Player Matchup

Neith
Neith
Doppelgank
Neith
Level 22
God Stats
2W - 0L
1,749 SR
Queue Stats
31W - 12L
1,717 Elo+
Party 2
Cerberus
Cerberus
LeoIvhlai
Cerberus
Level 36
God Stats
2W - 0L
1,601 SR
Queue Stats
85W - 31L
1,732 Elo+
Party 2
Aphrodite
Aphrodite
ShyGuyRy
Aphrodite
Level 126
God Stats
1W - 0L
1,260 SR
Queue Stats
13W - 15L
1,547 Elo+
Solo
Danzaburou
Danzaburou
Somebou
Danzaburou
Level 85
God Stats
2W - 0L
1,964 SR
Queue Stats
96W - 35L
1,777 Elo+
Party 2
Hou Yi
Hou Yi
TheLJK
Hou Yi
Level 104
God Stats
1W - 0L
1,187 SR
Queue Stats
48W - 56L
1,512 Elo+
Solo
Team Averages
Level 75
1,552 SR
1,657 Elo+

VS

Team Averages
Level 122
1,595 SR
1,407 Elo+
Medusa
Medusa
Loser_Express
Medusa
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,439 Elo+
Party 1
Izanami
Izanami
Raider24LA
Izanami
Level 126
God Stats
5W - 3L
1,667 SR
Queue Stats
215W - 210L
1,465 Elo+
Solo
Loki
Loki
Tacocatz
Loki
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,178 Elo+
Solo
Hel
Hel
liteze14
Hel
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,441 Elo+
Solo
Mulan
Mulan
xSAVAGE_EXPRESSx
Mulan
Level 148
God Stats
0W - 1L
1,809 SR
Queue Stats
52W - 56L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
7 / 1 / 16
10,131
921
11,503
8,073
4,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
LeoIvhlai
Cerberus
16
5 / 2 / 18
9,608
873
15,809
21,107
26,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Aphrodite
ShyGuyRy
Aphrodite
16
3 / 1 / 20
9,257
842
5,885
11,374
7,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Somebou
Danzaburou
16
7 / 3 / 14
9,673
879
13,464
14,285
7,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
TheLJK
Hou Yi
16
4 / 1 / 20
9,548
868
12,521
11,462
6,541
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 5
7,772
707
7,103
12,876
5,885
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Raider24LA
Izanami
15
2 / 4 / 5
8,295
754
13,556
11,048
5,087
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
13
0 / 6 / 7
7,926
721
8,060
10,851
5,215
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
1 / 4 / 4
8,201
746
12,438
11,953
6,894
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 7 / 3
9,263
842
11,930
17,227
15,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
32
26
Kills
8
8
Deaths
26
88
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
7
1
16
15
W
Cerberus
LeoIvhlai
Cerberus
5
2
18
7
L
0
5
5
0.5
L
Izanami
Raider24LA
Izanami
2
4
5
1.13
W
Aphrodite
ShyGuyRy
Aphrodite
3
1
20
13
W
Danzaburou
Somebou
Danzaburou
7
3
14
4.67
L
Loki
0
6
7
0.58
W
Hou Yi
TheLJK
Hou Yi
4
1
20
14
L
1
4
4
0.75
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,182
Damage
53,087
66,301
Taken
63,955
53,439
Mitigated
38,757
35,695
Healing
17,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,503
3,980
718
1,666
8,073
4,674
1,880
1,929
6,023
0
31,125
W
Cerberus
LeoIvhlai
Cerberus
15,809
760
456
6,010
21,107
26,737
387
3,800
17,101
20,553
0
L
7,103
2,013
1,380
2,192
12,876
5,885
741
3,680
9,196
0
20,412
L
Izanami
Raider24LA
Izanami
13,556
6,125
480
523
11,048
5,087
961
3,383
7,665
0
24,800
W
Aphrodite
ShyGuyRy
Aphrodite
5,885
1,317
12,123
7,291
11,374
7,849
831
2,630
8,660
12,657
0
W
Danzaburou
Somebou
Danzaburou
13,464
4,513
1,466
2,953
14,285
7,638
2,789
3,223
10,837
0
23,949
L
Loki
8,060
1,136
362
495
10,851
5,215
0
3,987
6,864
0
14,706
W
Hou Yi
TheLJK
Hou Yi
12,521
4,882
1,882
1,130
11,462
6,541
1,370
2,677
8,579
0
27,282
L
12,438
429
6,470
3,680
11,953
6,894
198
5,166
6,787
21,538
0
L
11,930
888
514
1,733
17,227
15,676
44
5,478
11,749
2,508
15,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,217
Gold Earned
41,457
146
Minions Killed
122
0
Camps Cleared
0
973,983
Distance Traveled
871,011
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,131
921
45
4
0
198,396
0
W
Cerberus
9,608
873
21
2
0
195,757
0
L
Medusa
7,772
707
21
2
0
166,433
0
L
Izanami
8,295
754
28
3
0
172,873
0
W
Aphrodite
9,257
842
25
2
0
204,838
2
W
Danzaburou
9,673
879
23
2
0
168,823
0
L
Loki
7,926
721
19
2
0
188,657
0
W
Hou Yi
9,548
868
32
3
0
206,169
0
L
Hel
8,201
746
39
4
0
199,574
0
L
Mulan
9,263
842
15
1
0
143,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role