Player Matchup

Bakasura
Bakasura
Madoze
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,430 Elo+
Party 3
Vulcan
Vulcan
Oksenakke
Vulcan
Level 67
God Stats
0W - 2L
1,266 SR
Queue Stats
112W - 108L
1,543 Elo+
Party 2
Jing Wei
Jing Wei
baby urban
Jing Wei
Level 128
God Stats
2W - 3L
1,465 SR
Queue Stats
183W - 207L
1,429 Elo+
Solo
Susano
Susano
harrodu
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,583 Elo+
Party 2
Raijin
Raijin
nitath0
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,406 Elo+
Party 3
Team Averages
Level 65
1,446 SR
1,478 Elo+

VS

Team Averages
Level 85
1,528 SR
1,515 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
DreamySizee
Ah Puch
Level 38
God Stats
2W - 0L
1,640 SR
Queue Stats
31W - 28L
1,535 Elo+
Party 1
Surtr
Surtr
Rayz0rd
Surtr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 56L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Madoze
Bakasura
12
1 / 7 / 3
7,199
800
2,080
11,984
10,217
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Oksenakke
Vulcan
13
2 / 8 / 3
7,452
828
8,442
10,513
3,482
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
baby urban
Jing Wei
12
0 / 7 / 3
7,147
794
1,981
10,937
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
harrodu
Susano
12
2 / 9 / 3
7,514
835
7,677
12,850
4,544
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
nitath0
Raijin
14
4 / 8 / 2
8,778
975
7,169
11,146
3,923
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
23 / 3 / 11
11,446
1,272
20,401
9,920
4,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
 
Sol
14
8 / 2 / 19
9,408
1,045
12,999
11,678
4,146
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chiron
 
Chiron
15
4 / 2 / 21
8,628
959
7,385
8,257
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
DreamySizee
Ah Puch
12
0 / 2 / 18
7,626
847
7,297
5,647
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
Rayz0rd
Surtr
13
3 / 3 / 23
8,690
966
5,594
13,227
14,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
130
9
Kills
38
39
Deaths
12
14
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
23
3
11
9.5
W
Sol
 
Sol
8
2
19
8.75
W
Chiron
 
Chiron
4
2
21
7.25
W
Ah Puch
DreamySizee
Ah Puch
0
2
18
4.5
L
Bakasura
Madoze
Bakasura
1
7
3
0.36
L
Vulcan
Oksenakke
Vulcan
2
8
3
0.44
W
Surtr
Rayz0rd
Surtr
3
3
23
4.83
L
Jing Wei
baby urban
Jing Wei
0
7
3
0.21
L
Susano
harrodu
Susano
2
9
3
0.39
L
Raijin
nitath0
Raijin
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,349
Damage
53,676
57,430
Taken
48,729
25,032
Mitigated
28,008
2,996
Healing
16,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
20,401
1,025
82
1,890
9,920
4,153
610
2,763
7,157
40,177
0
W
Sol
 
Sol
12,999
4,491
917
5,428
11,678
4,146
3,369
4,228
7,240
26,234
0
W
Chiron
 
Chiron
7,385
1,721
2,255
1,298
8,257
3,478
1,441
2,898
5,359
0
19,290
W
Ah Puch
DreamySizee
Ah Puch
7,297
147
0
1,154
5,647
1,973
1,289
2,483
3,122
12,818
0
L
Bakasura
Madoze
Bakasura
2,080
954
17
396
11,984
10,217
476
8,478
3,506
0
4,173
L
Vulcan
Oksenakke
Vulcan
8,442
2,816
387
345
10,513
3,482
0
6,764
3,749
19,587
0
W
Surtr
Rayz0rd
Surtr
5,594
1,762
421
2,861
13,227
14,258
489
3,239
9,613
276
9,234
L
Jing Wei
baby urban
Jing Wei
1,981
1,516
329
700
10,937
2,866
980
8,458
2,479
0
12,220
L
Susano
harrodu
Susano
7,677
1,088
80
612
12,850
4,544
0
8,699
4,151
0
11,082
L
Raijin
nitath0
Raijin
7,169
773
0
130
11,146
3,923
330
8,501
2,645
13,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,090
Gold Earned
45,798
87
Minions Killed
92
0
Camps Cleared
0
699,629
Distance Traveled
868,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,446
1,272
39
4
0
174,607
0
W
Sol
9,408
1,045
21
2
0
181,393
0
W
Chiron
8,628
959
18
2
0
168,881
0
W
Ah Puch
7,626
847
11
1
0
175,264
0
L
Bakasura
7,199
800
10
1
0
158,547
0
L
Vulcan
7,452
828
21
2
0
137,150
0
W
Surtr
8,690
966
3
0
0
168,496
0
L
Jing Wei
7,147
794
32
4
0
139,868
0
L
Susano
7,514
835
7
1
0
140,942
0
L
Raijin
8,778
975
17
2
0
123,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role