Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
 
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Beto_-1-
He Bo
Level 29
God Stats
2W - 0L
1,792 SR
Queue Stats
41W - 56L
1,355 Elo+
Party 3
Zhong Kui
Zhong Kui
Katra_7
Zhong Kui
Level 127
God Stats
6W - 4L
1,339 SR
Queue Stats
73W - 81L
1,397 Elo+
Party 3
Odin
Odin
RECDA3
Odin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,524 Elo+
Party 1
Team Averages
Level 108
1,526 SR
1,455 Elo+

VS

Team Averages
Level 69
1,475 SR
1,357 Elo+
Pele
Pele
CheesyMcSqueezey
Pele
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,606 Elo+
Party 2
Thoth
Thoth
Devildog08844
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,346 Elo+
Party 2
Chronos
Chronos
ItzJayThoo
Chronos
Level 102
God Stats
2W - 3L
1,375 SR
Queue Stats
40W - 61L
1,288 Elo+
Solo
Hachiman
Hachiman
Killer0492
Hachiman
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,148 Elo+
Solo
Gilgamesh
Gilgamesh
XxPanthervlogsxX
Gilgamesh
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
10 / 3 / 23
12,122
932
19,182
18,554
27,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
 
Hou Yi
16
4 / 3 / 15
10,352
796
5,228
9,675
4,792
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
Beto_-1-
He Bo
18
6 / 5 / 14
11,283
868
8,797
9,901
4,645
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Katra_7
Zhong Kui
18
7 / 5 / 16
11,291
869
21,265
16,721
12,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
RECDA3
Odin
19
8 / 5 / 24
11,792
907
13,783
15,947
18,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 6
10,376
798
13,509
15,636
7,879
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 6 / 9
8,883
683
5,831
10,734
4,338
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
ItzJayThoo
Chronos
15
1 / 6 / 7
8,641
665
10,131
14,245
6,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Killer0492
Hachiman
18
6 / 8 / 3
10,732
826
11,165
16,575
7,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
16
3 / 8 / 4
9,385
722
8,144
19,113
17,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
49
35
Kills
20
21
Deaths
35
92
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
10
3
23
7.17
W
Hou Yi
 
Hou Yi
4
3
15
3.83
W
He Bo
Beto_-1-
He Bo
6
5
14
2.6
L
8
7
6
1.57
L
2
6
9
1.08
L
Chronos
ItzJayThoo
Chronos
1
6
7
0.75
W
Zhong Kui
Katra_7
Zhong Kui
7
5
16
3
L
Hachiman
Killer0492
Hachiman
6
8
3
0.94
W
Odin
RECDA3
Odin
8
5
24
4
L
Gilgamesh
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,255
Damage
48,780
70,798
Taken
76,303
68,107
Mitigated
43,555
19,760
Healing
13,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
19,182
1,450
1,541
1,897
18,554
27,176
455
4,207
14,347
0
36,485
W
Hou Yi
 
Hou Yi
5,228
1,364
891
1,218
9,675
4,792
3,583
3,514
6,161
0
13,245
W
He Bo
Beto_-1-
He Bo
8,797
1,630
1,084
652
9,901
4,645
2,186
2,378
7,523
22,729
0
L
13,509
4,012
2,440
2,413
15,636
7,879
407
4,179
11,129
0
24,093
L
5,831
1,203
317
335
10,734
4,338
272
3,482
7,097
11,951
0
L
Chronos
ItzJayThoo
Chronos
10,131
2,017
912
2,175
14,245
6,155
602
7,020
7,044
20,282
0
W
Zhong Kui
Katra_7
Zhong Kui
21,265
1,024
556
5,501
16,721
12,894
1,321
4,474
12,247
40,552
0
L
Hachiman
Killer0492
Hachiman
11,165
6,985
581
3,023
16,575
7,778
0
6,977
9,459
0
22,926
W
Odin
RECDA3
Odin
13,783
3,103
1,946
4,474
15,947
18,600
647
2,858
13,089
0
26,176
L
Gilgamesh
8,144
694
449
585
19,113
17,405
275
8,404
10,315
1,526
18,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,840
Gold Earned
48,017
144
Minions Killed
98
0
Camps Cleared
0
1,212,259
Distance Traveled
1,011,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,122
932
23
2
0
263,271
0
W
Hou Yi
10,352
796
21
2
0
241,603
0
W
He Bo
11,283
868
30
2
0
229,353
0
L
Pele
10,376
798
26
2
0
190,696
0
L
Thoth
8,883
683
10
1
0
200,867
0
L
Chronos
8,641
665
20
2
0
216,957
0
W
Zhong Kui
11,291
869
47
4
0
232,553
0
L
Hachiman
10,732
826
21
2
0
188,020
0
W
Odin
11,792
907
23
2
0
245,479
0
L
Gilgamesh
9,385
722
21
2
0
215,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role