Player Matchup

Mulan
Mulan
Diamond V
 
Mulan
Diamond V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold I
Moccus_
Izanami
Gold I
Level 129
God Stats
1W - 0L
1,709 SR
Queue Stats
15W - 13L
1,757 MMR
Solo
Anubis
Anubis
Platinum I
UllrFailedMe
Anubis
Platinum I
Level 60
God Stats
12W - 2L
1,792 SR
Queue Stats
76W - 63L
1,994 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 104
1,667 SR
1,750 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,544 SR
1,761 MMR
Neith
Neith
Gold I
FMJimmY
Neith
Gold I
Level 127
God Stats
6W - 11L
1,482 SR
Queue Stats
207W - 234L
1,768 MMR
Solo
Ganesha
Ganesha
Gold II
Rennaye
Ganesha
Gold II
Level 130
God Stats
12W - 6L
1,500 SR
Queue Stats
292W - 269L
1,610 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum II
jaybecrucial
Baron Samedi
Platinum II
Level 95
God Stats
133W - 92L
1,649 SR
Queue Stats
688W - 686L
1,905 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 1 / 11
10,323
794
5,638
12,023
12,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Moccus_
Izanami
13
6 / 1 / 8
11,349
873
11,653
12,190
4,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
7 / 4 / 7
11,553
889
18,816
13,435
7,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AresThothKuzenboXbalanqueCharon

VS

Bans
AchillesSobekArachneAthenaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FMJimmY
Neith
12
1 / 4 / 3
9,571
736
8,327
10,138
4,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
Rennaye
Ganesha
11
1 / 4 / 4
9,531
733
7,106
17,840
15,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
jaybecrucial
Baron Samedi
14
3 / 7 / 1
10,809
831
9,459
12,070
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
5
6
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
11
7.5
L
Neith
FMJimmY
Neith
1
4
3
0.63
W
Izanami
Moccus_
Izanami
6
1
8
10
L
Ganesha
Rennaye
Ganesha
1
4
4
0.75
W
Anubis
7
4
7
2.63
L
Baron Samedi
jaybecrucial
Baron Samedi
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,107
Damage
24,892
37,648
Taken
40,048
24,149
Mitigated
25,845
8,867
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,638
1,434
0
2,791
12,023
12,134
28
5,364
6,659
0
19,403
L
Neith
FMJimmY
Neith
8,327
2,513
0
2,727
10,138
4,947
0
4,308
5,747
0
35,564
W
Izanami
Moccus_
Izanami
11,653
7,906
0
3,347
12,190
4,829
3,212
5,684
6,506
0
64,164
L
Ganesha
Rennaye
Ganesha
7,106
717
0
2,201
17,840
15,971
0
8,274
9,188
19,932
0
W
Anubis
18,816
794
0
2,729
13,435
7,186
112
6,051
7,384
51,556
0
L
Baron Samedi
jaybecrucial
Baron Samedi
9,459
218
1,120
2,346
12,070
4,927
164
6,563
5,326
35,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,225
Gold Earned
29,911
155
Minions Killed
107
0
Camps Cleared
0
705,909
Distance Traveled
657,547
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,323
794
19
1
0
246,104
2
L
Neith
9,571
736
43
3
0
223,050
0
W
Izanami
11,349
873
81
6
0
222,584
0
L
Ganesha
9,531
733
1
0
0
231,362
2
W
Anubis
11,553
889
55
4
0
237,221
0
L
Baron Samedi
10,809
831
63
5
0
203,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role