Player Matchup

Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ERODxUNDERDOG3
The Morrigan
Level 67
God Stats
0W - 2L
1,277 SR
Queue Stats
234W - 230L
1,464 Elo+
Party 2
Khepri
Khepri
GnarlyBaracooda
Khepri
Level 102
God Stats
0W - 1L
1,912 SR
Queue Stats
10W - 15L
1,410 Elo+
Solo
Kukulkan
Kukulkan
PlayDiscGolf247
Kukulkan
Level 83
God Stats
7W - 6L
1,447 SR
Queue Stats
253W - 242L
1,459 Elo+
Party 2
King Arthur
King Arthur
Reeferfredd
King Arthur
Level 126
God Stats
0W - 3L
1,257 SR
Queue Stats
214W - 224L
1,446 Elo+
Solo
Team Averages
Level 104
1,478 SR
1,456 Elo+

VS

Team Averages
Level 124
1,405 SR
1,396 Elo+
Charon
Charon
BreatheTheVeil
Charon
Level 153
God Stats
2W - 0L
1,297 SR
Queue Stats
151W - 165L
1,365 Elo+
Party 1
Yu Huang
Yu Huang
DeadMonkey13
Yu Huang
Level 158
God Stats
5W - 2L
1,502 SR
Queue Stats
145W - 149L
1,380 Elo+
Party 1
Bacchus
Bacchus
SPOTTA78
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,256 Elo+
Party 1
Terra
Terra
Wxhsu
Terra
Level 128
God Stats
1W - 2L
1,344 SR
Queue Stats
197W - 190L
1,505 Elo+
Solo
Danzaburou
Danzaburou
chicotheman13
Danzaburou
Level 158
God Stats
3W - 4L
1,381 SR
Queue Stats
255W - 273L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 4 / 5
9,245
925
13,083
10,761
7,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
ERODxUNDERDOG3
The Morrigan
8
0 / 1 / 1
6,046
605
1,483
3,831
1,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 9
8,899
890
5,457
15,148
18,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
6
1 / 1 / 1
6,157
616
2,367
2,199
945
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Reeferfredd
King Arthur
16
5 / 4 / 5
8,094
809
9,001
12,462
13,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 7
7,934
793
4,927
12,987
12,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
DeadMonkey13
Yu Huang
17
7 / 2 / 6
9,959
996
16,279
9,710
5,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
SPOTTA78
Bacchus
15
1 / 3 / 9
8,985
899
5,325
11,019
13,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Wxhsu
Terra
16
2 / 2 / 8
9,141
914
4,505
10,747
13,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
chicotheman13
Danzaburou
15
4 / 3 / 2
9,226
923
11,404
10,933
6,258
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
12
Kills
14
14
Deaths
14
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
4
5
1.38
W
0
4
7
0.88
W
Yu Huang
DeadMonkey13
Yu Huang
7
2
6
5
L
The Morrigan
ERODxUNDERDOG3
The Morrigan
0
1
1
0.5
L
3
4
9
1.88
L
Kukulkan
1
1
1
1.5
L
King Arthur
Reeferfredd
King Arthur
5
4
5
1.88
W
Bacchus
SPOTTA78
Bacchus
1
3
9
1.83
W
Terra
Wxhsu
Terra
2
2
8
3
W
Danzaburou
chicotheman13
Danzaburou
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,391
Damage
42,440
44,401
Taken
55,396
41,656
Mitigated
52,059
11,092
Healing
19,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,083
837
4,258
4,090
10,761
7,027
0
9,040
1,404
36,486
0
W
4,927
542
2,170
2,369
12,987
12,698
609
5,230
7,501
14,852
0
W
Yu Huang
DeadMonkey13
Yu Huang
16,279
562
1,809
3,557
9,710
5,335
121
5,469
4,013
33,689
0
L
The Morrigan
ERODxUNDERDOG3
The Morrigan
1,483
280
243
237
3,831
1,845
0
2,540
1,253
3,753
0
L
5,457
469
494
1,525
15,148
18,585
0
8,873
6,133
13,087
0
L
Kukulkan
2,367
300
145
92
2,199
945
0
1,119
1,039
4,597
0
L
King Arthur
Reeferfredd
King Arthur
9,001
682
0
8
12,462
13,254
0
8,631
3,536
0
12,704
W
Bacchus
SPOTTA78
Bacchus
5,325
563
0
2,036
11,019
13,834
480
3,280
7,675
6,806
0
W
Terra
Wxhsu
Terra
4,505
666
1,703
2,528
10,747
13,934
618
4,033
6,589
11,618
0
W
Danzaburou
chicotheman13
Danzaburou
11,404
3,911
813
2,663
10,933
6,258
2,115
3,628
7,228
0
25,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,441
Gold Earned
45,245
85
Minions Killed
109
0
Camps Cleared
0
659,629
Distance Traveled
930,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,245
925
63
6
0
202,486
0
W
Charon
7,934
793
15
2
0
189,030
0
W
Yu Huang
9,959
996
37
4
0
198,807
0
L
The Morrigan
6,046
605
4
0
0
75,944
0
L
Khepri
8,899
890
6
1
0
178,653
0
L
Kukulkan
6,157
616
6
1
0
42,283
0
L
King Arthur
8,094
809
6
1
0
160,263
0
W
Bacchus
8,985
899
2
0
0
198,658
0
W
Terra
9,141
914
19
2
0
182,793
0
W
Danzaburou
9,226
923
36
4
0
161,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role