Player Matchup

Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Cannoxx
Thor
Level 19
God Stats
2W - 3L
1,476 SR
Queue Stats
35W - 16L
1,694 Elo+
Party 2
Nu Wa
Nu Wa
Rochfel
Nu Wa
Level 158
God Stats
1W - 0L
1,754 SR
Queue Stats
35W - 16L
1,694 Elo+
Party 2
Fafnir
Fafnir
trautsnrobso
Fafnir
Level 120
God Stats
1W - 0L
1,447 SR
Queue Stats
16W - 11L
1,567 Elo+
Party 1
Chernobog
Chernobog
ttvrolewithcole
Chernobog
Level 119
God Stats
12W - 12L
1,472 SR
Queue Stats
96W - 85L
1,532 Elo+
Solo
Team Averages
Level 114
1,530 SR
1,597 Elo+

VS

Team Averages
Level 122
1,621 SR
1,504 Elo+
The Morrigan
The Morrigan
BrailleBanjo
The Morrigan
Level 98
God Stats
3W - 9L
1,419 SR
Queue Stats
585W - 529L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
EdgarRonte05
Sun Wukong
Level 141
God Stats
1W - 1L
1,969 SR
Queue Stats
68W - 91L
1,487 Elo+
Party 3
Sol
Sol
GingaNinja8888
Sol
Level 103
God Stats
14W - 10L
1,284 SR
Queue Stats
295W - 293L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
TheHeavenlyTurd
Ao Kuang
Level 120
God Stats
1W - 1L
1,793 SR
Queue Stats
241W - 221L
1,507 Elo+
Solo
Martichoras
Martichoras
kiritomodooscuro
Martichoras
Level 146
God Stats
3W - 4L
1,642 SR
Queue Stats
98W - 128L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 2 / 1
5,941
540
5,822
8,180
3,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Cannoxx
Thor
14
10 / 0 / 2
8,322
757
8,443
7,321
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Rochfel
Nu Wa
11
1 / 1 / 10
6,647
604
6,640
4,893
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
10
0 / 1 / 6
6,381
580
1,663
6,334
5,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
ttvrolewithcole
Chernobog
11
1 / 1 / 1
6,334
576
3,489
7,910
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BrailleBanjo
The Morrigan
9
0 / 4 / 1
4,958
451
4,650
6,895
4,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
EdgarRonte05
Sun Wukong
11
1 / 2 / 0
6,931
630
4,385
10,056
6,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 1
6,969
634
6,004
7,650
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
11
3 / 3 / 1
6,314
574
3,526
10,112
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
kiritomodooscuro
Martichoras
11
1 / 2 / 0
6,179
562
2,205
6,018
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
5
5
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
2
1
0.25
L
The Morrigan
BrailleBanjo
The Morrigan
0
4
1
0.13
W
Thor
Cannoxx
Thor
10
0
2
11
L
Sun Wukong
EdgarRonte05
Sun Wukong
1
2
0
0.5
L
0
1
1
0.5
W
Nu Wa
Rochfel
Nu Wa
1
1
10
6
L
Ao Kuang
3
3
1
1.17
L
Martichoras
kiritomodooscuro
Martichoras
1
2
0
0.5
W
Fafnir
0
1
6
3
W
Chernobog
ttvrolewithcole
Chernobog
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,057
Damage
20,770
34,638
Taken
40,731
16,790
Mitigated
19,519
9,858
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,822
2,754
0
3,208
8,180
3,702
0
722
7,440
0
39,254
L
The Morrigan
BrailleBanjo
The Morrigan
4,650
811
0
1,278
6,895
4,217
0
2,098
4,633
15,992
0
W
Thor
Cannoxx
Thor
8,443
3,254
0
1,160
7,321
2,908
0
2,108
5,087
0
62,525
L
Sun Wukong
EdgarRonte05
Sun Wukong
4,385
925
0
3,100
10,056
6,823
0
194
9,838
0
50,380
L
6,004
2,744
0
3,897
7,650
2,559
234
959
6,586
62,871
4,216
W
Nu Wa
Rochfel
Nu Wa
6,640
1,471
0
1,306
4,893
1,620
0
2,630
2,113
48,354
0
L
Ao Kuang
3,526
1,051
0
1,981
10,112
3,674
0
1,694
8,326
48,800
0
L
Martichoras
kiritomodooscuro
Martichoras
2,205
764
0
1,495
6,018
2,246
0
2,767
3,045
0
56,935
W
Fafnir
1,663
301
0
1,505
6,334
5,519
0
2,530
3,572
14,156
0
W
Chernobog
ttvrolewithcole
Chernobog
3,489
2,155
0
2,679
7,910
3,041
33
5,510
2,280
0
46,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
31,351
370
Minions Killed
400
0
Camps Cleared
0
1,200,457
Distance Traveled
1,147,790
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,941
540
73
7
0
202,715
2
L
The Morrigan
4,958
451
11
1
0
201,573
0
W
Thor
8,322
757
86
8
0
275,226
0
L
Sun Wukong
6,931
630
88
8
0
235,368
0
L
Sol
6,969
634
126
11
0
216,588
0
W
Nu Wa
6,647
604
104
9
0
246,139
2
L
Ao Kuang
6,314
574
79
7
0
280,371
1
L
Martichoras
6,179
562
96
9
0
213,890
2
W
Fafnir
6,381
580
21
2
0
255,682
1
W
Chernobog
6,334
576
86
8
0
220,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role