Player Matchup

Mercury
Mercury
 
Mercury
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AppearingRain70
Sol
Level 40
God Stats
15W - 11L
1,531 SR
Queue Stats
125W - 131L
1,475 Elo+
Party 1
Anubis
Anubis
Lemetrix
Anubis
Level 107
God Stats
5W - 5L
1,459 SR
Queue Stats
5W - 7L
1,364 Elo+
Solo
Vamana
Vamana
TheDark_division
Vamana
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 92L
1,421 Elo+
Party 3
Amaterasu
Amaterasu
yess743
Amaterasu
Level 147
God Stats
0W - 2L
1,208 SR
Queue Stats
126W - 143L
1,472 Elo+
Party 3
Team Averages
Level 105
1,440 SR
1,446 Elo+

VS

Team Averages
Level 93
1,535 SR
1,462 Elo+
Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
JordanIDyler_
Anubis
Level 108
God Stats
105W - 97L
1,443 SR
Queue Stats
262W - 261L
1,383 Elo+
Solo
Izanami
Izanami
Stickmansamthe5
Izanami
Level 103
God Stats
3W - 1L
1,507 SR
Queue Stats
136W - 134L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
forzabastia2020
Kumbhakarna
Level 18
God Stats
3W - 1L
1,690 SR
Queue Stats
17W - 13L
1,510 Elo+
Party 2
Chang'e
Chang'e
pocket_mek_
Chang'e
Level 148
God Stats
12W - 8L
1,535 SR
Queue Stats
143W - 134L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 2 / 0
3,418
684
903
5,029
1,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 0
3,688
738
1,499
3,102
855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Lemetrix
Anubis
1
0 / 0 / 0
2,473
495
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 1 / 0
2,926
585
1,025
3,233
1,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
yess743
Amaterasu
5
0 / 1 / 0
2,952
590
1,645
3,597
1,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
1 / 0 / 0
3,790
758
1,358
1,522
493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 0
4,306
861
696
1,324
495
5
2 / 0 / 0
3,817
763
2,779
2,114
508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
forzabastia2020
Kumbhakarna
4
0 / 0 / 3
3,418
684
780
3,582
1,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
pocket_mek_
Chang'e
6
0 / 0 / 3
3,437
687
1,846
3,349
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
4
4
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
W
Scylla
 
Scylla
1
0
0
1
L
0
0
0
0
W
1
0
0
1
L
Anubis
Lemetrix
Anubis
0
0
0
0
W
2
0
0
2
L
0
1
0
0
W
Kumbhakarna
forzabastia2020
Kumbhakarna
0
0
3
1.5
W
Chang'e
pocket_mek_
Chang'e
0
0
3
1.5
L
Amaterasu
yess743
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,072
Damage
7,459
14,961
Taken
11,891
5,330
Mitigated
4,322
3,788
Healing
5,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
903
576
0
730
5,029
1,376
0
1,581
3,448
0
18,323
W
Scylla
 
Scylla
1,358
44
0
285
1,522
493
0
1,019
503
19,786
0
L
1,499
372
0
1,175
3,102
855
0
1,469
1,633
19,991
0
W
696
86
0
1,092
1,324
495
620
0
1,324
25,583
0
L
Anubis
Lemetrix
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
2,779
2,300
0
927
2,114
508
0
0
2,114
0
18,025
L
1,025
543
0
534
3,233
1,517
0
981
2,252
0
9,011
W
Kumbhakarna
forzabastia2020
Kumbhakarna
780
136
0
646
3,582
1,912
0
0
3,582
4,998
0
W
Chang'e
pocket_mek_
Chang'e
1,846
34
454
1,951
3,349
914
0
480
2,869
15,725
0
L
Amaterasu
yess743
Amaterasu
1,645
1,047
0
1,349
3,597
1,582
0
649
2,948
0
12,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,457
Gold Earned
18,768
110
Minions Killed
147
0
Camps Cleared
0
453,798
Distance Traveled
510,784
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,418
684
36
7
0
123,542
0
W
Scylla
3,790
758
28
6
0
108,287
0
L
Sol
3,688
738
40
8
0
87,562
0
W
Anubis
4,306
861
48
10
0
81,712
0
L
Anubis
2,473
495
0
0
0
11,415
0
W
Izanami
3,817
763
35
7
0
96,892
0
L
Vamana
2,926
585
12
2
0
115,857
1
W
Kumbhakarna
3,418
684
6
1
0
110,706
0
W
Chang'e
3,437
687
30
6
0
113,187
0
L
Amaterasu
2,952
590
22
4
0
115,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role