 Elo+
Solo
Chronos
Chronos
Iagging out
Chronos
Level 122
God Stats
1W - 4L
1,384 SR
Queue Stats
89W - 90L
1,450 Elo+
Party 1
Hades
Hades
yOzzy456
Hades
Level 144
God Stats
6W - 6L
1,555 SR
Queue Stats
566W - 599L
1,500 Elo+
Solo
Jormungandr
Jormungandr
zygon88
Jormungandr
Level 116
God Stats
10W - 5L
1,532 SR
Queue Stats
163W - 178L
1,395 Elo+
Party 1
Team Averages
Level 132
1,538 SR
1,457 Elo+

VS

Team Averages
Level 108
1,480 SR
1,476 Elo+
Ah Muzen Cab
Ah Muzen Cab
CFBananahammock
Ah Muzen Cab
Level 162
God Stats
1W - 1L
1,247 SR
Queue Stats
26W - 28L
1,467 Elo+
Solo
Sol
Sol
Goldenanvil3
Sol
Level 141
God Stats
2W - 0L
1,690 SR
Queue Stats
97W - 107L
1,471 Elo+
Party 2
Mercury
Mercury
Maynardj21
Mercury
Level 58
God Stats
2W - 1L
1,462 SR
Queue Stats
112W - 92L
1,432 Elo+
Solo
Osiris
Osiris
firestorm1435
Osiris
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,515 Elo+
Solo
Aphrodite
Aphrodite
thesaltyone420
Aphrodite
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 55L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gibbeyyyy
Merlin
3
0 / 1 / 1
5,274
278
0
676
88
Aphrodite
GreenBaySteve84
Aphrodite
20
3 / 5 / 17
14,117
743
15,520
27,566
24,541
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos
Iagging out
Chronos
18
4 / 11 / 7
12,245
644
14,877
25,385
11,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
yOzzy456
Hades
20
13 / 4 / 4
13,319
701
22,672
22,430
18,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
zygon88
Jormungandr
20
10 / 7 / 15
15,324
807
33,878
36,883
45,697
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CFBananahammock
Ah Muzen Cab
20
8 / 6 / 9
14,819
780
31,221
21,435
10,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
14 / 5 / 6
17,039
897
34,369
19,374
9,540
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
Maynardj21
Mercury
19
6 / 9 / 7
13,767
725
15,865
21,829
11,272
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 9
10,869
572
3,154
17,824
16,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
thesaltyone420
Aphrodite
18
0 / 8 / 13
12,004
632
8,126
23,054
13,333
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
72
30
Kills
28
28
Deaths
32
44
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CFBananahammock
Ah Muzen Cab
8
6
9
2.08
L
Merlin
Gibbeyyyy
Merlin
0
1
1
0.5
W
14
5
6
3.4
L
Aphrodite
GreenBaySteve84
Aphrodite
3
5
17
2.3
L
Chronos
Iagging out
Chronos
4
11
7
0.68
W
Mercury
Maynardj21
Mercury
6
9
7
1.06
W
0
4
9
1.13
W
Aphrodite
thesaltyone420
Aphrodite
0
8
13
0.81
L
Hades
yOzzy456
Hades
13
4
4
3.75
L
Jormungandr
zygon88
Jormungandr
10
7
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,947
Damage
92,735
112,940
Taken
103,516
100,101
Mitigated
60,606
49,670
Healing
33,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CFBananahammock
Ah Muzen Cab
31,221
14,187
837
4,372
21,435
10,243
591
18,160
3,275
0
61,423
L
Merlin
Gibbeyyyy
Merlin
0
0
0
0
676
88
0
0
676
0
0
W
34,369
12,118
393
6,121
19,374
9,540
4,264
15,559
3,815
67,181
3,461
L
Aphrodite
GreenBaySteve84
Aphrodite
15,520
887
15,742
13,643
27,566
24,541
233
12,377
15,077
34,988
0
L
Chronos
Iagging out
Chronos
14,877
3,221
68
1,677
25,385
11,258
255
8,777
16,521
29,532
0
W
Mercury
Maynardj21
Mercury
15,865
11,668
811
3,502
21,829
11,272
3,201
15,207
6,622
0
33,143
W
3,154
1,194
279
4,979
17,824
16,218
0
17,532
292
578
3,272
W
Aphrodite
thesaltyone420
Aphrodite
8,126
1,408
3,792
8,676
23,054
13,333
1,400
20,489
2,565
20,222
0
L
Hades
yOzzy456
Hades
22,672
1,288
1,047
6,413
22,430
18,517
1,067
10,135
12,259
37,782
0
L
Jormungandr
zygon88
Jormungandr
33,878
5,927
721
10,359
36,883
45,697
197
11,251
25,268
73,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,279
Gold Earned
68,498
211
Minions Killed
185
0
Camps Cleared
0
1,114,401
Distance Traveled
1,361,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,819
780
50
3
0
298,847
0
L
Merlin
5,274
278
0
0
0
0
0
W
Sol
17,039
897
72
4
0
294,179
0
L
Aphrodite
14,117
743
53
3
0
330,055
0
L
Chronos
12,245
644
27
1
0
250,625
0
W
Mercury
13,767
725
31
2
0
305,977
0
W
Osiris
10,869
572
7
0
0
180,514
0
W
Aphrodite
12,004
632
25
1
0
281,746
0
L
Hades
13,319
701
56
3
0
237,632
0
L
Jormungandr
15,324
807
75
4
0
296,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role