Player Matchup

Mulan
Mulan
Aquatictoys
Mulan
Level 159
God Stats
3W - 3L
1,581 SR
Queue Stats
212W - 207L
1,493 Elo+
Party 3
Ares
Ares
DC130
Ares
Level 86
God Stats
6W - 7L
1,517 SR
Queue Stats
33W - 37L
1,527 Elo+
Party 3
Hun Batz
Hun Batz
Esprity
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 131L
1,662 Elo+
Solo
Freya
Freya
iBaloo z
Freya
Level 127
God Stats
17W - 15L
1,580 SR
Queue Stats
229W - 216L
1,498 Elo+
Party 2
Chronos
Chronos
lHugo v
Chronos
Level 115
God Stats
3W - 6L
1,187 SR
Queue Stats
466W - 451L
1,489 Elo+
Party 2
Team Averages
Level 122
1,473 SR
1,534 Elo+

VS

Team Averages
Level 127
1,591 SR
1,547 Elo+
Ganesha
Ganesha
AlbertClockwork
Ganesha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,470 Elo+
Solo
Thanatos
Thanatos
Cristi4n19t
Thanatos
Level 146
God Stats
17W - 9L
1,711 SR
Queue Stats
334W - 288L
1,550 Elo+
Solo
Kukulkan
Kukulkan
Domitosty
Kukulkan
Level 100
God Stats
3W - 5L
1,492 SR
Queue Stats
65W - 51L
1,548 Elo+
Party 1
Cupid
Cupid
Dömitius
Cupid
Level 157
God Stats
2W - 0L
1,589 SR
Queue Stats
74W - 61L
1,550 Elo+
Party 1
King Arthur
King Arthur
TemplarTyrant
King Arthur
Level 105
God Stats
51W - 33L
1,663 SR
Queue Stats
649W - 551L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,212
521
4,786
11,642
8,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
DC130
Ares
9
0 / 1 / 2
5,400
540
1,408
5,803
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Esprity
Hun Batz
10
1 / 2 / 1
5,649
565
3,691
8,391
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
iBaloo z
Freya
10
0 / 3 / 1
5,266
527
4,702
6,908
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
lHugo v
Chronos
11
3 / 0 / 0
6,244
624
4,293
4,470
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
5,941
594
3,167
8,861
5,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Cristi4n19t
Thanatos
11
2 / 1 / 1
5,981
598
5,380
8,649
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Domitosty
Kukulkan
10
0 / 2 / 0
5,315
532
814
3,162
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Dömitius
Cupid
11
4 / 0 / 0
6,546
655
5,236
6,695
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
TemplarTyrant
King Arthur
13
3 / 0 / 2
7,143
714
8,593
10,277
8,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
9
9
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
0
3
0
0
W
Thanatos
Cristi4n19t
Thanatos
2
1
1
2.5
L
Ares
DC130
Ares
0
1
2
1
W
Kukulkan
Domitosty
Kukulkan
0
2
0
0
W
Cupid
Dömitius
Cupid
4
0
0
4
L
Hun Batz
Esprity
Hun Batz
1
2
1
0.75
W
King Arthur
TemplarTyrant
King Arthur
3
0
2
4
L
Freya
iBaloo z
Freya
0
3
1
0.17
L
Chronos
lHugo v
Chronos
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,880
Damage
23,190
37,214
Taken
37,644
18,552
Mitigated
20,982
8,542
Healing
17,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,167
466
1,272
2,319
8,861
5,846
0
3,174
5,508
17,581
0
L
4,786
1,112
0
3,380
11,642
8,905
0
0
11,642
0
30,684
W
Thanatos
Cristi4n19t
Thanatos
5,380
925
0
7,173
8,649
3,213
0
2,042
6,593
0
52,384
L
Ares
DC130
Ares
1,408
142
0
1,544
5,803
3,326
0
1,473
4,330
6,126
0
W
Kukulkan
Domitosty
Kukulkan
814
0
0
492
3,162
1,039
0
1,813
1,349
35,039
0
W
Cupid
Dömitius
Cupid
5,236
3,863
196
3,743
6,695
2,545
106
2,811
3,635
0
52,684
L
Hun Batz
Esprity
Hun Batz
3,691
1,515
0
596
8,391
3,041
0
782
7,609
0
49,797
W
King Arthur
TemplarTyrant
King Arthur
8,593
1,832
0
2,496
10,277
8,339
0
121
10,156
0
58,369
L
Freya
iBaloo z
Freya
4,702
1,556
0
1,967
6,908
2,081
0
1,207
5,701
35,775
0
L
Chronos
lHugo v
Chronos
4,293
1,103
0
1,055
4,470
1,199
0
519
3,951
48,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,771
Gold Earned
30,926
304
Minions Killed
361
0
Camps Cleared
0
994,108
Distance Traveled
1,064,704
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,941
594
5
1
0
220,280
3
L
Mulan
5,212
521
58
6
0
173,379
0
W
Thanatos
5,981
598
76
8
0
241,274
0
L
Ares
5,400
540
19
2
0
215,139
1
W
Kukulkan
5,315
532
87
9
0
204,365
0
W
Cupid
6,546
655
96
10
0
172,743
0
L
Hun Batz
5,649
565
71
7
0
211,667
0
W
King Arthur
7,143
714
97
10
0
226,042
2
L
Freya
5,266
527
71
7
0
183,656
1
L
Chronos
6,244
624
85
9
0
210,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role