Player Matchup

Cernunnos
Cernunnos
Natalus
Cernunnos
Level 128
God Stats
24W - 8L
1,772 SR
Queue Stats
293W - 279L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
TheHomieNick
Kukulkan
Level 129
God Stats
1W - 2L
1,387 SR
Queue Stats
28W - 51L
1,335 Elo+
Solo
Odin
Odin
flaks71
Odin
Level 104
God Stats
1W - 2L
1,515 SR
Queue Stats
68W - 61L
1,488 Elo+
Party 1
Team Averages
Level 120
1,558 SR
1,457 Elo+

VS

Team Averages
Level 96
1,516 SR
1,500 Elo+
Lancelot
Lancelot
Asmodeos676
Lancelot
Level 91
God Stats
22W - 16L
1,411 SR
Queue Stats
114W - 119L
1,435 Elo+
Solo
Chaac
Chaac
ShamedKismet
Chaac
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,434 Elo+
Solo
Sol
Sol
ersonf
Sol
Level 97
God Stats
11W - 6L
1,636 SR
Queue Stats
57W - 40L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Natalus
Cernunnos
10
0 / 3 / 0
6,827
683
6,625
9,378
3,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kukulkan
TheHomieNick
Kukulkan
9
0 / 3 / 1
6,712
671
4,407
4,998
1,876
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Odin
flaks71
Odin
9
0 / 4 / 1
6,610
661
3,915
9,090
6,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Asmodeos676
Lancelot
9
1 / 0 / 6
7,459
746
3,685
6,456
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
3 / 1 / 6
8,126
813
3,142
10,660
9,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
ersonf
Sol
13
6 / 0 / 4
9,570
957
13,731
7,012
2,405
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
0
Kills
10
10
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Asmodeos676
Lancelot
1
0
6
4
L
Cernunnos
Natalus
Cernunnos
0
3
0
0
W
3
1
6
6
L
Kukulkan
TheHomieNick
Kukulkan
0
3
1
0.17
W
Sol
ersonf
Sol
6
0
4
8
L
Odin
flaks71
Odin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,947
Damage
20,558
23,466
Taken
24,128
12,039
Mitigated
13,924
2,738
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Asmodeos676
Lancelot
3,685
313
0
732
6,456
2,272
0
331
5,865
0
17,713
L
Cernunnos
Natalus
Cernunnos
6,625
3,092
0
1,975
9,378
3,890
0
5,158
4,220
0
26,141
W
3,142
635
0
3,018
10,660
9,247
0
3,114
7,474
0
11,524
L
Kukulkan
TheHomieNick
Kukulkan
4,407
489
0
460
4,998
1,876
0
3,464
1,534
30,371
0
W
Sol
ersonf
Sol
13,731
5,883
0
4,839
7,012
2,405
3,213
1,402
5,491
52,904
4,291
L
Odin
flaks71
Odin
3,915
517
0
303
9,090
6,273
0
5,336
3,754
0
13,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,149
Gold Earned
25,155
103
Minions Killed
112
0
Camps Cleared
0
519,889
Distance Traveled
598,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,459
746
13
1
0
215,412
0
L
Cernunnos
6,827
683
44
4
0
165,837
0
W
Chaac
8,126
813
12
1
0
194,151
0
L
Kukulkan
6,712
671
48
5
0
179,336
0
W
Sol
9,570
957
87
9
0
188,656
0
L
Odin
6,610
661
11
1
0
174,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role