Player Matchup

Artio
Artio
GolgariBug
Artio
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 19L
1,273 Elo+
Party 2
Sol
Sol
LuckyLyer
Sol
Level 27
God Stats
0W - 4L
1,167 SR
Queue Stats
42W - 64L
1,129 Elo+
Party 2
Thanatos
Thanatos
Mal_Mutation2001
Thanatos
Level 26
God Stats
10W - 18L
1,206 SR
Queue Stats
27W - 52L
1,103 Elo+
Party 2
Neith
Neith
Prty_CloWn
Neith
Level 34
God Stats
0W - 6L
1,167 SR
Queue Stats
40W - 66L
1,224 Elo+
Party 2
King Arthur
King Arthur
ThreatOfRapture
King Arthur
Level 14
God Stats
1W - 17L
1,017 SR
Queue Stats
5W - 22L
1,043 Elo+
Party 2
Team Averages
Level 26
1,211 SR
1,154 Elo+

VS

Team Averages
Level 96
1,663 SR
1,540 Elo+
Ymir
Ymir
GreivinM28
Ymir
Level 126
God Stats
6W - 2L
1,746 SR
Queue Stats
530W - 491L
1,488 Elo+
Solo
Sol
Sol
HackerOrNot98
Sol
Level 100
God Stats
32W - 13L
1,641 SR
Queue Stats
203W - 175L
1,520 Elo+
Solo
Cabrakan
Cabrakan
JackDanièl
Cabrakan
Level 57
God Stats
2W - 3L
1,556 SR
Queue Stats
10W - 6L
1,645 Elo+
Party 1
Apollo
Apollo
UrBad1213
Apollo
Level 62
God Stats
4W - 0L
1,771 SR
Queue Stats
11W - 8L
1,585 Elo+
Party 1
Poseidon
Poseidon
festivehay
Poseidon
Level 135
God Stats
1W - 0L
1,603 SR
Queue Stats
104W - 97L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
0 / 1 / 0
5,705
439
1,277
8,047
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 0
6,885
530
2,528
9,894
3,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 4 / 0
6,392
492
3,344
12,524
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
9
0 / 3 / 0
5,391
415
5,632
7,293
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
ThreatOfRapture
King Arthur
10
0 / 5 / 1
5,789
445
4,041
13,199
7,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
8,701
669
9,127
10,456
9,031
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 0 / 4
8,423
648
9,323
5,618
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
JackDanièl
Cabrakan
9
1 / 1 / 3
5,589
430
4,242
7,647
6,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
UrBad1213
Apollo
11
3 / 0 / 2
6,753
519
4,980
6,789
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
festivehay
Poseidon
13
2 / 1 / 4
7,891
607
5,242
4,438
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
14
14
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
0
1
0
0
W
4
1
3
5.5
W
4
0
4
6
W
Cabrakan
JackDanièl
Cabrakan
1
1
3
2.5
L
1
1
0
1
L
2
4
0
0.5
L
Neith
0
3
0
0
L
King Arthur
ThreatOfRapture
King Arthur
0
5
1
0.1
W
Apollo
UrBad1213
Apollo
3
0
2
4
W
Poseidon
festivehay
Poseidon
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,822
Damage
32,914
50,957
Taken
34,948
25,196
Mitigated
21,475
13,575
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
1,277
82
40
1,863
8,047
6,055
0
2,561
5,305
15,368
0
W
9,127
2,266
0
3,497
10,456
9,031
0
136
10,320
60,684
314
W
9,323
4,322
0
4,176
5,618
2,455
1,477
244
5,374
61,188
10,727
W
Cabrakan
JackDanièl
Cabrakan
4,242
649
0
475
7,647
6,107
38
1,120
6,527
15,003
0
L
2,528
925
0
2,767
9,894
3,704
486
5,650
3,921
55,805
0
L
3,344
1,431
0
6,174
12,524
5,150
0
6,835
5,583
0
54,064
L
Neith
5,632
1,336
0
1,651
7,293
2,563
0
2,950
4,161
0
40,143
L
King Arthur
ThreatOfRapture
King Arthur
4,041
718
0
1,080
13,199
7,724
0
8,194
4,964
0
29,746
W
Apollo
UrBad1213
Apollo
4,980
3,290
0
1,620
6,789
2,309
1,216
741
6,048
0
38,187
W
Poseidon
festivehay
Poseidon
5,242
1,021
0
250
4,438
1,573
570
1,564
2,874
54,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,162
Gold Earned
37,357
322
Minions Killed
418
0
Camps Cleared
0
1,274,237
Distance Traveled
1,272,481
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,705
439
29
2
0
259,154
0
W
Ymir
8,701
669
109
8
0
224,931
0
W
Sol
8,423
648
125
10
0
270,744
0
W
Cabrakan
5,589
430
17
1
0
238,064
0
L
Sol
6,885
530
100
8
0
228,637
0
L
Thanatos
6,392
492
83
6
0
289,588
0
L
Neith
5,391
415
64
5
0
231,130
0
L
King Arthur
5,789
445
46
4
0
265,728
0
W
Apollo
6,753
519
50
4
0
253,202
4
W
Poseidon
7,891
607
117
9
0
285,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role