Player Matchup

Chaac
Chaac
K1n6794
Chaac
Level 66
God Stats
3W - 5L
1,282 SR
Queue Stats
212W - 228L
1,453 Elo+
Solo
Kukulkan
Kukulkan
WarIsComing5130
Kukulkan
Level 88
God Stats
8W - 9L
1,666 SR
Queue Stats
37W - 37L
1,445 Elo+
Solo
Lancelot
Lancelot
nquinn007
Lancelot
Level 87
God Stats
15W - 19L
1,458 SR
Queue Stats
138W - 123L
1,478 Elo+
Solo
Yemoja
Yemoja
thric3cr3amman1
Yemoja
Level 77
God Stats
3W - 3L
1,492 SR
Queue Stats
56W - 53L
1,490 Elo+
Solo
Xbalanque
Xbalanque
xSOZA777x
Xbalanque
Level 85
God Stats
24W - 17L
1,545 SR
Queue Stats
69W - 69L
1,434 Elo+
Solo
Team Averages
Level 81
1,489 SR
1,460 Elo+

VS

Team Averages
Level 63
1,647 SR
1,427 Elo+
Ne Zha
Ne Zha
Lazy V6694
Ne Zha
Level 62
God Stats
0W - 1L
1,557 SR
Queue Stats
47W - 48L
1,505 Elo+
Party 1
Chaac
Chaac
RawdaMonster
Chaac
Level 129
God Stats
7W - 2L
1,660 SR
Queue Stats
87W - 81L
1,488 Elo+
Party 1
Ganesha
Ganesha
TTVhavits
Ganesha
Level 26
God Stats
1W - 1L
1,697 SR
Queue Stats
22W - 33L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
Trickyy Mochi
Nu Wa
Level 61
God Stats
4W - 7L
1,512 SR
Queue Stats
30W - 41L
1,394 Elo+
Party 1
Medusa
Medusa
unseenhandshakes
Medusa
Level 38
God Stats
5W - 5L
1,809 SR
Queue Stats
55W - 73L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
K1n6794
Chaac
15
1 / 3 / 6
10,205
537
13,674
20,986
22,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
16
2 / 3 / 3
10,307
542
11,558
9,213
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
nquinn007
Lancelot
18
15 / 0 / 2
11,689
615
19,966
17,461
8,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 0 / 12
10,062
530
5,854
10,201
7,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
xSOZA777x
Xbalanque
16
5 / 2 / 2
10,010
527
8,510
14,828
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Lazy V6694
Ne Zha
15
4 / 6 / 2
8,792
463
12,072
19,190
9,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 1
9,321
491
13,664
19,127
15,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
TTVhavits
Ganesha
10
0 / 3 / 2
7,250
382
2,985
13,882
12,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 5 / 1
7,822
412
9,306
11,263
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 0
8,161
430
10,495
17,543
6,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
23
Kills
8
8
Deaths
23
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
K1n6794
Chaac
1
3
6
1.33
L
Ne Zha
Lazy V6694
Ne Zha
4
6
2
0.83
L
1
3
1
0.5
L
Ganesha
TTVhavits
Ganesha
0
3
2
0.33
L
1
5
1
0.3
W
Kukulkan
2
3
3
1.17
W
Lancelot
nquinn007
Lancelot
15
0
2
16
W
0
0
12
6
L
2
6
0
0.33
W
Xbalanque
xSOZA777x
Xbalanque
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,562
Damage
48,522
72,689
Taken
81,005
47,739
Mitigated
48,855
31,749
Healing
17,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
K1n6794
Chaac
13,674
4,541
0
7,121
20,986
22,868
621
1,556
19,430
0
77,273
L
Ne Zha
Lazy V6694
Ne Zha
12,072
4,069
0
5,160
19,190
9,722
333
4,086
15,104
0
69,752
L
13,664
3,698
0
5,737
19,127
15,683
0
2,343
16,784
0
77,415
L
Ganesha
TTVhavits
Ganesha
2,985
301
0
1,207
13,882
12,981
37
5,117
8,765
15,656
0
L
9,306
4,057
0
250
11,263
3,541
319
3,853
7,410
61,154
0
W
Kukulkan
11,558
800
0
250
9,213
3,609
1,225
2,003
7,210
97,896
0
W
Lancelot
nquinn007
Lancelot
19,966
4,434
0
7,863
17,461
8,533
0
4,734
12,727
0
100,655
W
5,854
1,342
6,459
4,203
10,201
7,255
279
3,678
6,523
29,435
0
L
10,495
3,909
0
5,023
17,543
6,928
0
2,013
15,530
0
62,134
W
Xbalanque
xSOZA777x
Xbalanque
8,510
4,297
0
5,853
14,828
5,474
1,840
751
14,077
0
101,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,273
Gold Earned
41,346
570
Minions Killed
445
0
Camps Cleared
0
1,909,488
Distance Traveled
1,732,964
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,205
537
109
6
0
363,272
0
L
Ne Zha
8,792
463
104
5
0
394,726
0
L
Chaac
9,321
491
136
7
0
351,396
0
L
Ganesha
7,250
382
3
0
0
346,602
0
L
Nu Wa
7,822
412
81
4
0
329,625
0
W
Kukulkan
10,307
542
159
8
0
361,731
2
W
Lancelot
11,689
615
128
7
0
451,176
0
W
Yemoja
10,062
530
41
2
0
360,661
6
L
Medusa
8,161
430
121
6
0
310,615
4
W
Xbalanque
10,010
527
133
7
0
372,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role