Player Matchup

Xing Tian
Xing Tian
Asur4x
Xing Tian
Level 26
God Stats
2W - 3L
1,287 SR
Queue Stats
28W - 32L
1,489 Elo+
Party 3
Kumbhakarna
Kumbhakarna
BarcoT1
Kumbhakarna
Level 85
God Stats
6W - 3L
1,508 SR
Queue Stats
25W - 23L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
Gíllbert
Ah Puch
Level 32
God Stats
5W - 2L
1,614 SR
Queue Stats
61W - 70L
1,410 Elo+
Party 3
Chernobog
Chernobog
ItsYaBoyA-town
Chernobog
Level 28
God Stats
4W - 3L
1,550 SR
Queue Stats
25W - 30L
1,479 Elo+
Party 1
Susano
Susano
Velryon
Susano
Level 129
God Stats
1W - 2L
1,332 SR
Queue Stats
17W - 19L
1,522 Elo+
Party 1
Team Averages
Level 60
1,458 SR
1,484 Elo+

VS

Team Averages
Level 119
1,619 SR
1,429 Elo+
Geb
Geb
Calderath
Geb
Level 99
God Stats
0W - 1L
1,657 SR
Queue Stats
127W - 119L
1,525 Elo+
Solo
He Bo
He Bo
ChandIerMBing
He Bo
Level 160
God Stats
3W - 4L
1,685 SR
Queue Stats
69W - 59L
1,488 Elo+
Solo
Arachne
Arachne
eVolve Tomaj
Arachne
Level 25
God Stats
0W - 1L
1,630 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 2
Gilgamesh
Gilgamesh
lGelAl
Gilgamesh
Level 156
God Stats
17W - 15L
1,622 SR
Queue Stats
320W - 325L
1,482 Elo+
Solo
Charybdis
Charybdis
shiningfive
Charybdis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Asur4x
Xing Tian
15
5 / 1 / 1
8,800
587
10,724
14,776
11,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
BarcoT1
Kumbhakarna
12
1 / 1 / 6
7,700
513
5,464
12,631
8,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Gíllbert
Ah Puch
12
3 / 3 / 1
7,894
526
9,323
10,572
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
ItsYaBoyA-town
Chernobog
13
1 / 1 / 1
8,065
538
8,374
8,582
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Velryon
Susano
14
4 / 0 / 3
8,287
552
7,918
11,537
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,292
419
4,897
14,213
10,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 2 / 1
8,248
550
12,605
11,069
4,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
eVolve Tomaj
Arachne
11
0 / 3 / 2
6,596
440
2,520
12,588
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
lGelAl
Gilgamesh
13
1 / 5 / 0
8,103
540
8,756
15,982
8,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
shiningfive
Charybdis
12
0 / 1 / 1
7,070
471
5,429
9,633
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
6
6
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Asur4x
Xing Tian
5
1
1
5.5
W
Kumbhakarna
BarcoT1
Kumbhakarna
1
1
6
4
L
1
3
0
0.33
L
4
2
1
2.25
W
Ah Puch
Gíllbert
Ah Puch
3
3
1
1.17
W
Chernobog
ItsYaBoyA-town
Chernobog
1
1
1
1.5
W
Susano
Velryon
Susano
4
0
3
5.5
L
Arachne
eVolve Tomaj
Arachne
0
3
2
0.33
L
Gilgamesh
lGelAl
Gilgamesh
1
5
0
0.2
L
Charybdis
shiningfive
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,803
Damage
34,207
58,098
Taken
63,485
32,642
Mitigated
31,336
18,842
Healing
22,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Asur4x
Xing Tian
10,724
2,336
0
4,658
14,776
11,571
0
0
14,776
59,986
342
W
Kumbhakarna
BarcoT1
Kumbhakarna
5,464
853
1,820
4,034
12,631
8,258
0
5,736
6,895
20,360
0
L
4,897
621
0
2,040
14,213
10,407
0
6,857
7,356
18,852
0
L
12,605
1,064
0
6,163
11,069
4,290
0
4,556
6,513
76,338
319
W
Ah Puch
Gíllbert
Ah Puch
9,323
394
0
3,550
10,572
4,314
0
7,167
3,405
62,906
0
W
Chernobog
ItsYaBoyA-town
Chernobog
8,374
5,863
0
4,233
8,582
3,401
766
1,313
7,269
0
72,940
W
Susano
Velryon
Susano
7,918
2,538
0
547
11,537
5,098
0
3,132
8,405
0
68,601
L
Arachne
eVolve Tomaj
Arachne
2,520
1,842
0
5,287
12,588
5,023
0
2,706
9,882
0
48,972
L
Gilgamesh
lGelAl
Gilgamesh
8,756
3,383
0
3,991
15,982
8,374
0
10,186
5,796
0
66,330
L
Charybdis
shiningfive
Charybdis
5,429
3,208
0
4,963
9,633
3,242
0
864
8,769
0
54,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,746
Gold Earned
36,309
467
Minions Killed
463
0
Camps Cleared
0
1,477,654
Distance Traveled
1,448,013
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,800
587
97
6
0
300,116
2
W
Kumbhakarna
7,700
513
26
2
0
286,444
2
L
Geb
6,292
419
17
1
0
290,178
5
L
He Bo
8,248
550
144
10
0
273,776
5
W
Ah Puch
7,894
526
112
7
0
296,913
4
W
Chernobog
8,065
538
136
9
0
266,835
3
W
Susano
8,287
552
96
6
0
327,346
2
L
Arachne
6,596
440
80
5
0
337,169
0
L
Gilgamesh
8,103
540
115
8
0
286,924
0
L
Charybdis
7,070
471
107
7
0
259,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role