Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BADEN_BALONEY
Mercury
Level 145
God Stats
17W - 17L
1,548 SR
Queue Stats
235W - 246L
1,501 Elo+
Party 1
Aphrodite
Aphrodite
Kelderose
Aphrodite
Level 148
God Stats
5W - 1L
1,519 SR
Queue Stats
246W - 255L
1,517 Elo+
Party 1
Freya
Freya
MUURKIIN
Freya
Level 45
God Stats
4W - 3L
1,580 SR
Queue Stats
13W - 11L
1,541 Elo+
Party 1
Mulan
Mulan
TOO-_-BAD_YT
Mulan
Level 149
God Stats
2W - 3L
1,301 SR
Queue Stats
159W - 152L
1,574 Elo+
Party 1
Team Averages
Level 128
1,490 SR
1,527 Elo+

VS

Team Averages
Level 21
1,586 SR
1,482 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AgitatedTrees
Nox
Level 6
God Stats
1W - 1L
1,725 SR
Queue Stats
4W - 7L
1,395 Elo+
Solo
Artemis
Artemis
GH0STxZER0
Artemis
Level 41
God Stats
6W - 9L
1,437 SR
Queue Stats
145W - 170L
1,427 Elo+
Solo
Hachiman
Hachiman
IxChelOp
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Surtr
Surtr
PhantomSki
Surtr
Level 38
God Stats
11W - 8L
1,768 SR
Queue Stats
18W - 16L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
2 / 0 / 4
7,557
756
1,541
6,902
6,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
14
1 / 0 / 5
7,747
775
5,415
7,045
3,130
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Kelderose
Aphrodite
13
2 / 1 / 6
7,138
714
5,829
7,675
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Freya
MUURKIIN
Freya
13
1 / 0 / 4
6,889
689
6,367
6,180
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 6
7,363
736
10,506
16,301
17,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 2 / 0
7,613
761
10,083
5,428
2,586
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 1
6,423
642
2,026
7,477
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
GH0STxZER0
Artemis
13
0 / 1 / 0
6,881
688
2,793
5,672
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
IxChelOp
Hachiman
13
0 / 3 / 1
7,088
709
5,689
7,352
2,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Surtr
13
0 / 0 / 2
6,752
675
5,171
8,696
6,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
9
Kills
2
2
Deaths
9
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
4
4
L
Kukulkan
 
Kukulkan
2
2
0
1
L
0
3
1
0.17
W
Mercury
1
0
5
3.5
L
Artemis
GH0STxZER0
Artemis
0
1
0
0
L
Hachiman
IxChelOp
Hachiman
0
3
1
0.17
W
Aphrodite
Kelderose
Aphrodite
2
1
6
5
W
Freya
MUURKIIN
Freya
1
0
4
3
L
Surtr
0
0
2
1
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,658
Damage
25,762
44,103
Taken
34,625
33,975
Mitigated
17,346
27,203
Healing
5,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,541
337
8,698
3,671
6,902
6,130
335
1,850
5,052
5,874
0
L
Kukulkan
 
Kukulkan
10,083
451
0
1,114
5,428
2,586
0
1,844
3,397
32,513
0
L
2,026
195
0
250
7,477
3,258
0
3,359
3,754
12,878
0
W
Mercury
5,415
1,773
0
0
7,045
3,130
0
1,211
5,834
0
28,228
L
Artemis
GH0STxZER0
Artemis
2,793
874
0
1,945
5,672
2,212
0
1,545
3,894
0
19,383
L
Hachiman
IxChelOp
Hachiman
5,689
1,885
0
586
7,352
2,862
0
2,343
4,705
0
24,236
W
Aphrodite
Kelderose
Aphrodite
5,829
513
5,755
4,095
7,675
5,008
420
3,068
4,607
23,801
0
W
Freya
MUURKIIN
Freya
6,367
1,640
0
1,472
6,180
2,691
0
2,385
3,795
21,557
0
L
Surtr
5,171
1,673
0
1,143
8,696
6,428
12
4,224
4,028
665
17,063
W
10,506
896
0
3,512
16,301
17,016
312
4,009
12,292
0
22,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,694
Gold Earned
34,757
198
Minions Killed
192
0
Camps Cleared
0
1,100,356
Distance Traveled
938,486
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,557
756
8
1
0
202,288
0
L
Kukulkan
7,613
761
57
6
0
182,476
0
L
Nox
6,423
642
25
3
0
189,165
2
W
Mercury
7,747
775
60
6
0
258,566
0
L
Artemis
6,881
688
38
4
0
179,661
0
L
Hachiman
7,088
709
44
4
0
151,054
0
W
Aphrodite
7,138
714
52
5
0
209,606
0
W
Freya
6,889
689
44
4
0
209,466
0
L
Surtr
6,752
675
28
3
0
236,130
0
W
Mulan
7,363
736
34
3
0
220,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role