Player Matchup

Ao Kuang
Ao Kuang
Grandmaster
 
Ao Kuang
Grandmaster
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
Audiiiz
Ne Zha
Diamond I
Level 117
God Stats
3W - 6L
1,209 SR
Queue Stats
208W - 199L
2,458 MMR
Solo
Heimdallr
Heimdallr
Diamond I
OsamaBinFragging
Heimdallr
Diamond I
Level 68
God Stats
15W - 14L
1,778 SR
Queue Stats
112W - 81L
2,478 MMR
Party 1
Poseidon
Poseidon
Masters
PrettyPriMe
Poseidon
Masters
Level 265
God Stats
60W - 51L
1,700 SR
Queue Stats
891W - 834L
2,877 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 133
1,537 SR
2,163 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 150
1,500 SR
1,500 MMR
Hercules
Hercules
Masters
 
Hercules
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Masters
 
Nu Wa
Masters
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
 
Anhur
Masters
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
 
Kumbhakarna
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
7 / 0 / 1
7,055
706
6,165
5,541
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
 
Sun Wukong
11
0 / 0 / 1
6,111
611
5,977
8,819
6,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Audiiiz
Ne Zha
10
1 / 1 / 5
6,048
605
3,867
6,172
4,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
11
0 / 0 / 2
6,044
604
6,471
8,353
3,458
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
PrettyPriMe
Poseidon
12
3 / 1 / 3
6,933
693
6,553
4,910
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
He BoRaijinAphroditeAthena

VS

Bans
SusanoGaneshaFreyaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 1 / 0
6,547
655
5,553
11,679
8,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
10
0 / 5 / 2
5,697
570
3,295
7,106
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
 
Anhur
10
0 / 2 / 0
5,620
562
4,599
6,837
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
 
Kumbhakarna
9
0 / 0 / 2
5,513
551
2,754
10,060
6,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
9
2 / 3 / 0
5,281
528
3,199
7,968
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
2
2
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
0
1
7.5
W
Sun Wukong
 
Sun Wukong
0
0
1
0.5
L
Hercules
 
Hercules
0
1
0
0
L
Nu Wa
 
Nu Wa
0
5
2
0.2
L
Anhur
 
Anhur
0
2
0
0
L
Kumbhakarna
 
Kumbhakarna
0
0
2
1
L
Tsukuyomi
 
Tsukuyomi
2
3
0
0.67
W
Ne Zha
Audiiiz
Ne Zha
1
1
5
3.5
W
Heimdallr
0
0
2
1
W
Poseidon
PrettyPriMe
Poseidon
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,033
Damage
19,400
33,795
Taken
43,650
17,601
Mitigated
23,199
16,523
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,165
1,630
0
4,238
5,541
1,912
0
1,121
4,360
42,190
0
W
Sun Wukong
 
Sun Wukong
5,977
868
0
3,312
8,819
6,270
0
309
8,466
0
46,044
L
Hercules
 
Hercules
5,553
2,359
0
5,701
11,679
8,403
0
407
11,272
0
56,915
L
Nu Wa
 
Nu Wa
3,295
412
0
679
7,106
2,529
0
5,380
1,658
49,894
0
L
Anhur
 
Anhur
4,599
2,691
0
2,234
6,837
2,257
0
1,408
5,429
0
46,733
L
Kumbhakarna
 
Kumbhakarna
2,754
640
0
3,386
10,060
6,880
0
1,970
7,992
12,698
0
L
Tsukuyomi
 
Tsukuyomi
3,199
751
0
2,591
7,968
3,130
0
3,231
4,581
0
28,709
W
Ne Zha
Audiiiz
Ne Zha
3,867
1,014
0
2,298
6,172
4,308
0
1,170
4,894
0
21,056
W
Heimdallr
6,471
5,003
0
4,688
8,353
3,458
0
1,664
6,645
0
54,157
W
Poseidon
PrettyPriMe
Poseidon
6,553
1,383
0
1,987
4,910
1,653
0
1,483
3,381
69,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,191
Gold Earned
28,658
391
Minions Killed
369
0
Camps Cleared
0
1,107,962
Distance Traveled
1,024,310
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,055
706
75
8
0
243,263
0
W
Sun Wukong
6,111
611
78
8
0
229,253
2
L
Hercules
6,547
655
105
11
0
213,671
4
L
Nu Wa
5,697
570
110
11
0
194,645
0
L
Anhur
5,620
562
93
9
0
220,817
1
L
Kumbhakarna
5,513
551
8
1
0
200,252
2
L
Tsukuyomi
5,281
528
53
5
0
194,925
0
W
Ne Zha
6,048
605
18
2
0
237,314
4
W
Heimdallr
6,044
604
96
10
0
189,356
4
W
Poseidon
6,933
693
124
12
0
208,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role