Player Matchup

Izanami
Izanami
GhostDragonK
Izanami
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Osiris
Osiris
Islandersman
Osiris
Level 83
God Stats
4W - 5L
1,500 SR
Queue Stats
391W - 356L
1,472 Elo+
Party 2
Agni
Agni
KodiakHunter01
Agni
Level 80
God Stats
15W - 12L
1,645 SR
Queue Stats
377W - 345L
1,477 Elo+
Party 2
Khepri
Khepri
Sauce Boss1847
Khepri
Level 23
God Stats
24W - 20L
1,602 SR
Queue Stats
52W - 46L
1,483 Elo+
Party 2
Artemis
Artemis
Spoopyboi18
Artemis
Level 49
God Stats
3W - 2L
1,643 SR
Queue Stats
61W - 80L
1,394 Elo+
Solo
Team Averages
Level 47
1,578 SR
1,465 Elo+

VS

Team Averages
Level 60
1,416 SR
1,447 Elo+
Nemesis
Nemesis
BonkersBB
Nemesis
Level 38
God Stats
3W - 3L
1,273 SR
Queue Stats
83W - 70L
1,459 Elo+
Party 1
Vulcan
Vulcan
GrandDaddyLevi
Vulcan
Level 129
God Stats
7W - 6L
1,601 SR
Queue Stats
216W - 205L
1,527 Elo+
Party 1
Ullr
Ullr
namechanged9107
Ullr
Level 29
God Stats
1W - 3L
1,147 SR
Queue Stats
18W - 22L
1,431 Elo+
Party 1
Yemoja
Yemoja
xiHarro
Yemoja
Level 64
God Stats
13W - 5L
1,642 SR
Queue Stats
175W - 173L
1,463 Elo+
Party 3
Danzaburou
Danzaburou
xiSnaky
Danzaburou
Level 40
God Stats
6W - 6L
1,415 SR
Queue Stats
62W - 85L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GhostDragonK
Izanami
6
0 / 6 / 0
4,088
409
1,827
6,350
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
10
2 / 2 / 0
5,714
571
6,220
10,188
7,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 0 / 0
6,135
614
4,637
4,657
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 0
4,524
452
1,229
10,861
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Spoopyboi18
Artemis
9
0 / 1 / 0
5,137
514
3,089
6,017
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BonkersBB
Nemesis
10
4 / 0 / 1
5,871
587
5,127
8,099
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 2 / 1
6,051
605
4,598
6,479
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 2 / 0
5,411
541
2,159
7,149
2,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
xiHarro
Yemoja
8
1 / 0 / 5
5,618
562
3,239
6,601
3,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
xiSnaky
Danzaburou
10
4 / 0 / 4
5,802
580
8,062
5,456
1,902
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
3
Kills
11
11
Deaths
4
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BonkersBB
Nemesis
4
0
1
4.5
L
Izanami
GhostDragonK
Izanami
0
6
0
0
W
1
2
1
0.75
L
Osiris
2
2
0
1
L
1
0
0
1
L
0
2
0
0
L
Artemis
Spoopyboi18
Artemis
0
1
0
0
W
1
2
0
0.5
W
Yemoja
xiHarro
Yemoja
1
0
5
3.5
W
Danzaburou
xiSnaky
Danzaburou
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,002
Damage
23,185
38,073
Taken
33,784
18,017
Mitigated
13,828
8,945
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BonkersBB
Nemesis
5,127
2,334
0
2,009
8,099
2,882
0
473
7,626
0
45,888
L
Izanami
GhostDragonK
Izanami
1,827
1,654
0
43
6,350
1,812
119
1,013
5,337
0
13,576
W
4,598
2,127
0
1,725
6,479
2,493
0
0
6,479
39,005
0
L
Osiris
6,220
966
0
3,119
10,188
7,293
0
4,598
5,590
0
36,440
L
4,637
308
0
748
4,657
1,428
450
290
4,367
44,270
0
L
1,229
364
138
3,091
10,861
5,466
347
1,380
9,481
10,729
0
L
Artemis
Spoopyboi18
Artemis
3,089
770
0
1,806
6,017
2,018
517
556
5,461
0
39,767
W
2,159
727
0
1,256
7,149
2,715
0
4,220
2,929
0
35,058
W
Yemoja
xiHarro
Yemoja
3,239
1,280
1,701
1,879
6,601
3,836
0
497
6,104
17,971
0
W
Danzaburou
xiSnaky
Danzaburou
8,062
4,574
0
2,050
5,456
1,902
414
676
4,780
0
32,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,598
Gold Earned
28,753
236
Minions Killed
248
0
Camps Cleared
0
1,010,791
Distance Traveled
955,735
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,871
587
66
7
0
232,470
0
L
Izanami
4,088
409
21
2
0
201,062
0
W
Vulcan
6,051
605
58
6
0
198,030
0
L
Osiris
5,714
571
49
5
0
196,658
0
L
Agni
6,135
614
85
9
0
192,646
0
L
Khepri
4,524
452
8
1
0
219,570
0
L
Artemis
5,137
514
73
7
0
200,855
0
W
Ullr
5,411
541
54
5
0
161,746
0
W
Yemoja
5,618
562
18
2
0
187,896
5
W
Danzaburou
5,802
580
52
5
0
175,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role