Player Matchup

Charon
Charon
 
Charon
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
BigZestyFemboys
Chiron
Level 105
God Stats
2W - 0L
1,723 SR
Queue Stats
17W - 19L
1,504 Elo+
Party 2
Lancelot
Lancelot
Quuzzey
Lancelot
Level 157
God Stats
1W - 0L
1,744 SR
Queue Stats
135W - 138L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
RedAgenda803063
Sun Wukong
Level 98
God Stats
3W - 1L
1,718 SR
Queue Stats
64W - 86L
1,463 Elo+
Party 2
Chang'e
Chang'e
SimpleDxm
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,604 Elo+
Party 2
Team Averages
Level 103
1,637 SR
1,513 Elo+

VS

Team Averages
Level 116
1,415 SR
1,459 Elo+
Arachne
Arachne
IZMO 213
Arachne
Level 156
God Stats
4W - 7L
1,498 SR
Queue Stats
102W - 103L
1,474 Elo+
Party 3
Neith
Neith
JustNines
Neith
Level 118
God Stats
1W - 2L
1,448 SR
Queue Stats
23W - 44L
1,336 Elo+
Solo
Bellona
Bellona
Lakersfreak224
Bellona
Level 121
God Stats
0W - 2L
1,437 SR
Queue Stats
29W - 39L
1,435 Elo+
Party 3
Bakasura
Bakasura
N3llyB3lly
Bakasura
Level 37
God Stats
0W - 3L
1,236 SR
Queue Stats
96W - 111L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
ZΣPHYR
Kuzenbo
Level 146
God Stats
8W - 8L
1,454 SR
Queue Stats
298W - 287L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
4 / 1 / 5
8,616
783
10,038
11,621
12,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 5
8,373
761
7,032
4,871
2,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Quuzzey
Lancelot
15
3 / 2 / 7
8,580
780
11,190
10,449
5,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
RedAgenda803063
Sun Wukong
15
3 / 1 / 8
8,305
755
8,616
13,982
12,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
SimpleDxm
Chang'e
16
1 / 0 / 9
8,643
786
8,171
7,303
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IZMO 213
Arachne
13
1 / 4 / 1
7,290
663
6,594
13,786
7,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
JustNines
Neith
15
0 / 0 / 2
7,970
725
10,035
7,087
3,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 2
7,103
646
6,224
10,467
11,028
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
N3llyB3lly
Bakasura
14
2 / 5 / 0
8,113
738
5,708
10,754
6,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kuzenbo
ZΣPHYR
Kuzenbo
14
1 / 2 / 1
8,068
733
9,370
14,164
11,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
13
Kills
4
4
Deaths
13
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
1
5
6.5
W
2
0
5
4.5
L
Arachne
IZMO 213
Arachne
1
4
1
0.38
L
Neith
JustNines
Neith
0
0
2
1
L
0
2
2
0.5
L
Bakasura
N3llyB3lly
Bakasura
2
5
0
0.4
W
Lancelot
Quuzzey
Lancelot
3
2
7
3.25
W
Sun Wukong
RedAgenda803063
Sun Wukong
3
1
8
7
W
Chang'e
SimpleDxm
Chang'e
1
0
9
5.5
L
Kuzenbo
ZΣPHYR
Kuzenbo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,047
Damage
37,931
48,226
Taken
56,258
35,565
Mitigated
39,858
17,585
Healing
7,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
10,038
1,141
0
2,074
11,621
12,100
248
2,655
8,590
26,427
0
W
7,032
1,156
541
1,780
4,871
2,172
546
1,264
3,176
0
29,475
L
Arachne
IZMO 213
Arachne
6,594
5,475
380
1,767
13,786
7,315
0
3,732
9,672
0
14,182
L
Neith
JustNines
Neith
10,035
2,164
0
2,727
7,087
3,416
330
2,030
4,792
0
43,114
L
6,224
857
0
164
10,467
11,028
0
3,410
6,675
0
14,105
L
Bakasura
N3llyB3lly
Bakasura
5,708
3,896
0
1,620
10,754
6,960
5
2,396
8,084
0
17,783
W
Lancelot
Quuzzey
Lancelot
11,190
1,348
0
570
10,449
5,229
0
912
9,036
0
38,615
W
Sun Wukong
RedAgenda803063
Sun Wukong
8,616
1,539
0
2,312
13,982
12,400
0
2,589
10,970
0
26,002
W
Chang'e
SimpleDxm
Chang'e
8,171
585
5,142
5,166
7,303
3,664
0
1,136
5,734
54,990
0
L
Kuzenbo
ZΣPHYR
Kuzenbo
9,370
2,503
0
500
14,164
11,139
14
5,104
8,826
34,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,517
Gold Earned
38,544
329
Minions Killed
218
0
Camps Cleared
0
1,152,962
Distance Traveled
1,139,803
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,616
783
41
4
0
211,751
0
W
Chiron
8,373
761
69
6
0
203,792
0
L
Arachne
7,290
663
16
1
0
248,415
0
L
Neith
7,970
725
83
8
0
220,470
0
L
Bellona
7,103
646
8
1
0
250,889
0
L
Bakasura
8,113
738
45
4
0
194,082
3
W
Lancelot
8,580
780
65
6
0
283,890
0
W
Sun Wukong
8,305
755
43
4
0
234,011
0
W
Chang'e
8,643
786
111
10
0
219,518
0
L
Kuzenbo
8,068
733
66
6
0
225,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role