Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Killerx24x
Izanami
Level 111
God Stats
3W - 3L
1,582 SR
Queue Stats
22W - 23L
1,504 Elo+
Party 1
Ymir
Ymir
Killerx25
Ymir
Level 128
God Stats
4W - 1L
1,747 SR
Queue Stats
18W - 18L
1,534 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SaltyOvenSenpai
Morgan Le Fay
Level 117
God Stats
5W - 6L
1,533 SR
Queue Stats
9W - 13L
1,361 Elo+
Party 1
Bakasura
Bakasura
Zekkinn
Bakasura
Level 89
God Stats
1W - 1L
1,690 SR
Queue Stats
14W - 17L
1,421 Elo+
Party 1
Team Averages
Level 114
1,610 SR
1,464 Elo+

VS

Team Averages
Level 119
1,458 SR
1,534 Elo+
Odin
Odin
 
Odin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
GinyuSpecial
Raijin
Level 159
God Stats
11W - 10L
1,436 SR
Queue Stats
331W - 352L
1,529 Elo+
Party 2
Bastet
Bastet
Raz0ri8394
Bastet
Level 149
God Stats
5W - 4L
1,249 SR
Queue Stats
127W - 104L
1,645 Elo+
Solo
Artemis
Artemis
UberStrike
Artemis
Level 66
God Stats
18W - 16L
1,734 SR
Queue Stats
197W - 196L
1,520 Elo+
Party 2
Kuzenbo
Kuzenbo
oEnforcer
Kuzenbo
Level 81
God Stats
1W - 2L
1,370 SR
Queue Stats
130W - 150L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
0 / 0 / 3
7,507
626
6,526
9,191
8,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Killerx24x
Izanami
12
2 / 2 / 5
7,231
603
7,003
7,815
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ymir
11
0 / 1 / 11
7,128
594
3,635
9,604
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
SaltyOvenSenpai
Morgan Le Fay
11
0 / 4 / 2
6,447
537
2,482
6,528
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
Zekkinn
Bakasura
15
13 / 0 / 0
8,802
734
13,018
12,384
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 1 / 0
6,418
535
4,854
11,286
8,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Raijin
13
3 / 3 / 0
7,621
635
3,306
6,858
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Raz0ri8394
Bastet
11
3 / 4 / 2
6,785
565
7,758
11,765
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
UberStrike
Artemis
10
0 / 4 / 3
5,797
483
6,825
8,198
2,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
oEnforcer
Kuzenbo
9
1 / 3 / 2
5,762
480
4,804
10,003
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
7
7
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
0
3
1.5
L
Odin
 
Odin
0
1
0
0
L
Raijin
3
3
0
1
W
Izanami
Killerx24x
Izanami
2
2
5
2.25
W
Ymir
0
1
11
5.5
L
Bastet
Raz0ri8394
Bastet
3
4
2
1
W
Morgan Le Fay
SaltyOvenSenpai
Morgan Le Fay
0
4
2
0.25
L
Artemis
UberStrike
Artemis
0
4
3
0.38
W
Bakasura
Zekkinn
Bakasura
13
0
0
13
L
Kuzenbo
oEnforcer
Kuzenbo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,664
Damage
27,547
45,522
Taken
48,110
26,905
Mitigated
26,814
10,893
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,526
1,253
0
2,997
9,191
8,701
0
337
8,854
8,872
47,213
L
Odin
 
Odin
4,854
877
0
2,515
11,286
8,095
0
1,410
8,773
0
47,455
L
Raijin
3,306
364
0
680
6,858
2,243
0
1,904
4,429
53,767
0
W
Izanami
Killerx24x
Izanami
7,003
4,772
0
2,815
7,815
2,837
675
1,696
6,119
0
68,556
W
Ymir
3,635
427
0
2,282
9,604
7,770
255
1,691
7,913
17,632
0
L
Bastet
Raz0ri8394
Bastet
7,758
1,823
0
3,856
11,765
4,264
0
1,580
9,353
0
49,883
W
Morgan Le Fay
SaltyOvenSenpai
Morgan Le Fay
2,482
0
0
500
6,528
2,112
0
2,224
4,104
44,344
0
L
Artemis
UberStrike
Artemis
6,825
1,571
0
770
8,198
2,871
0
1,120
6,748
0
48,089
W
Bakasura
Zekkinn
Bakasura
13,018
7,872
0
2,299
12,384
5,485
528
1,906
10,422
0
59,941
L
Kuzenbo
oEnforcer
Kuzenbo
4,804
2,014
0
2,495
10,003
9,341
0
1,323
7,846
12,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,115
Gold Earned
32,383
437
Minions Killed
335
0
Camps Cleared
0
1,305,844
Distance Traveled
1,213,404
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,507
626
101
8
0
290,628
3
L
Odin
6,418
535
82
7
0
219,804
2
L
Raijin
7,621
635
105
9
0
229,490
3
W
Izanami
7,231
603
128
11
0
215,597
1
W
Ymir
7,128
594
30
3
0
255,503
1
L
Bastet
6,785
565
75
6
0
271,146
0
W
Morgan Le Fay
6,447
537
79
7
0
240,637
1
L
Artemis
5,797
483
57
5
0
223,207
4
W
Bakasura
8,802
734
99
8
0
303,479
0
L
Kuzenbo
5,762
480
16
1
0
269,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role